7. People won't really miss the rumble as much as they think they will
As long as the games are good and the system runs without a hitch, people aren't going to notice the absence of vibration in the PS3. I know people (especially the people at Immersion) want to make a big deal about the lack of rumble/force feedback in the PS3 but if the game experience is fun and the motion sensing works as advertised then I think people are going to be able to get on with their lives. This does raise a question about if developers will stop supporting this function on multi-platform games I severely doubt this will happen although it could happen if the PS3 gets a severe numerical advantage over the Xbox 360.
8. The motion sensing component of the controller is going to go over better than expected but it won’t go over as well as the Wii
I know this is another no brainer but after my session with Warhawk at E3 I was genuinely impressed with how well the motion control could be worked into a game. After reading this month's new roll of toilet paper, errr, issue of EGM and seeing how the other PS3 games are going to use the tilt sensor I think there's a lot of potential for the PS3 here and a lot more than they are getting credit for. Since it's not the main focus of the console I don't think it's going to generate quite the buzz that Nintendo's new console is but it certainly brings something new to the table but I think we’ll see some innovative uses for the technology in the second generation of games.
9. Sony's new online service is going to be better than people expect but still fall short of Xbox Live. People will forgive this as it is free
While the Eurogamer article last week filled in some gaps about the Sonly online experiece there are still a lot of details missing about the Sony online program. Sony's online service should certainly be as good if not better than the one they've deployed for the PS2. I'm sure that Sony will probably make some big strides in catching up with Microsoft in terms of the features available online such as demos, micro-transactions and other downloadable content. I still think it is going to fall a little short of Xbox Live though. People forget that one of the big reasons they pay for Xbox Live is the entire infrastructure that Microsoft has built into the service and relying on budget conscious developers to build a lot of that into their games is asking a lot. Besides the obvious things like matchmaking the service provides several different feedback mechanisms as well as different environments so that you don't have to play with the foul mouthed kiddies if you don't want to.
10. Sony has one last surprise left up its sleeves related to their online service and I think it might be access to the vast Sony music and video library.
There are still more than a few gaps left in the Sony online strategy (will there be anything like what Microsoft's achievements, gamertag, and gamer points) one of the big advantages that Sony has is a ginormous library of content that they could easily make available online. If they could somehow allow gamers to download movies on demand or download video and music clips from their online service this could be a huge advantage over Xbox Live as Microsoft is dependant on other companies to provide them with downloadable content.
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