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Wolfenstein soundtrack getting Brown notes

by: Chuck -
More On: Wolfenstein
Activision announced today that Bill Brown will be producing the score for Wolfenstein.   If you've seen Ali, Any Given Sunday, or suffered through an episode of CSI:NY then you are familiar with some of Mr. Brown's other work.  He also did the score for Return to Wolfenstein which makes him a natural fit because Occult/Nazi themes can be very difficult to weave into a game.
BILL BROWN TO PRODUCE SCORE FOR WOLFENSTEIN™



Santa Monica, CA – May 12, 2009 – Activision Publishing (Nasdaq: ATVI) and id Software announced that Wolfenstein™ is set to feature an original score by award-winning composer, Bill Brown. Brown’s work has been featured in numerous feature films and television shows with credits, including: “Ali,” “Any Given Sunday,” “CSI: NY” and “Finding Forrester.” He previously also scored id’s hit Return to Castle Wolfenstein®.



“Bill was the natural choice to create a soundtrack that emphasizes the fast-paced action of Wolfenstein while enhancing the overall mood during key moments and getting players fully immersed in the adventure,” says Kevin Cloud, executive producer at id Software. “Bill crafted the perfect soundtrack when we previously worked together on Return to Castle Wolfenstein and his experience and passion for the franchise will once again allow him to deliver an incredible score that draws the player deeper into the Wolfenstein universe.”



Wolfenstein is scheduled for release later this year on Xbox 360, PS3 and PC and is not yet rated.



About Wolfenstein

Wolfenstein brings the Nazi’s dark obsession with the occult to life, by intertwining fast-paced, intense story-driven combat with a diverse sci-fi experience. As BJ Blazkowicz, a highly decorated member of the Office of Secret Actions (OSA), you are sent on a special mission into the heart of the Third Reich to investigate evidence that the SS hierarchy may possess a new and mysterious power.



About id Software

id – defined by Freud as the primal section of the human psyche; id Software, located in Mesquite, Texas, was founded in 1991. From inception to present day, id Software has relentlessly provided technical, design and artistic leadership as an independent game developer and technology provider. Transcending the games industry, id’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com.



About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.



Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's website, www.activision.com.



Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook”, “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes”, “may”, “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales of Activision Publishing’s titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Publishing’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated. Other such factors include additional risk factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.