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TitlePlatformPost Date
A Death Scene In The Last Of Us Was Better Than The EndingPS38/29/2013
Xbox One, PlayStation 4, both, or neither?Multiple8/7/2013
Through Active Shutter Glasses : Diablo IIIPC11/2/2012
Gaming Nexus Through Active Shutter Glasses : Super Street Fighter IV: Arcade EditionPC8/16/2011
What do you want to see in the next generation of consolesMultiple8/12/2011
Through Active Shutter Glasses : BulletstormPC3/9/2011
Through Active Shutter Glasses - StarCraft IIPC10/22/2010
Through Active Shutter Glasses: Dragon Age: Origins and Dark VoidPC3/17/2010
Darkest of Days PhysX PC9/8/2009
5 More Classic Commodore 64 Games I Want RemadeMultiple3/30/2009
Five Classic Commodore 64 Games I Want RemadeMultiple2/12/2009
Fallout 3 InterviewMultiple10/23/2008
NBA 09 The Inside InterviewPS310/20/2008
AMD Game!5/19/2008
Arcade-In-A-Box Interview36010/24/2007
Interview with Andrew Dodd on Catalyst 7.1PC3/2/2007
NVIDIA Launch Party PicturesPC11/9/2006
Neverwinter Nights 2 InterviewPC7/19/2006
CES 20061/16/2006
Xbox 360 External HD-DVD3601/6/2006
If the real world were like an FPS game10/31/2005
Bluetooth Communications10/26/2005
Gaming Nexus's move to new technologies and design9/19/2005
Interview with ECS9/16/2005
The troubled actions of Electronic Arts6/18/2005
EA's latest acquisition a good thing?1/19/2005
ATI speaks about SLI9/14/2004
NVIDIA SLI Interview9/10/2004
Auto Assault Interview7/1/2004
ABIT Interview4/21/2004
Interview with Dell Inspiron XPS PR3/1/2004
Valve Software Interview : Marc Laidlaw10/27/2003
Home-made PVR10/10/2002