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Transport Fever 3 shares look at new infrastructure features

by: Jason -

Transport Fever 3 developer Urban Games has shared the third episode of its "First Look" series for the transport tycoon sim, which is releasing for PC, PlayStation 5, and Xbox Series X|S next year.

In this new video, we get a look at a completely overhauled traffic simulation, new infrastructure tools, and new tools to help manage traffic. All three aspects feed off each other, with the new traffic simulation causing vehicles to react more realistically to changing lanes, overtaking slower traffic, and choosing the fastest routes. Smarter traffic means you'll need better road construction tools, like the ability to create intersections at any angle, including complex interchanges with realistic road marking, pedestrian crossings, and movable traffic lights.

Additionally, train stations have been reworked and are now fully modular. Add-ons will allow you to increase passenger capacity and improve comfort, which directly affects their happiness, and ultimately, town growth. Rail systems you build now come with pollution consequences, meaning you could stunt the growth of towns if you cause to much noise pollution or environmental pollution. You may need to place noise barriers, trees, and smarter routes to keep the pollution away from cities, or reduce it altogether.

Holy cow, you all, there is a lot going on in Transport Fever 3. Check out the new video below as await word on a firm release date.

Disney+ app on Meta Quest 3 offers decent picture and great sound - and zero Disney magic

by: Eric -

Disney last week rolled out a native app on Meta Quest 3 that allows subscribers to log into their Disney+ accounts on Quest and watch any shows from their library in VR. This is a great new feature, and I'm glad that Disney finally got around to it. But there is definitely something missing from the experience. I'm not sure what I expected, but it definitely is not what this app is offering.

Upon logging in, the player is presented with a screen floating in space in front of them in mixed reality. There is no darkened theater, no red curtain, no fun avatars or buddies to sit alongside you in plushy velvet seats. Nope, just a blank black screen floating in space in front of you.

Yep, this is pretty much it.

On this screen, you can browse the Disney+ library using an interface that is very similar to what I get on my Amazon Firestick. When you start a movie or show, the room around you dims a little (there is a sliding control lever that allows you to adjust how much). Some very basic controls allow you to start, pause, drag to fast-forward or rewind, and make the screen bigger in your space. And that's it. Oh, and you can curve the screen, if you are into that sort of thing.

The experience is...fine. And it seems that "fine" is not good enough for VR fans. A quick look at the app's reviews reveal some deep dissatisfaction from the VR crowd at the lack of 3D options (this is VR, after all, so it is perfect suited for viewing 3D films). There is also an issue with the resolution, which is in 1080 with no option for 4K. For my part, I found the picture to be clean, bright, and crisp, and as usual, the sound on the Meta Quest 3 is jaw-dropping. I still have no idea how they squeeze the surround effects out of the tiny, built-in speakers, but it is truly amazing.

But what is clearly lacking here is any amount of Disney magic. I mean, this is DISNEY! Out of curiosity, I downloaded the Blumhouse experience just to compare, and while what that app is doing is a bit distracting from the film you are watching (and only two films are offered - The Black Phone and M3GAN), at least they are trying to do something to make you feel immersed in the experience. 

I'm expecting that Disney will continue to roll out new features on this app, and if they are paying any attention to their customers, 3D films will be the first enhancement (and they better not try to charge extra for it, or there will be a freaking revolution). Immersive environments will likely follow. But after years of trying out apps like Prime Video, Netflix, Hulu, and of course Big Screen, all of which offer custom viewing environments, it was a bit shocking to load up Disney+ to find this generic screen hovering in front of me.

Get some Imagineers on this thing, y'all. Would I pay a bit more for a reactive Goofy to sit there and watch Zootopia with me? Yes, I would. Would I like to watch Star Wars on the open deck of a Star Destroyer surrounded by techs working on Tie Fighters? Again, yes. Could Marvel release a free custom theater to watch films in Dr. Doom's castle to coincide with the release of the upcoming film? OF COURSE THEY COULD. Let's go, Disney. I'm available for consulting if you need any ideas. You are the company that made waiting in line at your theme parks fun and interesting. I'm sorry that you have spent 100 years raising everyone's expectations by being awesome, but that's where we are. Be more awesome. Be Disney.

Final Fantasy VII Remake looks good on Switch 2, and hopefully we can stop headlines like this

by: Joseph -

You know, I understand what Steam Deck users go through now. As someone who bought the Nintendo Switch 2 on day one, I was wondering how they would run the old library of games, and what could they bring to the Switch 2 to keep up with the current games. While Nintendo's first party offerings are in their own bag, the third party games have always been questioned. "Will it run on Switch?" I get it. 

When it was announced that Final Fantasy VII Remake Intergrade was coming out for the Switch 2, I didn't think it was possible. There were interviews, and the producers actually surprised of how well the game ran on the Nintendo hardware. We just recently got a demo, and while it runs at 30 FPS, you don't really notice it during gameplay. 

They've also done very well with lighting, and there are absolutely no delays with the controls. Everything instantly came back to me when I played through the first mission of the game. And this is the definitive port of the game, which means you get the interMISSION with Yuffie, and some extra goodies. If anything, play the demo, which is only 8GB, and just give it a shot. 

The game will be released on Nintendo Switch 2 for $39.99, and if you pre-order, you get the original Final Fantasy VII game. I still have to finish Rebirth. So you watch this while I go do that. 

GUNNAR is producing another pair of Fallout glasses

by: John -

Right now, season 2 of Fallout is happening on Amazon Prime and it's taking place in New Vegas. Season 1 was a big hit so there are high expectations for season 2. During the first season, GUNNAR Optiks produced a pair of Fallout themed glasses, which I just picked up and will be reviewing soon. With the second season, GUNNAR is back again with a new pair.

This time, GUNNAR is producing a pair of glasses inspired by the Brotherhood of Steel. These Brotherhood of Steel glasses have a round aviator design. The grey frames have a weathering effect on them and has the famous phrase, "Ad Victoriam" inscribed on a temple. 

Included with the glasses is a nice AREA 51 case with a soft pouch featuring the Brotherhood of Steel logo. The microfiber cleaning cloth features Maximus on a casino chip, a perfect design for the upcoming season. 

The Fallout Brotherhood of Steel glasses will go on sale for $99 in a variety of lens tints. Shipping will start sometime in January of 2026, but you can pre-order them right now from the store.

Traffic-weaving motorcycle racing sim LANESPLIT will make your hands sweat on January 28th

by: Jason -

Solo developer FunkyMouse announced that LANESPLIT, a motorcycle racing sim where you weave in and out of traffic at dangerously high speeds, will launch on January 28th for PC, with PlayStation 5 and Xbox Series X|S versions coming later.

In what is perhaps the definition of white-knuckle racing, LANESPLIT is about driving as fast as you can between the blur of brake lights across various traffic patterns and weather conditions at several locations around the world. You’ll race through the downtown highways of Japan, the mountain turnpikes of Switzerland, and the ocean-front roads of Miami as you are always mere inches away from death. FunkyMouse says they’re trying to translate a true sense of speed in the game:

LANESPLIT was built around the concept of making sure that players can feel a true sense of speed,” said Shakya, Founder and solo developer at FunkyMouse. “Going fast is so rarely communicated well in games. Physics, motion blur, tight controls, sound design, and music all come together for a multi-sensory experience where players become one with the road.”

The goal is to climb the global leaderboards, riding either solo or in online co-op. You can also hop into Rush Hour mode with additional traffic for more of a challenge, or on the opposite end of the spectrum, check out Zen mode, which removes all traffic from the road so you can get into a speedy flow state and Zen out.

Just watching the trailer makes my hands sweat. Have a look below or check out the free demo on Steam.

NUTMEG! A Nostalgic Deckbuilding Football Manager releases March 26th

by: Jason -

Publisher Secret Mode and developer Sumo Digital have announced that its soccer (football) deckbuilding management game, NUTMEG! A Nostalgic Deckbuilding Football Manager will be released on March 26th for PC. Yes, it’s a mouthful, but wait until you see it in action.

NUTMEG! has a free demo available now on Steam, and it features everything you love about soccer, but as a card game, essentially. Acquire, develop, and transfer players, pick your line-up and formation, and use cards to perform soccer actions as you try to defeat your opponents and climb your way up the league table across four divisions – all from your in-game desk.

I absolutely must play this. Check out the new release date trailer below:

Marathon is back and looking better than ever

by: Jason -

Marathon, the PvPvE extraction shooter from Bungie, has re-emerged following its delay earlier this year, and it looks better than ever. The studio not only shared a lengthy new ViDoc entry, but they also narrowed down a release window as well – March 2026.

Bungie appears to have taken a lot of the player feedback from recent playtests seriously, addressing concerns regarding visual fidelity, solo play (there’s a solo queue now!), proximity chat, and content. For starters, lighting and environment design have been tweaked to both enhance the striking color scheme and art direction but also sell the planet of Tau Ceti IV as a gritty world where survival is no guarantee.

Marathon now features four maps that build in challenge for players as they become more acquainted with the game’s systems and acquire better loot. You’ll begin on Perimeter, where you’ll learn the basics to survive before progressing to Dire Marsh, which raises the threat level from both humans and NPCs while introducing even better loot. Next is Outpost, which is where you’ll find increased danger, locked rooms, and loot that will require you to risk it for the biscuit.

All three maps culminate in Marathon’s endgame – Cryo Archive. The Cryo Archive is the first deck of the UESC Marthon ship which hovers in the sky above each map. Think of it essentially as a high-stakes raid where you’ll need to bring your best loot and tactics to take on the most extreme challenge the game has to offer. You’ll have to breach a series of vaults (and survive) to earn the best look Marathon has to offer, though it looks tough as hell in this new video.

Marathon will retail for $39.99 when it drops in March and can be wishlisted now on the PlayStation Store. LFG.

Demeo X Dungeons & Dragons: Battlemarked gives players an early holiday gift

by: Eric -

The fine folks at Resolution games have offered players a few early holiday gifts (or right on time, if you celebrate Hanukkah) to Demeo X Dungeons & Dragons: Battlemarked players. 

The first present under the tree is a limited-time holiday-themed mission featuring Dwelf Jollykeg (a new character added to the Ramshackle Inn just for the occasion). Players that finish the quest unlock a unique holiday dice skin - check out the image below for what that looks like. Neat!

But even more excitingly, Resolution has delivered on the promise to unlock the ability to build full solo parties from their own custom heroes, without needed to resort to using "Hirelings". Now players can take an entire team of their own dudes out for a spin, and the whole team will progress via gained XP, which is a huge win all around.

The need to use hirelings to build out a solo party (you could only take one of your created characters at a time) was probably the number one complaint players had at Battlemarked's launch. It is a testament to Resolution Game's fan-friendly responsiveness that they have resolved the issue so quickly and completely. In addition to these updates, the team also rolled out new multiplayer controls that will allow players to reassign hirelings and change turn order mid-adventure. They've also committed to translating the game to a number of new languages, opening the doors to still more fans. 

For the full details on the patch and the new quest, check the notes here.

Filthy Casual here, and I still like Marvel Tokon Fighting Souls

by: Joseph -

This is going to look like I'm trying to join the online discourse that Marvel Tokon Fighting Souls has "no sauce", and it's geared toward "casual gamers". While I'm not going to debate if that is true or false, I am here to point out that Dragon Ball FighterZ was released, it has a similar button and control scheme, and people ate that stuff up once they cracked it.

Street Fighter 6 introduced a Modern control scheme, at the cost of a little bit of damage, and that just hit 6 million. It also hit six thousand+ entries at EVO Vegas, and even though there was some new faces, some of the expected pros didn't even make it to the top 8. I'm not saying anyone can play Street Fighter 6, but I am saying, in my opinion, that it is one of the most accessible Street Fighter games ever. It could be the only one. I've seen people button mash on Street Fighter 2, 3, and 4. It's not pretty. 

There is a meme going around the internet, that someone "could beat me in Mortal Kombat, because they push all the buttons". I hate memes, so this could be the worst one. Mortal Kombat 1-3 doesn't work if you push all the buttons. You'll just end up blocking a lot, and on the floor in no time. But this is what casual gaming is, and sometimes, even we get to say "Um, actually" every now and then.   

I also want to point out that Tekken exists. You're allowed to say what you want, but Tekken is THE casual fighting game. Anyone can play Tekken. Players who are pros, and masters at Tekken deserve all the credit in the world. Tekken has deep move sets, and the strategy behind the game is astronomical. And yes, Tekken 8 too. But if I can block without hitting a button, that tells me that Tekken is way more causal than Tokon. They also introduced a one button mode, and the game is gorgeous. 

While I DO agree that the combo system could be expanded a little, I don't want to be in the corner, getting smacked around with 133 hit regular OTG no meter combos, by 4 characters, and no way to tech out or counter. Also, if you're going to regurgitate someone's negative nonsense about the game, when you haven't touched it, regardless of your skill level, then maybe sit this one out. I had fun. There are people who had fun. Don't let 18 people tell you that the game is trash.

I would also like to point out that the game is STILL IN BETA. And probably won't be released until August. So for Arc System Works to give us two betas, albeit closed, this far out deserves a little credit. The line at Evo was nuts, and everyone seemed to love it there. Can we just...give it some time? Is that too much too ask? 

All that to say, I love Spider-Man, and did not work with Ghost Rider at all. I did get worked by Ghost Rider though. The new stages are cool too, especially that X-Men stage, which just opened up a gang off possibilities. Just stay tuned. You don't have to be the center of discourse for everything. Trust me. 

Here are all the nominees and winners at The Game Awards 2025 aka the Clair Obscur: Expedition 33 Awards

by: Randy -

Gaming's Biggest Night (tm), The Video Game Awards, took place on December 11, 2025, in the Peacock Theater in Los Angeles, Calif., hosted by video game journalist and presenter Geoff Keighley. The first took place in 2014 with Dragon Age: Inquisition taking Game of the Year.

You'd hardly know it coming from a three-and-a-half-hour ceremony. But the first 30 minutes of The Keighleys takes place on a side stage. It speeds through seven of the 31 awards, and is pre-show hosted by Sydnee Goodman, freelance content creator and host of The Daily Fix. 

If you read through this list and don't feel robbed in at least one of the 31 categories, then I envy you and the life you live. Here's a prerequisite congratulations to all of the winners, and a hearty salute to all of the nominees walking away empty-handed.

Best Family Game
Innovation in Accessibility
Best Esports Game
  • WINNER Counter-Strike 2 
  • DOTA 2
  • League of Legends (GN 8/10)
  • Mobile Legends: Bang Bang
  • Valorant
Best Esports Athlete
  • WINNER Chovy
  • Brawk
  • Forsaken
  • Kakeru
  • Menard
  • Zywoo
Best Esports Team
  • WINNER Team Vitality
  • Gen.G
  • NRG
  • Team Falcons
  • Team Liquid PH
Best Mobile Game
  • WINNER Umamusume: Pretty Derby
  • Destiny: Rising
  • Persona 5: The Phantom X
  • Sonic Rumble
  • Wuthering Waves
Best Independent Game
Best Adaptation
  • WINNER The Last of Us: Season 2
  • A Minecraft Movie
  • Devil May Cry
  • Splinter Cell: Deathwatch
  • Until Dawn
Best Action Game
Best Performance
  • WINNER Jennifer English (Clair Obscure: Expedition 33)
  • Ben Starr (Clair Obscure: Expedition 33)
  • Charlie Cox (Clair Obscure: Expedition 33)
  • Erika Ishii (Ghost of Yotei)
  • Konatsu Kato (Silent Hill f)
  • Troy Baker (Indiana Jones and the Great Circle)
Games for Impact
Best Ongoing Game
Best Audio Design
Content Creator of the Year
  • WINNER MoistCr1TiKaL
  • Caedrel
  • Kai Cenat
  • Sakura Miko
  • The Burnt Peanut
Best Fighting Game
Most Anticipated Game
  • WINNER Grand Theft Auto VI
  • 007 First Light
  • Marvel's Wolverine
  • Resident Evil Requiem
  • The Witcher IV
Game Changer
  • WINNER Girls Make Games
Best Action/Adventure Game
Best Art Direction
Best Sim/Strategy Game
  • WINNER Final Fantasy Tactics - The Ivalice Chronicles
  • Jurassic World Evolution 3
  • Sid Meier's Civilization VII (GN 7/10)
  • Tempest Rising
  • The Alters
  • Two Point Museum
Best Debut Indie Game
Best Score & Music
  • WINNER Lorien Testard (Clair Obscur: Expedition 33)
  • Christopher Larkin (Hollow Knight: Silksong)
  • Darren Korb (Hades II)
  • Toma Otowa (Ghost of Yotei)
  • Woodkid and Ludvig Forssell (Death Stranding 2: On the Beach)
Best Sports/Racing Game
  • WINNER Mario Kart World
  • EA Sports FC 26
  • F1 25
  • Rematch
  • Sonic Racing: Crossworlds
Best Community Support
Best VR/AR Game
Best RPG
Players' Voice
Best Narrative
Best Multiplayer Game
Best Game Direction
Game of the Year

As can be seen, these were the Clair Obscur: Expedition 33 Awards hosted by Everybody Else. If Expedition 33 was nominated, Expedition 33 won. Except in Best Audio Design which was Battlefield 6's one win for the night.

Congratulations to all the winners. Can't wait to see 2026's The Game Awards.