A look at DISCover: Part One

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posted 6/9/2004 by The GN Staff
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GamingNexus: How many games will be supported at launch?

Curtis Kaiser: Approximately 1000 games will be supported at launch.

GamingNexus: Will game developers have to do anything to get DISCover support?

Curtis Kaiser: No. Game developers and publishers are excited about the DISCover platform because DISCover consoles play unmodified PC games -- the same games you buy at any retail or online store.

GamingNexus: Do you have any additional manufacturers outside of Apex and Alienware lined up?

Curtis Kaiser: We are partnering with additional manufacturers, including ABS Computers, but we are focusing the initial launch of DISCover consoles on Apex and Alienware. Additional partners will be formally announced later this year.

GamingNexus: Games like Unreal Tournament 2004 take a good time to install. Will your technology reduce install times for games such as this?

Curtis Kaiser: Only slightly. Because DISCover automatically answers the prompts and installs the game for the user, time spent answering installation questions is drastically reduced. The amount of time that this actually saves on the overall install is not significant on a large game such as UT 2004, however.

GamingNexus: Do you feel that you're competitors to Infinium?

Curtis Kaiser: Not really. Although they are playing PC games on the television (which we certainly think is a good idea), they have a completely different business model (based on subscription fees) and are manufacturing and retailing the units themselves - whereas DISCover consoles do not require subscriptions, and are manufactured and marketed by other companies.


GamingNexus: Do you think this technology will open up the PC platform to more gamers? Those that play consoles because of its ease of use?

Curtis Kaiser: Absolutely. There is no question that the PC game library offers a wider variety of games which are more feature-rich and offer better graphics generally than console games. The market has not grown as quickly as the console market for two primary reasons: some people don't like dealing with the hassles of PCs and many people enjoy the living-room experience of consoles.

DISCover is solving both of those problems by removing the hassles associated with PC games and bringing the power of PC games out into the living room. We're also doing it with a huge library of the best and most popular PC games because of the fact that we don't need the developers or publishers to modify any of their games to have them on the DISCover console.

Charles and John would like to thank Curtis for taking the time to talk to us about this new technology.

Check back on Friday when we talk to Alienware’s Brian Joyce about their implementation of the DISCover technology.




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