﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Gaming Nexus</title><link>http://www.gamingnexus.com/</link><description>The latest headlines and articles from Gaming Nexus.</description><copyright>(c) 2005, GamingNexus.Com. All rights reserved.</copyright><ttl>5</ttl><item><title>Two Serious Sam games coming to Xbox Live Arcade this fall</title><description>by: Russell Archey&lt;br/&gt;NEWS - Fans of Serious Sam will be happy to know that this fall, both &lt;strong&gt;Serious Sam 3: BFE and Serious Sam Double D XXL&lt;/strong&gt; will be coming to Xbox Live. &amp;nbsp;Fans of the serious who would like to keep up with more development updates at &lt;a href="http://www.facebook.com/SeriousSamFan"&gt;facebook.com/SeriousSamFan&lt;/a&gt; and on Twitter via @DevolverDigital.&lt;!--Screenshots--&gt;&lt;div align="center"&gt;&lt;br/&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/1.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_1.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/2.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_2.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/3.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_3.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/4.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_4.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/5.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_5.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/mvwkmq26575/6.jpg" rel="lightbox[screenshot26575]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/mvwkmq26575/tn_6.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;/div&gt;</description><link>http://www.gamingnexus.com/FullNews/Two-Serious-Sam-games-coming-to-Xbox-Live-Arcade-this-fall/Item26575.aspx</link><pubDate>Thu, 17 May 2012 02:21:00 GMT</pubDate></item><item><title>Disney Interactive releases new behind the scenes trailer for Epic Mickey 2</title><description>by: Russell Archey&lt;br/&gt;NEWS - Disney Interactive has released a new behind the scenes trailer for their upcoming game &lt;strong&gt;Epic Mickey 2: The Power of Two&lt;/strong&gt;. &amp;nbsp;Due out this fall, Mickey Mouse and Oswald the Lucky Rabbit will return to Wasteland, but for the first time, they&amp;#39;ll join together &amp;nbsp;as true partners with Mickey wielding paint and thinner with his paintbrush while Oswald uses his powerful remote control that allows him to command electricity.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center; "&gt;
	&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/xdM4IXXE_dw" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Disney-Interactive-releases-new-behind-the-scenes-trailer-for-Epic-Mickey-2/Item26574.aspx</link><pubDate>Thu, 17 May 2012 02:11:00 GMT</pubDate></item><item><title>Swords and Soldiers invites you to the Sausage Fest! </title><description>by: Nathan Carter&lt;br/&gt;NEWS - Fans of &lt;strong&gt;Swords and Soldiers&lt;/strong&gt; should be excited to know that a brand new story campaign for the game and an added challenge mode is coming to the game. Hilariously dubbed &amp;quot;&lt;strong&gt;Super Saucy Sausage Fest&lt;/strong&gt;&amp;quot; The DLC has Cheif Meat and his old and new friends making their way through ten all new levels to earn the grand prize of 1000 cows. The game will also feature a bonus challenge mode called &amp;quot;Boulder XL!&amp;quot;&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Super Saucy Sausage&lt;/strong&gt; Fest will be available on Steam next week.&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Check out the press release for full details!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;!--Screenshot--&gt;&lt;div align="center"&gt;&lt;br/&gt;&lt;img src="http://www.gamingnexus.com/Images/News/xbqccl26573/screenshot.jpg" class="screenshot"/&gt;&lt;/div&gt;</description><link>http://www.gamingnexus.com/FullNews/Swords-and-Soldiers-invites-you-to-the-Sausage-Fest!-/Item26573.aspx</link><pubDate>Thu, 17 May 2012 01:31:00 GMT</pubDate></item><item><title>What do celery and broken bones have in common?</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - The answer? &amp;nbsp;Why it&amp;#39;s Batman, of course. &amp;nbsp;In &lt;strong&gt;Batman: Arkham City&lt;/strong&gt;, the only thing Batman does better than field strip assault rifles like a boss, is break bones - and he&amp;#39;s not happy until he&amp;#39;s broken all the bones there are. &amp;nbsp;How did you think they created the various bone-snapping sound effect? &amp;nbsp; &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
The following video which gives much insight into the foley process of creating the sounds for &lt;strong&gt;Batman: Arkham City&lt;/strong&gt;.&amp;nbsp; I&amp;#39;ve always found foley documentaries to be hilarious. &amp;nbsp;It&amp;#39;s so funny to find out the completely mundane and often ridiculous ways in which sound effect for movies and videogames are created.&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Batman: Arkham City Game of the Year Edition&lt;/strong&gt; is set for release on May 29th.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
	&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/iXDioJ4P1d4" width="640"&gt;&lt;/iframe&gt;&lt;/center&gt;
</description><link>http://www.gamingnexus.com/FullNews/What-do-celery-and-broken-bones-have-in-common/Item26571.aspx</link><pubDate>Wed, 16 May 2012 18:39:00 GMT</pubDate></item><item><title>New Crysis 3 concept art and screenshots</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - So they&amp;#39;re calling &lt;strong&gt;Crysis 3&lt;/strong&gt; a sandbox shooter. &amp;nbsp;Is it really? &amp;nbsp;The first &lt;em&gt;Crysis&lt;/em&gt; definitely was. &amp;nbsp;It was as much a sandbox shooter as &lt;em&gt;Crysis 2 &lt;/em&gt;was painfully linear by comparison. &amp;nbsp;There&amp;#39;s not a lot of information on &lt;strong&gt;Crysis 3&lt;/strong&gt;&amp;#39;s gameplay as of yet, but hopefully calling it a &amp;quot;sandbox shooter&amp;quot; means &lt;strong&gt;Crysis 3&lt;/strong&gt; will be more like the original instead of the vastly inferior sequel.&lt;br /&gt;
&lt;br /&gt;
Anyway, &lt;strong&gt;Crysis 3&lt;/strong&gt; returns to New York City where we find original protagonist Prophet battling Ceph remnants and probably more evil corporate security forces in the seven Liberty Dome environments. &amp;nbsp;Combat will revolve around Prophet&amp;#39;s new high-tech composite bow and an upgraded Nanosuit. &amp;nbsp;Count on &lt;strong&gt;Crysis 3&lt;/strong&gt; being one of the most anticipated shooters of 2013.&lt;!--Screenshots--&gt;
&lt;div align="center"&gt;
	&lt;br /&gt;
	&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/1.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_1.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/2.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_2.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/3.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_3.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/4.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_4.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/5.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_5.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/6.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_6.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/7.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_7.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/8.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_8.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/9.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_9.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/10.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_10.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/11.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_11.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/12.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_12.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/13.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_13.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aywmxe26570/14.jpg" rel="lightbox[screenshot26570]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aywmxe26570/tn_14.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/New-Crysis-3-concept-art-and-screenshots/Item26570.aspx</link><pubDate>Wed, 16 May 2012 17:29:00 GMT</pubDate></item><item><title>News Roundup - 05/15/2012</title><description>by: John Yan&lt;br/&gt;NEWS - &lt;br /&gt;
&lt;ul&gt;
	&lt;li&gt;
		&lt;strong&gt;Goldeneye: Reloaded&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Goldeneye-Reloaded-blasts-its-way-onto-the-Playstation-Network-/Item26565.aspx"&gt;blasts its way&lt;/a&gt; onto the Playstation Network&lt;/li&gt;
	&lt;li&gt;
		Composer Sam Hulick &lt;a href="http://www.gamingnexus.com/FullNews/Composer-Sam-Hulick-to-create-music-for-Baldurs-Gate-Enhanced-Edition/Item26558.aspx"&gt;to create music&lt;/a&gt; for &lt;strong&gt;Baldur&amp;#39;s Gate: Enhanced Edition &lt;/strong&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;a href="http://www.gamingnexus.com/FullNews/More-Paramore-hitting-Rock-Band-music-store-today/Item26564.aspx"&gt;More Paramore&lt;/a&gt; hitting &lt;strong&gt;Rock Band&lt;/strong&gt; music store today&lt;/li&gt;
	&lt;li&gt;
		NZXT &lt;a href="http://www.gamingnexus.com/FullNews/NZXT-announces-a-new-cooler-and-a-special-edition-case/Item26562.aspx"&gt;announces&lt;/a&gt; a new cooler and a special edition case&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Akai Katana&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Akai-Katana-shmups-its-way-to-retailers-today/Item26561.aspx"&gt;shmups its way&lt;/a&gt; to retailers today&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Hitman: Sniper Challenge&lt;/strong&gt; is &lt;a href="http://www.gamingnexus.com/FullNews/Hitman-Sniper-Challenge-is-now-available/Item26563.aspx"&gt;now available&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;a href="http://www.gamingnexus.com/FullNews/Beta-weekend-2-for-The-Secret-World/Item26560.aspx"&gt;Beta weekend&lt;/a&gt; #2 for &lt;strong&gt;The Secret World &lt;/strong&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Shadow Revolution&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Shadow-Revolution-forces-showcased-in-End-of-Nations-trailer/Item26552.aspx"&gt;forces showcased&lt;/a&gt; in End of Nations trailer&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;FIFA 13&lt;/strong&gt; is set to &lt;a href="http://www.gamingnexus.com/FullNews/FIFA-13-is-set-to-change-the-game/Item26557.aspx"&gt;change the game &lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		WoW (that&amp;#39;s &lt;strong&gt;World of Warplanes&lt;/strong&gt;) &lt;a href="http://www.gamingnexus.com/FullNews/WoW-(thats-World-of-Warplanes)-dev-diary/Item26556.aspx"&gt;dev diary&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		New &lt;strong&gt;Madden&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/New-Madden-Playbook-video---Its-all-about-the-audio/Item26555.aspx"&gt;Playbook video&lt;/a&gt; - It&amp;#39;s all about the audio&lt;/li&gt;
	&lt;li&gt;
		&lt;a href="http://www.gamingnexus.com/FullNews/More-DLC-available-for-Final-Fantasy-XIII-2/Item26554.aspx"&gt;More DLC available&lt;/a&gt; for &lt;strong&gt;Final Fantasy XIII-2 &lt;/strong&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;ROCCAT Savu&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/ROCCAT-Savu-hits-the-market/Item26553.aspx"&gt;hits the market&lt;/a&gt;.&lt;/li&gt;
&lt;/ul&gt;
</description><link>http://www.gamingnexus.com/FullNews/News-Roundup---05152012/Item26569.aspx</link><pubDate>Wed, 16 May 2012 17:24:00 GMT</pubDate></item><item><title>Metro: Last Light short film available for viewing on May 24</title><description>by: Travis Huinker&lt;br/&gt;NEWS - The official website for &lt;strong&gt;Metro: Last Light&lt;/strong&gt; now has a timer counting down to May 24 for the release of a live-action short film. &lt;strong&gt;Metro: Last Light&lt;/strong&gt; is the sequel to the 2010 release of &lt;strong&gt;Metro 2033&lt;/strong&gt;, a first-person shooter that set gamers in the metro systems of post-apocalyptic Moscow that were under the constant threat of creatures referred to as Dark Ones.&lt;br /&gt;
&lt;br /&gt;
The release of &lt;strong&gt;Metro: Last Light&lt;/strong&gt; has been pushed back to the first quarter of next year for Xbox 360, PlayStation 3, Wii U, and Windows PC. Add a reminder to your calendar to visit the &lt;a href="http://www.enterthemetro.com"&gt;official Metro: Last Light website&lt;/a&gt; on May 24 for the short film&amp;#39;s release.&lt;!--Screenshot--&gt;
&lt;div align="center"&gt;
	&lt;br /&gt;
	&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/mhxtwz26559/screenshot.jpg" /&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Metro-Last-Light-short-film-available-for-viewing-on-May-24/Item26559.aspx</link><pubDate>Wed, 16 May 2012 17:00:00 GMT</pubDate></item><item><title>Steam Miwdweek Madness: Dear Plants vs. Zombies</title><description>by: Sean Colleli&lt;br/&gt;NEWS - Steam is giving you a double dose of savings with Midweek Madness &lt;a href="http://store.steampowered.com/"&gt;this time&lt;/a&gt;. Controversial indie game &lt;strong&gt;Dear Esther&lt;/strong&gt; (or is it a walking tour, I&amp;#39;m not sure which?) is half off, going for $4.99. If you&amp;#39;re in the mood for something a little more traditional, the tower defense classic &lt;strong&gt;Plants vs. Zombies&lt;/strong&gt; is 75% off, or a measly $2.49. Considering the amount of gameplay you can get out of Plants vs. Zombies, that&amp;#39;s quite a steal.&lt;br /&gt;
</description><link>http://www.gamingnexus.com/FullNews/Steam-Miwdweek-Madness-Dear-Plants-vs-Zombies/Item26568.aspx</link><pubDate>Wed, 16 May 2012 15:48:00 GMT</pubDate></item><item><title>War of Legends gets big content boost this month</title><description>by: Sean Colleli&lt;br/&gt;NEWS - Jagex Game Studios is popping the hood on their independent RTS, &lt;strong&gt;War of Legends&lt;/strong&gt;, and cramming in a lot of new content this month. Known as the Mammoth May update, the upgrade ups the level cap by 20 levels and adds a new marketplace so players can trade loot.&lt;br /&gt;
&lt;br /&gt;
But that&amp;#39;s just the beginning. The update also adds four new areas to the game, new mounts, and an assortment of smaller rewards and upgrades that are unlocked as your character reaches the new levels. It&amp;#39;s nice to see an independent developer throw their heart and soul into a free-to-play browser RTS like this.&lt;br /&gt;
</description><link>http://www.gamingnexus.com/FullNews/War-of-Legends-gets-big-content-boost-this-month/Item26567.aspx</link><pubDate>Wed, 16 May 2012 15:38:00 GMT</pubDate></item><item><title>Russell's Tera Journal Day 3: Is everything on this island friendly?</title><description>by: Russell Archey&lt;br/&gt;NEWS - If I were to write these like an actual journal entry, this one would probably start out as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;strong&gt;Tera &lt;/strong&gt;Day 3. &amp;nbsp;Still on the Island of Dawn. &amp;nbsp;So many people need help, but if it means finding out Elleon&amp;#39;s fate, I&amp;#39;ll do what I can. &amp;nbsp;The inhabitants of this island seem to be entirely friendly. &amp;nbsp;Even the strange creatures I come across just kind of stare at me until I move away unless provoked.&amp;quot; (insert National Geographic theme)&lt;br /&gt;
&lt;br /&gt;
Seriuosly, I&amp;#39;m still questing in the Island of Dawn and have been all around it, and no enemies are hostile when you get near them, only when provoked. &amp;nbsp;To compare once again to World of Warcraft, unless you actually sit and grind for a bit, you&amp;#39;re likely leaving the starting area at about level 4 or 5, hitting your first inn in the next area, and then moving on to hostile creatures. &amp;nbsp;Here, I&amp;#39;m about halfway to level 13 and I&amp;#39;ve only had one group of enemies hostile towards me, it was a specific creature I had to defeat for a quest, and I think the &amp;quot;hostile&amp;quot; part was a fluke. &amp;nbsp;I was gathering loot that one of them dropped and they respawned around me and attacked me.&lt;br /&gt;
&lt;br /&gt;
That is one good thing I like. &amp;nbsp;If you need to kill a specific monster for a quest, they respawn pretty quickly (I&amp;#39;d say within twenty seconds it seems). &amp;nbsp;However, I have discovered a new annoyance. &amp;nbsp;When your quests are listed on the side and on the mini-map, a symbol appears next to the quest to let you know its status: a star means it&amp;#39;s ready to turn in to complete the quest chain, a question mark means it&amp;#39;s ready to turn in to move to the next quest in the chain, and no symbol means it&amp;#39;s still in progress. &amp;nbsp;Problem is, these symbols can also show up on the mini-map to show you where to turn them in, and the symbols by the quest explanations on the right will overlap the mini-map, so sometimes I think I&amp;#39;m heading to where I need to turn in the quest, only to realize I&amp;#39;m heading towards the symbol next to the quest explanation, if that makes any sense.&lt;br /&gt;
&lt;br /&gt;
I did find out though that while the game said to use a controller it had to be a PS3 or Xbox 360 controller, that&amp;#39;s not quite true. &amp;nbsp;I had my Logitech PC controller plugged in and out of curiosity gave it a shot. &amp;nbsp;It works, so I&amp;#39;ll be likely trying my next session with that to see how it feels, but I&amp;#39;ll likely use a mouse and keyboard for the most part.</description><link>http://www.gamingnexus.com/FullNews/Russells-Tera-Journal-Day-3-Is-everything-on-this-island-friendly/Item26566.aspx</link><pubDate>Wed, 16 May 2012 11:58:00 GMT</pubDate></item><item><title>Goldeneye: Reloaded blasts its way onto the Playstation Network </title><description>by: Nathan Carter&lt;br/&gt;NEWS - Bond is back... again... for like the millionth time it seems as&amp;nbsp;&lt;strong&gt;Goldeneye Reloaded&lt;/strong&gt; is available for download on the Playstation Network for $59.99.&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
For those who don&amp;#39;t own a Wii or missed out on that version should consider picking up this re-enhanced version of the game. I played &lt;strong&gt;Goldeneye Reloaded&lt;/strong&gt; when it first came out and was surprised at how great of a game it actually was. Don&amp;#39;t worry, this is NOT a horrible cash in on the Goldeneye name like Goldeneye Rouge Agent. Its a remake of the classic Goldeneye movie. If you love James Bond games or James Bond in general you shouldn&amp;#39;t miss out on this game.&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
I do have a question though. Why is this full priced if its a downloadable title? The $60 price tag for games and especially downloadable games needs to be done away with next generation.&amp;nbsp;&lt;!--Screenshots--&gt;
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	&lt;br /&gt;
	&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aufyed26565/1.jpg" rel="lightbox[screenshot26565]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aufyed26565/tn_1.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aufyed26565/2.jpg" rel="lightbox[screenshot26565]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aufyed26565/tn_2.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aufyed26565/3.jpg" rel="lightbox[screenshot26565]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aufyed26565/tn_3.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/aufyed26565/4.jpg" rel="lightbox[screenshot26565]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/aufyed26565/tn_4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Goldeneye-Reloaded-blasts-its-way-onto-the-Playstation-Network-/Item26565.aspx</link><pubDate>Wed, 16 May 2012 01:54:00 GMT</pubDate></item><item><title>Composer Sam Hulick to create music for Baldur's Gate: Enhanced Edition</title><description>by: Travis Huinker&lt;br/&gt;NEWS - &lt;strong&gt;Overhaul Games&lt;/strong&gt; has announced that composer &lt;strong&gt;Sam Hulick&lt;/strong&gt; will be creating original musical scores for the upcoming &lt;strong&gt;Baldur&amp;#39;s Gate: Enhanced Edition&lt;/strong&gt;. Hulick describes the reasoning behind his excitement for the project, &amp;quot;The music of Baldur&amp;#39;s Gate and Baldur&amp;#39;s Gate II was a huge inspiration for me as a composer who was just venturing forth into the world of writing music for games. So to be able to travel back in time, so to speak, and score original material for the Baldur&amp;#39;s Gate saga is a dream come true for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The music composed by Hulick will be incorporated with new gameplay content, in addition to the games&amp;#39; original soundtracks. Previous musical scores by Hulick include &lt;strong&gt;Mass Effect&lt;/strong&gt;, &lt;strong&gt;Mass Effect 2&lt;/strong&gt;, and &lt;strong&gt;Mass Effect 3&lt;/strong&gt;.&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;strong&gt;Baldur&amp;#39;s Gate: Enhanced Edition&lt;/strong&gt; will be available this summer for Windows PC, Mac, and iOS devices.</description><link>http://www.gamingnexus.com/FullNews/Composer-Sam-Hulick-to-create-music-for-Baldurs-Gate-Enhanced-Edition/Item26558.aspx</link><pubDate>Tue, 15 May 2012 21:30:00 GMT</pubDate></item><item><title>More Paramore hitting Rock Band music store today</title><description>by: Dan Keener&lt;br/&gt;NEWS - Lost in the shuffle late last week was news from Harmonix that Paramore was the DLC for &lt;strong&gt;Rock Band&lt;/strong&gt; this week.&amp;nbsp; The three tracks are off of the band&amp;rsquo;s 2009 album &lt;em&gt;Brand New Eyes&lt;/em&gt; and will all feature keyboard support in addition to Pro Bass/Guitar support for &amp;ldquo;The Only Exception&amp;rdquo;.&amp;nbsp; Pricing will be $5.49/440 MS Pts/550 Wii Pts for &amp;ldquo;Paramore Pack 01&amp;rdquo;, $1.99/160 MS Pts/200 Wii Pts per tracks and the usual $0.99/80 MS Pts/100 Wii Pts for the for eligible Pro Guitar/Pro Bass upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-left: 40px;"&gt;
	&lt;u&gt;Available on May 15th, 2012:&lt;/u&gt;&lt;br /&gt;
	&amp;bull; Paramore &amp;ndash; &amp;ldquo;&lt;a href="http://www.amazon.com/gp/product/B002Q5ZUUM/ref=dm_dp_trk2"&gt;Ignorance&lt;/a&gt;&amp;rdquo; O&lt;br /&gt;
	&amp;bull; Paramore&amp;nbsp; &amp;ndash; &amp;ldquo;&lt;a href="http://www.amazon.com/gp/product/B002Q67EJG/ref=dm_dp_trk4"&gt;Brick by Boring Brick&lt;/a&gt;&amp;rdquo; O&lt;br /&gt;
	&amp;bull; Paramore&amp;nbsp; &amp;ndash; &amp;ldquo;&lt;a href="http://www.amazon.com/gp/product/B002Q61WBC/ref=dm_dp_trk6"&gt;The Only Exception&lt;/a&gt;&amp;rdquo; O X&lt;br /&gt;
	&lt;em&gt;&lt;span style="font-size:10px;"&gt;Tracks marked with &amp;ldquo;X&amp;rdquo; will offer Pro Guitar and Pro Bass expansions for $0.99 per song.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
	&amp;nbsp;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/More-Paramore-hitting-Rock-Band-music-store-today/Item26564.aspx</link><pubDate>Tue, 15 May 2012 20:38:00 GMT</pubDate></item><item><title>NZXT announces a new cooler and a special edition case</title><description>by: Dan Keener&lt;br/&gt;NEWS - Over the last couple of weeks, NZXT has announced a couple of products that we first saw out at the 2012 CES in January.&amp;nbsp;&amp;nbsp; The first of which is the &lt;strong&gt;Cryo E40&lt;/strong&gt; Notebook cooler.&amp;nbsp; What makes this particular cooling system special is that the fans are adjustable, using a magnetic system to move them around in the case to target those troublesome hot spots on your laptop.&amp;nbsp; The benefits to this type of setup are obvious, but having played a bit with the unannounced prototype at CES, it is easy to use and will help you get the most out of your cooling capabilities.&amp;nbsp; It looks like the &lt;a href="http://www.nzxt.com/new/products/notebook_cooling/cryo_e40"&gt;Cryo E40&lt;/a&gt; will be available sometime in May for around $27.99&lt;br /&gt;
&lt;br /&gt;
The second &amp;ldquo;new&amp;rdquo; product is the &lt;strong&gt;Special Edition Switch 810&lt;/strong&gt;, which is an update to their Hybrid full tower Switch 810.&amp;nbsp; The biggest update is that the community has spoken, and they want colors other than the white that was unveiled at the 2012 CES.&amp;nbsp; So the Special Edition will be made available yesterday in both gun metal Gray and Matte Black, both available for $179.&amp;nbsp;&amp;nbsp; I was very impressed with the Switch 810 while viewing the white version at CES, so having the choice of three colors should make any gamer happy.&amp;nbsp; Check out the video of the &lt;a href="http://www.nzxt.com/new/products/crafted_series/switch_810"&gt;Switch 810&lt;/a&gt; below, as well as some images of the Cryo E40 and Switch 810 I took at CES.&lt;br /&gt;
&lt;br /&gt;
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</description><link>http://www.gamingnexus.com/FullNews/NZXT-announces-a-new-cooler-and-a-special-edition-case/Item26562.aspx</link><pubDate>Tue, 15 May 2012 20:24:00 GMT</pubDate></item><item><title>Akai Katana shmups its way to retailers today</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - &lt;div style="text-align: left; "&gt;
	The shoot &amp;#39;em up, or &amp;quot;shump&amp;quot; as all the cool kids say, is one of the oldest genres of videogame out there with roots stretching all the way back to the arcade classic &lt;em&gt;Defender&lt;/em&gt;. &amp;nbsp;And for me, &lt;em&gt;Defender&lt;/em&gt; was the last shump I was any good at. &amp;nbsp;Even this &lt;strong&gt;Akai Katana&lt;/strong&gt; tutorial video is enough to make my nose bleed and send me under my desk to hide from all the colors.&lt;br /&gt;
	&lt;br /&gt;
	&lt;strong&gt;Akai Katana &lt;/strong&gt;is Rising Star Games&amp;#39;s very first North American release, and just to ensure nothing gets lost in translation, this tutorial video is literally the most literal tutorial video I&amp;#39;ve ever seen.&lt;br /&gt;
	&lt;br /&gt;
	&lt;strong&gt;Akai Katana &lt;/strong&gt;is available starting today exclusively for the Xbox 360 console. &amp;nbsp;To learn more, follow the jump.&lt;br /&gt;
	&lt;br /&gt;
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</description><link>http://www.gamingnexus.com/FullNews/Akai-Katana-shmups-its-way-to-retailers-today/Item26561.aspx</link><pubDate>Tue, 15 May 2012 20:22:00 GMT</pubDate></item><item><title>Hitman: Sniper Challenge is now available</title><description>by: Mike Mahardy&lt;br/&gt;NEWS - The &lt;a href="http://www.gamingnexus.com/FullNews/Hitman-Sniper-Challenge/Item26462.aspx"&gt;Hitman: Sniper Challenge&lt;/a&gt; for the upcoming &lt;strong&gt;Hitman: Absolution&lt;/strong&gt; is available now on PSN and Xbox LIVE for players who have pre-ordered the game, due out on November 20, 2012. Weapon upgrades achieved from the challenge will carry over into the game, so set your sights on a few bodyguards.&lt;br /&gt;
&lt;br /&gt;
Click &lt;a href="http://www.gamingnexus.com/FullNews/Hitman-Sniper-Challenge-is-now-available/Item26563.aspx"&gt;here&lt;/a&gt; to view the rest of the content.&lt;br/&gt; </description><link>http://www.gamingnexus.com/FullNews/Hitman-Sniper-Challenge-is-now-available/Item26563.aspx</link><pubDate>Tue, 15 May 2012 19:48:00 GMT</pubDate></item><item><title>Beta weekend #2 for The Secret World</title><description>by: Mike Mahardy&lt;br/&gt;NEWS - Following a successful first beta weekend, Funcom is looking forward to the second weekend of a playable beta for &lt;strong&gt;The Secret World&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The results from the first Beta Weekend are very encouraging,&amp;rdquo; says Funcom CEO Trond Arne Aas. &amp;ldquo;The majority of the feedback we have received from players is very positive, and also looking at it from a development perspective the Beta Weekend was undoubtedly a major success for the company.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
The second weekend will begin on May 18 and run until May 20 for players who have already pre-oredered the game, and players who pre-order at any time will have access to every beta weekend until launch.&lt;br /&gt;
&lt;br /&gt;
&lt;p style="text-align: center; "&gt;
	&lt;img src="http://cache.g4tv.com/ImageDb3/292762_S/the-secret-world.jpg" /&gt;&lt;/p&gt;
</description><link>http://www.gamingnexus.com/FullNews/Beta-weekend-2-for-The-Secret-World/Item26560.aspx</link><pubDate>Tue, 15 May 2012 19:42:00 GMT</pubDate></item><item><title>Shadow Revolution forces showcased in End of Nations trailer</title><description>by: Travis Huinker&lt;br/&gt;NEWS - &lt;strong&gt;Trion Worlds&lt;/strong&gt; and &lt;strong&gt;Petroglyph&lt;/strong&gt; have released a new trailer for their upcoming massively-multiplayer real-time strategy game, &lt;strong&gt;End of Nations&lt;/strong&gt;, that features an assortment of units for the Shadow Revolution forces. Recon, armored, air, and ground units showcase their abilities in the trailer, with their preferred enemy type for battle encounters. While watching the trailer, I thought back to my childhood days of playing with various &lt;a href="http://en.wikipedia.org/wiki/Micro_Machines"&gt;Micro Machines&lt;/a&gt; toys.&lt;br /&gt;
&lt;br /&gt;
Back on topic, gamers can now &lt;a href="http://endofnations.com/en/"&gt;sign-up&lt;/a&gt; for the &lt;strong&gt;End of Nations&lt;/strong&gt; beta while waiting for the game&amp;#39;s launch this year.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
	&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/NyzG8k0ME6s" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Shadow-Revolution-forces-showcased-in-End-of-Nations-trailer/Item26552.aspx</link><pubDate>Tue, 15 May 2012 19:20:00 GMT</pubDate></item><item><title>FIFA 13 is set to change the game</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - Anyone who was lucky enough to watch Manchester City&amp;#39;s stunning last second victory to secure their first Premier League championship in 44 years knows just how exciting soccer can be. &amp;nbsp;I&amp;#39;ll even dare to say that you&amp;#39;d be hard pressed to find any American sporting event this year that could match it. &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
At its very best, the &lt;em&gt;FIFA&lt;/em&gt; series can be almost as exciting to play, and EA Sports has unveiled today a set of game-changing innovations that hopefully can make &lt;strong&gt;FIFA 13&lt;/strong&gt; that exciting more often.&lt;br /&gt;
&lt;br /&gt;
The first big one is a revamped dribbling system inspired by the miniature&amp;nbsp;magician himself, Lionel Messi. &amp;nbsp;Complete Dribbling will enable players to break down defenders with full 360 degree control over your movements with the ball.&lt;br /&gt;
&lt;br /&gt;
The second big one is a new sophisticated artificial intelligence that should allow AI players to respond to ever changing game conditions more realistically. &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
So hopefully that means the days where your teammate ignores the defender that just stole the ball and makes a run down the wing like he didn&amp;#39;t see it are over. &amp;nbsp;Actually, that&amp;#39;s not nearly as big an issue as AI players that won&amp;#39;t mark, challenge, and have the awful tendency to run away from the player with the ball when he enters the box. &amp;nbsp;If they fix that, I&amp;#39;ll be happy. &amp;nbsp;Oh, also, they need to fix the fact that defenders read your button inputs to execute perfect offside traps, can challenge with impunity since the ref never calls fouls on them, and attackers can psychically dodge any challenge. &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Yeah, I don&amp;#39;t want too much. &amp;nbsp;To read the rest of the changes, follow the jump. &amp;nbsp;&lt;strong&gt;FIFA 13&lt;/strong&gt; will be out this fall for every piece of electronic equipment you can play a videogame on - literally.</description><link>http://www.gamingnexus.com/FullNews/FIFA-13-is-set-to-change-the-game/Item26557.aspx</link><pubDate>Tue, 15 May 2012 18:51:00 GMT</pubDate></item><item><title>WoW (that's World of Warplanes) dev diary</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - In this video, you learn about the three very different classes of warplane seen in &lt;strong&gt;World of Warplanes&lt;/strong&gt;: fighters, heavy fighters, and ground attack aircraft. &amp;nbsp;Fighter are good against other fighters, heavy fighters can take more of a beating than a standard fighter which makes them the aircraft of choice to take out larger target, and ground attack aircraft are great for hitting ground installations and armor columns. &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Also, if you&amp;#39;re a student of Eastern European languages, then you can use this video to practice for your next test.&lt;br /&gt;
&lt;br /&gt;
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</description><link>http://www.gamingnexus.com/FullNews/WoW-(thats-World-of-Warplanes)-dev-diary/Item26556.aspx</link><pubDate>Tue, 15 May 2012 18:50:00 GMT</pubDate></item><item><title>New Madden Playbook video - It's all about the audio</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - There&amp;#39;s a new Madden Playbook video out today. &amp;nbsp;It&amp;#39;s all about the new commentary from a virtual Jim Nantz and a Phil Simms blow up doll. &amp;nbsp;There&amp;#39;s also a video of audio B-roll starring Phil and Jim, and then you have a video detailing the process of creating the music and other sounds for &lt;strong&gt;Madden NFL 13&lt;/strong&gt;.&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
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	&lt;div style="width:656px;background-color:#353535;font-family:Arial, Helvetica, sans-serif;font-size:11px;font-style:normal;font-weight: bold;color:#FFFFFF;text-align:left;"&gt;
		&lt;object data="http://web-static.ea.com/US/portal/media/swf/editorialPod2.swf" height="369" id="flash_ep" name="flash_ep" type="application/x-shockwave-flash" width="656"&gt;&lt;param name="movie" value="http://web-static.ea.com/US/portal/media/swf/editorialPod2.swf" /&gt;&lt;param name="wmode" value="opaque" /&gt;&lt;param name="scale" value="noscale" /&gt;&lt;param name="salign" value="tl" /&gt;&lt;param name="bgcolor" value="#000000" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowNetworking" value="all" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="flashvars" value="configFile=http://www.easports.com/seasonticket&amp;amp;singleVideoEmbedCode=http://www.easports.com/seasonticket&amp;amp;playerSize=xlarge&amp;amp;epItemDelay=4500&amp;amp;loopVideo=false&amp;amp;textColor=#ffffff&amp;amp;btnOutColor=#ffffff&amp;amp;btnOverColor=#2d83f7&amp;amp;btnDownColor=#155eca&amp;amp;controlsBGColor=#000000&amp;amp;server=http://www.ea.com&amp;amp;logoImage=http://web-static.ea.com/US/portal/images/site_logos/watermark.png?ver=189_en_US&amp;amp;locale=http://www.ea.com/services/marquee/config/localization" /&gt;&lt;/object&gt;&lt;span style="margin:0px 5px 5px 5px;"&gt;See more &lt;a href="#" style="color:#FFFFFF;font-size:11px;"&gt;Game Videos&lt;/a&gt; at &lt;a href="/" style="color:#FFFFFF;font-size:11px;"&gt;EA.com&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;
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	&lt;div style="width:656px;background-color:#353535;font-family:Arial, Helvetica, sans-serif;font-size:11px;font-style:normal;font-weight: bold;color:#FFFFFF;text-align:left;"&gt;
		&lt;object data="http://web-static.ea.com/US/portal/media/swf/editorialPod2.swf" height="369" id="flash_ep" name="flash_ep" type="application/x-shockwave-flash" width="656"&gt;&lt;param name="movie" value="http://web-static.ea.com/US/portal/media/swf/editorialPod2.swf" /&gt;&lt;param name="wmode" value="opaque" /&gt;&lt;param name="scale" value="noscale" /&gt;&lt;param name="salign" value="tl" /&gt;&lt;param name="bgcolor" value="#000000" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowNetworking" value="all" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="flashvars" value="configFile=http://www.easports.com/seasonticket&amp;amp;singleVideoEmbedCode=http://www.easports.com/seasonticket&amp;amp;playerSize=xlarge&amp;amp;epItemDelay=4500&amp;amp;loopVideo=false&amp;amp;textColor=#ffffff&amp;amp;btnOutColor=#ffffff&amp;amp;btnOverColor=#2d83f7&amp;amp;btnDownColor=#155eca&amp;amp;controlsBGColor=#000000&amp;amp;server=http://www.ea.com&amp;amp;logoImage=http://web-static.ea.com/US/portal/images/site_logos/watermark.png?ver=189_en_US&amp;amp;locale=http://www.ea.com/services/marquee/config/localization" /&gt;&lt;/object&gt;&lt;span style="margin:0px 5px 5px 5px;"&gt;See more &lt;a href="#" style="color:#FFFFFF;font-size:11px;"&gt;Game Videos&lt;/a&gt; at &lt;a href="/" style="color:#FFFFFF;font-size:11px;"&gt;EA.com&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;
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	&lt;div style="width:656px;background-color:#353535;font-family:Arial, Helvetica, sans-serif;font-size:11px;font-style:normal;font-weight: bold;color:#FFFFFF;text-align:left;"&gt;
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&lt;/center&gt;
&lt;!--Screenshots--&gt;
&lt;div align="center"&gt;
	&lt;br /&gt;
	&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/gkzbho26555/1.jpg" rel="lightbox[screenshot26555]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/gkzbho26555/tn_1.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/gkzbho26555/2.jpg" rel="lightbox[screenshot26555]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/gkzbho26555/tn_2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/New-Madden-Playbook-video---Its-all-about-the-audio/Item26555.aspx</link><pubDate>Tue, 15 May 2012 18:49:00 GMT</pubDate></item><item><title>More DLC available for Final Fantasy XIII-2</title><description>by: Sean  Cahill &lt;br/&gt;NEWS - Building upon the last installment of DLC that became available just a few weeks ago,&lt;em&gt; Square Enix&lt;/em&gt; has announced that more DLC is available immediately for the hit RPG,&lt;strong&gt; Final Fantasy XIII-2&lt;/strong&gt;. &amp;nbsp;The DLC includes two new episodes for both Snow and Lightning. &amp;nbsp;Prices vary depending on what you download, but you will pay no more than five dollars if you wish to expand upon the storyline!</description><link>http://www.gamingnexus.com/FullNews/More-DLC-available-for-Final-Fantasy-XIII-2/Item26554.aspx</link><pubDate>Tue, 15 May 2012 16:27:00 GMT</pubDate></item><item><title>ROCCAT Savu hits the market.</title><description>by: Sean  Cahill &lt;br/&gt;NEWS - With just a few weeks to go until E3 2012 starts,&lt;em&gt; ROCCAT &lt;/em&gt;isn&amp;#39;t waiting to get new products out on the market. &amp;nbsp;While we are promised to see their new line of products in June, today the company announced that they have released the &lt;strong&gt;Savu Hybrid&lt;/strong&gt; gaming mouse to the market. &amp;nbsp;Being able to deliver up to 4,000 DPI with its ultra sensitive optical laser, a gamer is sure to have no problem playing the best that PCs have to offer at the competitive price of $59.99. &amp;nbsp;The &lt;strong&gt;Savu Hybrid&lt;/strong&gt; is available now at online retailers such as Amazon and Newegg.</description><link>http://www.gamingnexus.com/FullNews/ROCCAT-Savu-hits-the-market/Item26553.aspx</link><pubDate>Tue, 15 May 2012 16:23:00 GMT</pubDate></item><item><title>News Roundup - 05/14/2012</title><description>by: Jeremy Duff&lt;br/&gt;NEWS - &lt;ul&gt;
	&lt;li&gt;
		Russell&amp;#39;s &lt;strong&gt;Tera&lt;/strong&gt; Journal Day 2: &lt;a href="http://www.gamingnexus.com/FullNews/Russells-Tera-Journal-Day-2-NOW-the-adventure-begins/Item26550.aspx"&gt;NOW the adventure begins&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Max Payne 3&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Max-Payne-3-arcade-modes-revealed/Item26549.aspx"&gt;arcade modes revealed&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Sony&lt;/strong&gt; reveals Inafune-san&amp;rsquo;s &lt;a href="http://www.gamingnexus.com/FullNews/Sony-reveals-Inafune-sane28099s-latest-creation/Item26547.aspx"&gt;latest creation&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;The Witcher 2&lt;/strong&gt; dev &lt;a href="http://www.gamingnexus.com/FullNews/The-Witcher-2-dev-looking-for-help-with-2-new-RPGs/Item26548.aspx"&gt;looking for help&lt;/a&gt; with 2 new RPGs&amp;nbsp;&lt;/li&gt;
	&lt;li&gt;
		Let the&lt;strong&gt; Vita&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Let-the-Vita-variations-begin!/Item26544.aspx"&gt;variations&lt;/a&gt; begin!&amp;nbsp;&lt;/li&gt;
	&lt;li&gt;
		&lt;a href="http://www.gamingnexus.com/FullNews/Grapple2c-punch2c-and-slice-your-way-to-the-top-in-Sleeping-Dogs/Item26541.aspx"&gt;Grapple, punch, and slice&lt;/a&gt; your way to the top in &lt;strong&gt;Sleeping Dogs&amp;nbsp;&lt;/strong&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Modern Warfare 3 &lt;/strong&gt;Faces Off with a &lt;a href="http://www.gamingnexus.com/FullNews/Modern-Warfare-3-Faces-Off-with-a-new-content-trailer/Item26545.aspx"&gt;new content trailer&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;EVE Online&lt;/strong&gt;&amp;#39;s 17th &lt;a href="http://www.gamingnexus.com/FullNews/EVE-Onlines-17th-free-expansion-coming-on-May-22nd/Item26546.aspx"&gt;free expansion coming&lt;/a&gt; on May 22nd&amp;nbsp;&lt;/li&gt;
	&lt;li&gt;
		Agent 47 &lt;a href="http://www.gamingnexus.com/FullNews/Agent-47-sets-his-cross-hairs-on-November-20/Item26542.aspx"&gt;sets his cross-hairs&lt;/a&gt; on November 20&amp;nbsp;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;EVE Online&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/EVE-Online-produces-a-highlight-reel-of-their-recent-Skyward-Sphere-live-streaming-event/Item26543.aspx"&gt;produces a highlight reel&lt;/a&gt; of their recent Skyward Sphere live streaming event&amp;nbsp;&lt;/li&gt;
	&lt;li&gt;
		Lara Croft loses her grip, &lt;strong&gt;Tomb Raider &lt;/strong&gt;&lt;a href="http://www.gamingnexus.com/FullNews/Lara-Croft-loses-her-grip2c-Tomb-Raider-slips-into-2013/Item26540.aspx"&gt;slips into 2013&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;a href="http://www.gamingnexus.com/FullNews/Road-to-NHL-13/Item26539.aspx"&gt;Road to&lt;/a&gt; &lt;strong&gt;NHL 13&amp;nbsp;&lt;/strong&gt;&lt;/li&gt;
	&lt;li&gt;
		Final &lt;strong&gt;Stronghold 3&lt;/strong&gt; Patch &lt;a href="http://www.gamingnexus.com/FullNews/Final-Stronghold-3-Patch-brings-fan-requested-features-and-tweaks-/Item26538.aspx"&gt;brings fan requested features and tweaks&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Now Loading&lt;/strong&gt; for the week of May 13, 2012: &lt;a href="http://www.gamingnexus.com/FullNews/Now-Loading-for-the-week-of-May-132c-2012-Loot-Dropping-Edition/Item26535.aspx"&gt;Loot Dropping Edition&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Virtua Fighter 5 Final Showdown&lt;/strong&gt; to &lt;a href="http://www.gamingnexus.com/FullNews/Virtua-Fighter-5-Final-Showdown-to-release-on-June-5/Item26536.aspx"&gt;release on June 5&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;
		&lt;strong&gt;Blizzard Entertainment&lt;/strong&gt; and &lt;strong&gt;Valve&lt;/strong&gt; &lt;a href="http://www.gamingnexus.com/FullNews/Blizzard-Entertainment-and-Valve-reached-an-agreement-on-DOTA/Item26534.aspx"&gt;reached an agreement&lt;/a&gt; on &lt;strong&gt;DOTA&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
</description><link>http://www.gamingnexus.com/FullNews/News-Roundup---05142012/Item26551.aspx</link><pubDate>Tue, 15 May 2012 10:02:00 GMT</pubDate></item><item><title>Russell's Tera Journal Day 2: NOW the adventure begins</title><description>by: Russell Archey&lt;br/&gt;NEWS - So when I last played &lt;strong&gt;Tera&lt;/strong&gt;, I had completed the prologue and landed on the Island of Dawn. &amp;nbsp;I didn&amp;#39;t mention it in my Day 1 Journal, but occasionally towards the bottom of the screen the game will flash by some general hints for some of the functions in the game. &amp;nbsp;The best was in the Prologue when the game told me how to move around...five minutes after I had been running around doing quests. &amp;nbsp;Anyway, the hints now are a little more generic and don&amp;#39;t really mention combat and such, so it moves on from the basics. &amp;nbsp;However, the first couple areas are similar to the opening areas in World of Warcraft; they&amp;#39;re designed to get you used to the basics of the game, and there are &amp;quot;guides&amp;quot; for everything it seems.&lt;br /&gt;
&lt;br /&gt;
The maps you see on screen can tend to slightly clutter things up, but not that badly. &amp;nbsp;You have your standard &amp;quot;radar&amp;quot; in the far upper right, and a larger mini-map that you can toggle off and on. &amp;nbsp;If you&amp;#39;ve played Diablo II, it&amp;#39;s kind of like the map you can have constantly on screen that shows your current area, only with &lt;strong&gt;Tera &lt;/strong&gt;it&amp;#39;s a lot smaller and shows the entire area you&amp;#39;re in, plus you can track plants, minerals, quests, story quests, and monsters. &amp;nbsp;It&amp;#39;s especially helpful when it shows you monsters that are part of your quests. &amp;nbsp;I just wish I realized that instead of wasting an hour tracking down one monster that I couldn&amp;#39;t find.&lt;br /&gt;
&lt;br /&gt;
The big thing to get used to is how to attack. &amp;nbsp;You can assign skills and spells to the number and &amp;quot;F&amp;quot; buttons like in WoW, but attacking is a bit different. &amp;nbsp;Instead of clicking a monster to target it, you use the mouse to move the reticle over an enemy, then hit one of the shortcut buttons to attack it (I have the left mouse button set to Fireball II and the right mouse button to Flame Pillar). &amp;nbsp;It&amp;#39;s not bad once you get used to it, but it&amp;#39;s getting used to it that&amp;#39;s taking me time to...well, get used to it.&lt;br /&gt;
&lt;br /&gt;
That about ends this journal. &amp;nbsp;I hit level 7 and am about halfway to level 8. &amp;nbsp;So far, it&amp;#39;s not that bad and reminds me of WoW a bit. &amp;nbsp;I might play some more tonight, and if anything new develops, I&amp;#39;ll post a Journal 2.5.</description><link>http://www.gamingnexus.com/FullNews/Russells-Tera-Journal-Day-2-NOW-the-adventure-begins/Item26550.aspx</link><pubDate>Mon, 14 May 2012 23:27:00 GMT</pubDate></item><item><title>Max Payne 3 arcade modes revealed</title><description>by: Travis Huinker&lt;br/&gt;NEWS - &lt;strong&gt;Rockstar Games&lt;/strong&gt; has unveiled that &lt;strong&gt;Max Payne 3&lt;/strong&gt; will have two bonus arcade modes for single-player with Score Attack and New York Minute. These modes offer gamers with challenges that will put their bullet time skills to the test. High scores in both modes can unlock rewards for exclusive multiplayer avatars and XP bonuses. In the Score Attack mode, gamers can replay previously finished single-player levels to acquire points for a high score. The New York Minute mode returns from &lt;strong&gt;Max Payne&lt;/strong&gt; and &lt;strong&gt;Max Payne 2&lt;/strong&gt; that challenges gamers with surviving a timer of one minute, with each enemy kill adding more time to the clock. Visit the &lt;a href="http://www.rockstargames.com/maxpayne3/features/arcade"&gt;official Max Payne 3 website&lt;/a&gt; for further details on the arcade modes.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Max Payne 3 &lt;/strong&gt;will be available on May 15 for Xbox 360 and PlayStation 3, with the Windows PC version releasing later on May 29.&lt;br /&gt;
&lt;div align="center"&gt;
	&lt;br /&gt;
	&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/jycfqx26549/1.jpg" rel="lightbox[screenshot26549]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/jycfqx26549/tn_1.jpg" /&gt;&lt;/a&gt;&lt;a class="screenshotLink" href="http://www.gamingnexus.com/Images/News/jycfqx26549/2.jpg" rel="lightbox[screenshot26549]" target="_blank"&gt;&lt;img class="screenshot" src="http://www.gamingnexus.com/Images/News/jycfqx26549/tn_2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Max-Payne-3-arcade-modes-revealed/Item26549.aspx</link><pubDate>Mon, 14 May 2012 22:00:00 GMT</pubDate></item><item><title>Sony reveals Inafune-san’s latest creation</title><description>by: Jeremy Duff&lt;br/&gt;NEWS - Fans around the world have been anxiously waiting to see what Keiji Inafune had up his sleeve since departing Capcom back in 2010. Well, wait no more; the veil has been lifted on Inafune&amp;rsquo;s project and it is &lt;strong&gt;Soul Sacrifice&lt;/strong&gt; for Sony&amp;rsquo;s Playstation Vita! The game was recently revealed in Japan via &lt;a href="http://http://www.famitsu.com/news/201205/10014403.html"&gt;Famitsu magazine&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Soul Sacrifice is the result of a collaboration between sony Studio Japan, Marvelous, and Inafune. The game pits players inside of a book that is actually a demon; throughout the game you will relive the various battles and events that transpire within the pages of the book, all in an attempt to free yourself. As a magical being, the book will grant you additional abilities and powers... but only for a price. If you want something, you are going to have to give something, and by &amp;ldquo;something&amp;rdquo; we means parts of your body. You will need to sacrifice physical parts of your own being in order to acquire greater power and abilities.&lt;br /&gt;
&lt;br /&gt;
The game will also feature cooperative multiplayer for up to 4 players. These details are a bit sketchy at the moment, as they are all coming from a variety of translations from the recent Japanese reveal. Knowing Inafune-san&amp;rsquo;s vision of gaming and his beliefs, it is a no-brainer that the game should be heading stateside some time in the future, as he would have it no other way. In the mean time, check out a variety of art, images and the reveal trailer for the game below and see just how twisted the world of Soul Sacrifice can be:&lt;br /&gt;
&lt;br /&gt;
Click &lt;a href="http://www.gamingnexus.com/FullNews/Sony-reveals-Inafune-sane28099s-latest-creation/Item26547.aspx"&gt;here&lt;/a&gt; to view the rest of the content.</description><link>http://www.gamingnexus.com/FullNews/Sony-reveals-Inafune-sane28099s-latest-creation/Item26547.aspx</link><pubDate>Mon, 14 May 2012 21:31:00 GMT</pubDate></item><item><title>The Witcher 2 dev looking for help with 2 new RPGs</title><description>by: Nathaniel Cohen&lt;br/&gt;NEWS - And by &amp;quot;help&amp;quot;, of course, I mean &lt;strong&gt;CD Projekt RED&lt;/strong&gt; is hiring, but I&amp;#39;m not here to talk about the jobs. &amp;nbsp;Rather, I&amp;#39;m interested in what they mean: namely, that the newest WRPG darling is working on two new games. &amp;nbsp;One seems to be a possible sequel to &lt;strong&gt;The Witcher 2: Assassins of Kings&lt;/strong&gt; (it&amp;#39;s set in an mature fantasy universe with elves, dwarves, and sorceress - gee, that sounds familiar), while the other seems to be a brand new IP and seems to involve guns (because there&amp;#39;s a gun icon over those job openings).&lt;br /&gt;
&lt;br /&gt;
So if you&amp;#39;re like me and love story-driven WRPGs, and was thrilled to see &lt;strong&gt;CD Projekt&amp;nbsp;RED &lt;/strong&gt;enter the console market to compete with BioWare, then you now have something to do besides dream of a sequel to &lt;em&gt;Jade Empire&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
[via: &lt;a href="http://www.gamespot.com/news/the-witcher-dev-hiring-for-two-new-rpgs-6376558http://cdpred.com/"&gt;gamespot.com&lt;/a&gt;]&lt;br /&gt;
[source: &lt;a href="http://cdpred.com/"&gt;cdpred.com&lt;/a&gt;]</description><link>http://www.gamingnexus.com/FullNews/The-Witcher-2-dev-looking-for-help-with-2-new-RPGs/Item26548.aspx</link><pubDate>Mon, 14 May 2012 20:47:00 GMT</pubDate></item><item><title>Let the Vita variations begin!</title><description>by: Jeremy Duff&lt;br/&gt;NEWS - We all knew that it was only a matter of time before Sony started making (minor) alterations to their recently released handheld. Sure enough, less than 6 months after the original release, &lt;a href="http://andriasang.com/con0wu/ps_vita_crystal_white/?utm_medium=twitter&amp;amp;utm_source=twitterfeed"&gt;Andriasang&lt;/a&gt; has news that Japan is getting a new variation in the form of the Crystal White &lt;strong&gt;PlayStation Vita&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
Aside from the outside color, nothing is changing about the system. I will admit though, the new hue looks absolutely gorgeous and given the choice between the two, I would go with white. The color will be available for both the Wifi and 3G models in Japan beginning on June 28. No announcement have been made about a release in other regions... yet.&lt;!--Screenshots--&gt;&lt;div align="center"&gt;&lt;br/&gt;&lt;a href="http://www.gamingnexus.com/Images/News/qhkfgb26544/1.jpg" rel="lightbox[screenshot26544]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/qhkfgb26544/tn_1.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/qhkfgb26544/2.jpg" rel="lightbox[screenshot26544]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/qhkfgb26544/tn_2.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/qhkfgb26544/3.jpg" rel="lightbox[screenshot26544]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/qhkfgb26544/tn_3.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;a href="http://www.gamingnexus.com/Images/News/qhkfgb26544/4.jpg" rel="lightbox[screenshot26544]" class="screenshotLink" target="_blank"&gt;&lt;img src="http://www.gamingnexus.com/Images/News/qhkfgb26544/tn_4.jpg" class="screenshot"/&gt;&lt;/a&gt;&lt;/div&gt;</description><link>http://www.gamingnexus.com/FullNews/Let-the-Vita-variations-begin!/Item26544.aspx</link><pubDate>Mon, 14 May 2012 20:46:00 GMT</pubDate></item><item><title>Grapple, punch, and slice your way to the top in Sleeping Dogs</title><description>by: Travis Huinker&lt;br/&gt;NEWS - The most recent video in the series of gameplay highlights for &lt;strong&gt;Square Enix&lt;/strong&gt;&amp;#39;s and &lt;strong&gt;United Front Games&lt;/strong&gt;&amp;#39; upcoming open world action game, &lt;strong&gt;Sleeping Dogs&lt;/strong&gt;, showcases an assortment of brutal combat encounters. From smashing the faces of enemies with your fists to slicing them with a butcher&amp;#39;s knife, there will be no short supply of choices for brutal takedown moves. In addition to the traditional melee combat, environment hazards will provide multiple opportunities for strategically eliminating enemy threats. Check out some of the gruesome and gut-wrenching combat moves in the trailer below.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Sleeping Dogs&lt;/strong&gt; will be available on August 14 for Xbox 360, PlayStation 3, and Windows PC.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
	Click &lt;a href="http://www.gamingnexus.com/FullNews/Grapple2c-punch2c-and-slice-your-way-to-the-top-in-Sleeping-Dogs/Item26541.aspx"&gt;here&lt;/a&gt; to view the rest of the content.&lt;br/&gt;&lt;/div&gt;
</description><link>http://www.gamingnexus.com/FullNews/Grapple2c-punch2c-and-slice-your-way-to-the-top-in-Sleeping-Dogs/Item26541.aspx</link><pubDate>Mon, 14 May 2012 20:30:00 GMT</pubDate></item><item><title>The Witcher 2: Assassins of Kings</title><description>by: Travis Huinker&lt;br/&gt;Review - An absorbing narrative and richly-detailed world combine for one of the best role-playing games this year.</description><link>http://www.gamingnexus.com/Article/The-Witcher-2-Assassins-of-Kings/Item3484.aspx</link><pubDate>Wed, 16 May 2012 08:00:00 GMT</pubDate></item><item><title>Pixels and Bits:  Dispelling the retail cable myth.</title><description>by: Sean  Cahill &lt;br/&gt;Article - Sean takes on the myth of high-end cables in this week's installment of Pixels and Bits.</description><link>http://www.gamingnexus.com/Article/Pixels-and-Bits--Dispelling-the-retail-cable-myth/Item3491.aspx</link><pubDate>Tue, 15 May 2012 08:00:00 GMT</pubDate></item><item><title>Isku Keyboard</title><description>by: Sean  Cahill &lt;br/&gt;Review - Sleek, stylish, and affordable, the Isku Keyboard solves all of your PC gaming needs in one package.</description><link>http://www.gamingnexus.com/Article/Isku-Keyboard/Item3448.aspx</link><pubDate>Mon, 14 May 2012 08:00:00 GMT</pubDate></item><item><title>DiRT Showdown Interview</title><description>by: Mike Mahardy&lt;br/&gt;Preview - Mike gets some new info on the latest DiRT game</description><link>http://www.gamingnexus.com/Article/DiRT-Showdown-Interview/Item3501.aspx</link><pubDate>Fri, 11 May 2012 08:00:00 GMT</pubDate></item><item><title>Skullgirls</title><description>by: Matt Mirkovich&lt;br/&gt;Review - Matt goes a few rounds with the new XBLA/PSN fighting game Skullgirls. See why Reverge Labs has a knockout in his review.</description><link>http://www.gamingnexus.com/Article/Skullgirls/Item3485.aspx</link><pubDate>Fri, 11 May 2012 08:00:00 GMT</pubDate></item><item><title>Prototype 2</title><description>by: Nathaniel Cohen&lt;br/&gt;Review - James Heller &gt; your favorite superhero.
</description><link>http://www.gamingnexus.com/Article/Prototype-2/Item3495.aspx</link><pubDate>Thu, 10 May 2012 08:00:00 GMT</pubDate></item><item><title>Air Flo 360</title><description>by: Charles Husemann&lt;br/&gt;Review - The Air Flo controllers are supposed to keep your hands cool while you’re in the middle of a fire fight.  Find out if it lives up to the promise inside.</description><link>http://www.gamingnexus.com/Article/Air-Flo-360/Item3465.aspx</link><pubDate>Wed, 09 May 2012 05:00:00 GMT</pubDate></item><item><title>Pixels &amp; Bits: Choosing the right path to audio enhancement</title><description>by: Dan Keener&lt;br/&gt;Article - In our inaugural Pixels &amp; Bits article, Dan breaks down the three main ways to add enhanced audio to your gaming system.</description><link>http://www.gamingnexus.com/Article/Pixels--Bits-Choosing-the-right-path-to-audio-enhancement/Item3496.aspx</link><pubDate>Tue, 08 May 2012 08:00:00 GMT</pubDate></item><item><title>Mortal Kombat Second Opinion</title><description>by: Jeremy Duff&lt;br/&gt;Second Opinion on Mortal Kombat</description><link>http://www.gamingnexus.com/Article/Mortal-Kombat/Item3490.aspx</link><pubDate>Thu, 03 May 2012 20:06:25 GMT</pubDate></item><item><title>Saboteur Second Opinion</title><description>by: Ben Berry&lt;br/&gt;Second Opinion on Saboteur</description><link>http://www.gamingnexus.com/Article/Saboteur/Page2/Item2478.aspx</link><pubDate>Mon, 16 Aug 2010 02:18:30 GMT</pubDate></item><item><title>Resident Evil 5 Second Opinion</title><description>by: Nathan  Murray&lt;br/&gt;Second Opinion on Resident Evil 5</description><link>http://www.gamingnexus.com/Article/Resident-Evil-5/Page2/Item2197.aspx</link><pubDate>Sat, 09 Jan 2010 07:49:34 GMT</pubDate></item></channel></rss>
