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Economy system revealed for World of Warplanes MMO

by: Sean Cahill -
More On: World of Warplanes
Many people are wondering what exactly Wargaming.net's upcoming MMO, World of Warplanes is going to be like.  One thing that is no longer a secret, now, is the economic system that will be utilized in the game.  The system will primarily feature Gold, Credits, and Experience in order to advance in the game itself.  It's the tried and tested system that just about every MMO uses in some way, shape, or form, so you have to credit Wargaming.net for keeping it simple and going with what works.  With World of Tanks doing quite well on servers, you would have to expect much of the same group finding their way over to the new servers at some point.

World of Warplanes Prepping for Takeoff

Wargaming.net Reveals Details on World of Warplanes Economics

London, UK and San Francisco, CA (15th July, 2011) - Wargaming.net announced today details on economic system for the upcoming flight combat MMO World of Warplanes. The new game recently announced at E3, will have the same economic profile as the highly-acclaimed World of Tanks, with Gold, Credits, and Experience as main currency to gain and spend for continued advancements.

World of Warplanes will feature a global interaction with World of Tanks, which will begin with sharing Gold and Free Experience between the two games for players, who have registered accounts in both of them on a single email. This feature will allow Wargaming.net community to plan their expenses and leave exactly the amount of Gold and Free Experience they want on either of the games.

Wargaming.net CEO Victor Kislyi. States, "We've got thousands of players on World of Tanks servers, who have gained a scarily large amount of free experience which they don't know how to spend. With this sharing option we say to them - hey, here's our new game, and it's as brutal and addictive as World of Tanks."

About World of Warplanes

World of Warplanes is the flight combat MMO action game set in the Golden Age of military aviation. The game continues the armored warfare theme marked in the highly-acclaimed World of Tanks and will throw players into a never-ending tussle for air dominance.

Based purely on aircraft setting, World of Warplanes will allow players to build full-scale careers of virtual pilots offering machines of several key eras, staring from World War I period with "Biplanes" and up to jet fighter prototypes that led the way to modern air forces.

World of Warplanes will feature a wide range of warbirds, each of them unique in their effectiveness and behavior. Virtual pilots will choose from three main warplane classes - single-engine light fighters capable of engaging enemies in close dogfights, twin-engine fighters with their deadly straight attacks, and strafing aircrafts, the fearsome threat for ground targets.

About Wargaming.net®

Wargaming.net® is an award-winning strategy game specialist, incorporated in the UK. Its 220-strong development team is located in Minsk, Belarus. Since 1998, the company has shipped 13 titles, including acclaimed Massive Assault series, Order of War RTS published by Square Enix, and three add-ons for Blitzkrieg II. Wargaming.net's® Operation Bagration RTS was awarded the Best Strategy Game of 2008 at Russian Game Developers Conference (KRI). At KRI 2009 and 2010 Wargaming.net® was named The Best Developer Company from ex-USSR. At KRI 2011 the company was awarded Industry Prize and World of Tanks® won “Best Game” Award.