Titanfall 2's latest update, the Live Fire update, is now live. Within, you'll find the new game mode Live Fire as well as two new mode specific maps, a new execution, a new Colosseum map, Featured Playlists, and a whole bevy of other things you can read in the patch notes here.
The new mode is pilots only, 6 vs 6 and has no respawns, focusing on quick matches and close quarters combat. You can watch the trailer for the new mode below.
The Nintendo Switch launch lineup could charitably be called "thin." Aside from the new Zelda, one of the few shining jewels of the lineup is Fast RMX, an updated re-release of the Wii U exclusive racer Fast Racing Neo. Nintendolife recently sat down with German developer Shin'en Multimedia to discuss the title, and they confirmed a number of tantalizing details.
While we previously announced that Fast RMX will indeed be a launch title, Nintendolife got Shin'en to confirm that the price is a mere $20 on the eShop. Considering Fast RMX essentially doubles the roster and track list of Fast Racing Neo, with half again as many new courses and vehicles, that's an amazing deal. It sounds even better when you consider that Nintendo is charging an eye-watering $50 for 1-2-Switch, when the 30-microgame collection should be a free pack-in or $5 at most.
In any case, I'm excited to get my hands on Fast RMX. The Wii U version naturally didn't get the playerbase it deserved because of the Wii U's tiny install base, so I'm glad a much bigger, improved version is launching with Switch. I've been a fan of Shin'en ever since their underrated shmup Nanostray launched for the original DS, so I'm very happy that they're still plugging away and producing beautiful, challenging games for the loyal Nintendo audience.
2016 was a rough year, but it was particularly rough for the space survival genre. Star Citizen got delayed even farther into crowdfunded oblivion, and I think it's safe to say that No Man's Sky didn't meet anyone's expectations.
It's cool to see then that there are still developers like Zero Gravity Games, who are going forward with their project Hellion. The game is a multiplayer survival sim set in humanity's first ruined colony in a distant star system. The cinematic trailer below gives me serious "The Expanse" vibes, as the sequence of events almost completely mirrors the events of the show's first couple of episodes.
Hellion has been in development for nearly 2 years and is out now on Steam Early Access for $24.99. After being burned so badly last year I might wait until I see some hard gameplay, but it's nice to see there's still a promising future for space survival games.
Indie studio Vector Unit previously released Riptide GP: Renegade on PS4 and Steam, and now they've announced that the game has hit the digital marketplace on Xbox One and Windows 10 via Xbox Play Anywhere. A single $9.99 purchase unlocks the game for both platforms. Riptide GP: Renegade is a futuristic watercraft rocket racing game where you compete against other racers and the cops to achieve the craziest stunts. The game garnered a very positive response on Steam so it's great that gamers partial to Microsoft's flagship platforms can pick up the title now.
Just what the heck is Trajectory? According to developer Sky Trail's Steam page, Trajectory is a "first person scifi adventure game that takes place in Earth's orbit, with a dystopian yet whimsical setting." Supposedly the title has multiple endings but the trailer is pretty out there, featuring Earth-orbit peril, wireframe simulation and an apparently mischievous physics engine. I'm still not exactly sure what Sky Trail is going for, as Trajectory looks like some kind of cross between Solaris and Gravity, but maybe we'll get more concrete details when the title arrives next month.
The survival game genre has exploded over the past couple years, with Steam Greenlight packed to the gills with cheapo asset-swaps and more zombie shooters than you can shake a rotten, severed arm at. What's less common are scifi survival games, titles like Adr1ft and the upcoming P.A.M.E.L.A., the first game from indie dev NVYVE Studios. You play as a cybernetic Seeker in the fallen scifi paradise of Eden, a former utopia that collapsed when its citizens were ravaged by a biological contagion. Your only assistance comes from P.A.M.E.L.A., Eden's omnipresent AI caretaker.
I'm usually pretty skeptical of Greenlight indie games as quality has dropped off precipitously over the past couple years, but P.A.M.E.L.A.'s trailer looks impressive, and NVYVE have spent the last few years developing the game so it's no rush job. Maybe I'll take a look when the game launches on Greenlight on March 9th.
2K has released the WWE 2K17 Hall of Fame Showcase on PS4, PS3, Xbox One, and Xbox 360. Available for $9.99 and included in the Season Pass, the Showcase is the last announced DLC for the game and opens up the following playable matches:
The Hall of Fame Showcase is also headed for PC at some later date, yet unannounced.
Developer Relic has just dropped a new trailer for their game, Dawn of War III: Prophecy of War.
The game looks to be pretty destructive, which is probably the feel it's going for, given that it's about war and all.
Dawn of War III will feature three campaigns: the Space Marines, Eldar, and the Orks.
I gotta say, from the trailer, it looks like the Orks are using construction equipment, and having had some experience in that area, it does not look like they are up to safety standards.
And finally, here's the big one:
Dawn of War III is slated for release sometime this year.
In a new trailer for Warner Bros. Interactive and DC Entertainment's Injustice 2, we see Superman going all out Caesar, and Batman being all Brutus.
Titled Shattered Alliance Part 1, it looks like this will set up a series of vignettes that will continue to show the fight against Superman and his regime.
Here we see Batman, Robin, and Supergirl go up against Superman, Cyborg, and Wonder Woman. I'd be willing to bet that at least Batman and Robin are on the same team, and Supergirl looks to be rebelling against her cousin.
Here's hoping that we'll see Swamp Thing kick some butt in the next story trailer.
Okay, enough of me, watch the video:
The folks over at Nintendolife have been lucky enough to get their hands on a Nintendo Switch early and a number of physical copy games. In a sequence of high res images they compare the Switch game card to a number of other game formats, including SNES, Genesis, Game Gear and of course Game Boy.
Short answer? Switch game cards are comparable to a PS Vita game, or roughly the size and dimensions of a regular-sized SD card. This makes them around half the size of a DS or 3DS game. It's pretty crazy to think that a game the size of Zelda Breath of the Wild will fit into that tiny space, but then again consumer-level 2TB micro SD cards are on the way, so there's that. This also gives me the impression that the Switch card keepcases waste a lot of empty space. Take a look at the gallery yourself, and ponder how easy it will be to lose these little buggers.