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Star Wars Pinball Interview
Article by: Charles Husemann
Chuck chats with the creative director from Zen Studios about the recently released Star Wars tables READ FULL ARTICLE...
I'm Over Starting Over
Article by: Randy Kalista
Randy has a restarting fetish. It's why he rarely finishes games. And that's got to stop. READ FULL ARTICLE...
I'm Over Starting Over
Article by: Randy Kalista
Randy has a restarting fetish. It's why he rarely finishes games. And that's got to stop. READ FULL ARTICLE...

The Walking Dead Chapter 5: what did the players do?

by: Sean Colleli - - Add a Comment
The stats video is out for The Walking Dead's final chapter, and it shows the tough decisions players were faced with and statistically which actions were taken more often than not. You can check out the trailer below, but be aware that it contains some pretty huge spoilers for the game.


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CES 2013: Sennheiser

by: Sean Cahill - - Add a Comment
On Wednesday of CES, my appointments finally brought me into the Las Vegas Convention Center to begin the meat of my schedule.  As Dan and I have both mentioned before, audio seemed to be the primary focus of this year's show, and sticking with that theme brings us to the Sennheiser booth.  The goal at this booth was to get my hands on the latest PC gaming headsets that Sennheiser had to offer in the form of the U320 and the PC363D.


U320 Gaming Headset

The U320 is a multi-platform gaming headset, meaning it isn't just for use with a PC or a Mac.  Sennheiser realized that console gamers need some love as well, so the U320 has been made to be fully compatible with the Xbox 360 and Playstation 3.  The highlight of this headset is the fact that a user can change the audio levels independently to either raise the in-game volume, or to raise and lower the volume of the other players in the match.  The sound quality is stereo sound, so it is not a surround sound headset.  Still, even with it being just a simple two-channel audio headset, the sound quality was excellent.  There was no cracking at higher levels and the comfort of the headset itself is good initially.

The U320 Gaming Headset retails at $169.99



PC363D Gaming Headset

This was the headset I was really wanting to try out.  Sporting a virtual 7.1 Surround Sound system in a powerful package, the PC363D was directly developed with Dolby to ensure a beautiful array of audio while playing any proper title.  The 363D is designed to be used with a computer system only, due to the output of sound that it needs.  Comfort isn't an issue here either, and the microphone is specifically designed to mute when moving it up from the talk position to a side position on the headset, which is a great feature to have.  If it's a great surround feeling that you are looking for in a headset, the PC363D may very well be your best option.

The PC363D Gaming Headset retails at $299.99

PlayStation Mobile handing out freebies for the next six weeks

by: Jeremy - - Add a Comment
In an attempt to spread the word on the PlayStation Mobile platform, Sony is giving away select titles every Wednesday for the next six weeks. One new title will be discounted to absolutely nothing each week through February 19 beginning today.

PlayStation Mobile is available on a variety of platforms including the PlayStation Vita, Sony Smartphones and Tablets, as well as HTC Android devices that are PlayStation Certified. The initial offering is a side-scrolling slasher by the name of Samurai Beatdown. You can check out the trailer for it below and look forward to more games over the course of the next couple of weeks.

CES 2013: Mionix

by: Sean Cahill - - Add a Comment
One of the great things about CES is the proverbial "shows within in the show" that are attended in the first half of the week.  One of these shows is called ShowStoppers, which gives a chance for companies to spotlight specific products in a more intimate setting instead of on the main show floor at the Las Vegas Convention Center.  Dan and I had the chance to meet up with Peter Nygren, the CEO of Mionix, at ShowStoppers to check out a couple of the new products that Mionix is bringing out for PC gamers in the form of the Zibal 60 keyboard and the Naos 8200 mouse.

TECHNICAL SPECIFICATIONS:

Naos 8200

Right handed truly ergonomic design, full palm grip
Grip friendly rubber coating
7 fully programmable buttons
3 steps in-game DPI adjustment
6 integrated LEDs in 4 colour zones
Up to 16.8 Million LED colour options
Lighting effects Colour shift, Solid, Blinking, Pulsating and Breathing
128 kb built-in memory
Large PTFE mouse feet
Gold Plated, Full speed USB 2.0 connection with Plug and Play
Cable 2m long braided cable

SENSOR SPECIFICATION
 
32bit ARM processor 72mhz
8200 DPI gaming laser sensor
Max tracking speed 3.8 m/sec (150 ips)
Max acceleration 30g
Data Format 16-bit both sensor and USB
Adjustable to1ms response time
Upto 12000fps
10.8 megapixel per second Image processing power
 
 
DIMENSIONS & WEIGHT
 
18.5 x 13.5 x 5.7 cm
Netto weight: 320 g



Zibal 60 Gaming Keyboard


Switch type: Cherry MX black linear mechanical switch
Switch mount: 18k gold plated backed
Actuation force: 60g
Key shape: Cylindrical
Responsiveness: 2mm (4mm to bottom)
Cable length: 1.55m (braided for durability)
Laser printed keycaps
Audio & USB 2.0 Hub
Media function buttons
Detachable wrist rest
 
 
DIMENSIONS & WEIGHT
 
44.4×20.6×4.4 cm / 17.5×8.1×1.7 in
Netto weight: 1.56 Kg
 
 
SYSTEM REQUIREMENTS
 
Windows® 2000 / XP / Vista / 7
Available USB port



Impressions of the Naos 8200

The mouse is incredibly comfortable.  Having larger hands, it can be difficult for me to find a mouse that truly molds to my palm and fingers, but the Naos 8200 is about as good of a fit as I've found.  The design of the mouse is very ergonomic and has a natural grip to it.  The material is soft and offers a nice cushion for long sessions of gaming.  Of course, the impressive part of the mouse is the 8200 dpi laser that it offers.  Gamers that require quicker motions need the extra dpi to make sure that there is a distinct advantage over their opponent.  The Naos 8200 looks to be a good choice, though I want to have longer sessions with it instead of the few minutes we had at ShowStoppers before coming to a final conclusion.



Impressions of the Zibal 60 Gaming Keyboard

This isn't your everyday gaming keyboard.  In a world where there are a ton of gauges, monitors, macros, and so forth, on just about every keyboard, it's nice to see a company provide a product that is built to last and is no frills.  The Zibal 60 stands out simply because it is a beast of a keyboard.  It is heavyweight, durable, and can take a beating from any gamer.  The solid body of the Zibal 60 means that durability isn't an issue, and the keys are quick-firing even though they stand out higher than standard gaming keyboards.  

CES 2013: Samsung PC

by: Sean Cahill - - Add a Comment
Dan and I managed to take a break from the overwhelming amount of audio that was covered at the show to take a look at Samsung's new line of PC laptops that are slated to come out in 2013.  While Samsung jumped head first into gaming last year with a couple of powerful gaming systems, they seem to be scaling back a bit and focusing more on creating a well-rounded PC, only having two new models of laptops out of the gate in the Series 7 PC with the Ultra and the Chronos.

The Series 7 Ultra provides the PC user with a sleek design that is sure to be an eye-grabber.  Coming in at a weight of just over three pounds, the thin and light Ultra is easy to carry no matter where the destination is.  A full metal body takes over the standard look of most laptops that have opted for gloss black that is made of various types of hardened plastic.  Sporting a full HDMI port as well as mini VGA ports, connectivity to monitors and televisions is not difficult at all.

The beauty of the Ultra truly comes in with the display, graphics, and audio.  The full HD display of 1080p gives a gorgeous illumination of WIndows 8 and any other programs used.  Brightness is not an issue as well, sporting the SuperBright Plus display that Samsung is very proud of when it comes to visibility.  If one is showing off a video to others, the 178 degree viewing angle will make sure that no detail goes unnoticed.  Truthfully, though, the 7 Ultra shows off when it comes to the powerful Radeon HD8570M graphics card.  As if anyone needed another reason to buy this laptop, JBL premium speakers are also in the 7 Ultra.

 If the Ultra doesn't have what you crave, perhaps the Chronos will.  While some of the specifications are similar, such as the 1080p display, great viewing angle, and SuperBright screen, the Chronos sports a longer battery life (11.5 hours compared to 8 hours), a very powerful Intel-based Quad Core i7 processor (information yet to be released on specifics with the processor) and a more powerful graphics card in the Radeon HD8870M external card.

Of course, both of these Series 7 laptops are loaded with Windows 8 and are fully optimized for touchscreen control.  Don't take our word for it, though, as a collection of images below will help you decide if Samsung Laptops are right for you.

CES 2013: Onkyo

by: Dan - - Add a Comment
One of the overriding themes at the 2013 International CES was lots and lots of audio products, including headphones of all shapes and sizes.  One of the companies that is now producing headphones is Onkyo, who is usually known for their high-quality A/V components.  Sean and I went to visit with them in the Gibson tent, which is an awesome place to check out products as musicians are strumming away on a variety of guitars.  Heck, while we were in there, Felicia Day gave away a guitar to one luck guy in the audience.

What we went to see was the Onkyo ES and IE lineup of headphones.  I posted about them early last week, but after we actually had a chance to try out the ES-HF300 over-the-ear headphones, both Sean and I were quite impressed.  After listening to a variety of music, the one word that we came up with to describe them was “precise.”  Meaning that whatever song we listened to, the music came out beautifully, as we would expect and without any sloppy audio sounds or muddiness.  The ES-HF300 on display were in white, black and purple and were quite comfy and with an MSRP of $179, on the lower end of what you would normally pay for that type of quality headphones.

There was one other Onkyo product that really caught my eye (other that the massive TX-NR5010 9.2 Networked A/V receiver), and that was the RBX-500 3D music system/dock that was being shown.  The RBX-500 had an incredibly compact design, comes with a remote and connects with Bluetooth or digital dock.  Internally, it has a 6.1 array of speakers (six 2” drivers) including a ported 4” sub.  The best feature may be the Sonic Emotion Absolute 3D Sound Technology that drives the RBX-500.  As with all wireless speaker systems, the possibilities are endless for gaming, video or music playback.

CES 2013: Duo Games

by: Dan - - Add a Comment
The folks at Duo Games brought with them a few of their latest products, with a couple that folks running iOS gear will love.  We received our first look at Digital Experience, but I was able to get more hands-on with them when I toured Duo Games booth on the show floor.

The product that I was most interested in was the Duo Gamer, a collaboration between Duo Games and Gameloft.  The Duo Gamer is a handheld game controller that connects via Bluetooth to iOS devices such as iPad, iPhone or iPod Touch.  It is primarily set up to work with specific Gameloft titles (including Asphalt 7: Heat, Modern Combat 3: Fallen Nation, Order & Chaos Online, Brothers in Arms 2: Global Front, and N.O.V.A. 3 – Near Orbit Vanguard Alliance.)  It comes with a stand, travel bag and AA Batteries and is Apple MFI certified.  I spent about 15 minutes playing Asphalt 7: Heat and was quite impressed with the comfort and responsiveness of the controller.  It is already available and can be found with an MSRP of $39.99.

The Duo Gamer at the Duo Games booth.

The other product that really caught my attention was the Duo Pinball, which is an app-supported pinball controller for iPad.  Once again, it uses Bluetooth connectivity, so regardless of whether you have a 30-pin or lightning connector, your iPad will work.  I spent quite a bit of time with it on the floor and was thoroughly impressed.  The Pinball HD and Pinball HD Collection apps were very responsive (you get five free tables right out of the box) to the physical flippers and spring-loaded plunger that the controller uses.  The iPad itself fits snuggly within the controller and gives off a nice feel because you can pivot the controller around like you would a real pinball machine.  The Duo Pinball is also available right now at an MSRP of $59.95.

We hope to take a look at both products early this year, so check back to see what we think.

CES 2013: Ion Audio

by: Dan - - Add a Comment
I stopped by the Ion Audio booth again this year to see what they had in store for iOS and Android users.  While they weren’t showing off any updates to their popular iCade lineup, they did have quite a few cool accessories for gaming on hand.  As with most things at this CES, there was a heavy emphasis on audio, as Ion was showing off DJ gear, speakers and party rockers.

I first looked at the All-Star Dance, which is a wireless dance mat for the iPad.  The mat comes with a free dancing app that teaches the basic moves while playing the game, it connects via Bluetooth and lights up (with embedded LED light) as you dance on it.  It was quite responsive and works seamlessly with the iPad and application it ships with.  One other item of note, there is a stand for your iPad included that will elevate it to the height you need to watch while dancing.  The All-Star Dance will ship in May at an MSRP of $49.99

The next item I looked at was the Party Rocker cubes.  These are a combination speaker, amp and karaoke machine all in one solid wood box.  It will ship with a microphone and has an internal 50-watt amp with color choices of white or black and also connects via Bluetooth to your iOS or Android device.  The coolest feature (especially if you are hosting a slumber or New Year’s Eve Party) is the light show that moves to the music.  The Party Rocker will have an MSRP of $149.99, and a slightly smaller version called the House Party will come in at $99.99.

ION Audio Party Rockers in action.

Probably the smallest gadget Ion brought to the show was the Clipster.  This is a very portable wireless speaker that can clip to just about any object.  It includes a built-in rechargeable battery, connects via Bluetooth and will be available in April for $29.99 in Red, Green, Blue, Black and Pink.  This would be great to use for music, games or video when you are working outside where headphones would get in the way or just chilling out sitting on the couch.

The last item that I saw in Ion Audio’s booth was their DJ accessories.  The iDJ 2 Go Plus (shipping in June for $99.99) and Scratch 2 Go ($19.99) give aspiring DJs a way to convert their iOS devices into instant music machines.  The DJ 2 Go has a physical board and works with several DJ apps (including Ion’s iDJ 2 Go app) and connects via the lightning connector, making it compatible with iPhone 5 and iPad retina or newer devices.  The Scratch 2 Go comes with physical controls that sit on any iPad, so as long as there is a compatible DJ app, this will hook up and work.  I am not big into DJ games or apps, but both options seemed to work well during the demo and should appeal to those that enjoy the creativity of being a DJ.  You can probably hook it to the Party Rocker to create some interesting effects.

ION Audio's Scratch 2 Go DJ Controls for iPad.


I would like to thank Wendy, Ion Audio’s Product Manager, for showing me around the booth.

CES 2013: Dual Play TVs

by: Dan - - Add a Comment
When we visited both Sony and LG, each company was prominently displaying their dual-play TV capabilities.  The technology essentially lets two gamers (or viewers depending on content) view a single 3D TV and see two different images by using different polarity 3D glasses.  Although both companies were using the word “first” on their demos in their respective booths, the technology has been around for some time and we have seen it as prototypes the last few years from both companies.  If you view the screen without the 3D glasses, there is a "ghosting" of the two images that appear on top of each other.

The Sony version is called SimulView and was being shown off on an 84” 4K (3,840 x 2,160) television.  We were treated to a little Gran Turismo 5 racing action for the demo and depending on which glasses you chose (left or right eye) it does truly work.  In addition, PS3 titles such MLB: The Show and Battlefield 3 that support 3D will also work in SimulView.

Sony SimulView of Gran Turismo 5

LG’s technology didn’t appear to have an official name, but was released on their Smart TVs using Mini Motor Racing.  The game was originally released on to Android and iOS, but did not have the dual play option that LG showed off.  To play this particular game, we used the LG Magic Remote, but going forward the technology can be used with any type of controller, as it is independent to the TV and glasses.

LG Dual View Smart TV demo of Mini Motor Racing

One thing to keep in mind is that neither Sony nor LG was using active shutter glasses to showcase their technology.  Sony plans to ship to SimulView glasses along with four traditional glasses in their 4K TVs that support the tech.  Additional glasses can be purchased for $299.99 ro $99.99, or you can have any optical company order a pair for you to get something a bit more comfortable.  LG is compatible with any third party passive 3D glasses, so that means you just need to track down a comfy style and get one in polarity for both the right and left eye.

As for the tech itself, it is a cool concept, and if 3D survives to the point where it is just another option available in all TVs I can see where this could possibly take hold.  However, like any technology it is always about cost and content, and at this point, it seems like we may be a few years out for dual Play TVs to make much of a foothold.

CES 2013: Tomb Raider Limited Edition Controller

by: Dan - - Add a Comment
There was one last news bit in addition to John's impressions and our multiplayer video that came out of our time spent with the folks from Square Enix and Microsoft regarding Tomb Raider.  When the game comes out on March 5th, you can expect to find a limited edition Tomb Raider Xbox 360 controller also available for purchase.

The controller will retail for $59.99 and feature custom Tomb Raider artwork, a transforming D-Pad and an exclusive downloadable character.  You can check out the overview at the official Xbox 360 page for it or try to win the one of the five that Major Nelson is giving away if you enter before January 18th.

CES 2013: Tomb Raider multiplayer video

by: Dan - - Add a Comment
Last Friday, John posted his thoughts on our sit down with the folks at Square Enix for our first look at the new Tomb Raider multiplayer modes.  During the sit down, I shot about five minutes of video as Sean and John were getting hammered by the developers (who they had no idea they were playing against.)  Also, I grabbed a few still of the in-game, after-party menus and splash screens.  Take a look and let us know what you think.

GamingNexus staff getting hammered by developers in Tomb Raider multiplayer

CES 2013: LG IPS Monitors

by: Dan - - Add a Comment
LG was showing off some spectacular In-Plane Switching (IPS) 21:9 monitors in their booth, and we had a chance to take a look at them.  The E93 is a 29” ultra-wide monitor featuring the LG Cinema Screen design with the ultra-thin bezel.  It can connect any number of devices as it has the LG dual-link feature that allows simultaneous connectivity of two external devices.   In the booth, we saw a smartphone, an Xbox360 and an external laptop all hooked up.

Sean spent the better part of five minutes testing out Forza Motorsport 4 on it and was pleasantly surprised at how well the extra real estate enhanced the game.  From a bystander’s perspective, the image was incredible sharp and smooth and it felt natural seeing more area within the game itself.  Unfortunately, retail price and availability were not announced at the show, so we will have to wait for additional announcements in the future.

Check out the short clip below of Sean testing Forza 4 on the monitor and just how well it looked.


LG EA93 IPS monitor Demo

Final Episode of "Playing Dead" and a bonus episode!

by: Nathan - - Add a Comment
Its been quite a journey for everyone when it comes to The Walking Dead videogame by Tell-Tale games and the final episode of "Playing Dead" has been released which documents the development of the game. 

In the final episode "It All Ends Here" AJ LoCasico talks with developers Sean Vanman, Jake Rodkin and Seas Ainsworth to discuss what went into creating the final episode "No Time Left". We also get some interview time with Walking Dead creator Robert Kirkman who shared his thoughts on the season finale and the choices he made. Finally they sit down with Dave Fennoy the voice of Lee Everett. 

Tell Tale has also released a bonus episode where they sit down with Terry McGovern the voice of Larry from the game. Terry also discusses his involvement in the original Back To The Future movie. 

Check them out below! 


 

CES 2013: Tomb Raider

by: John - - Add a Comment
Square Enix was kind enough to invite us to their meeting room at CES to check out the multiplayer feature of the new Tomb Raider game coming March 5th. Multiplayer is rather new to the franchise, if you don’t count the Guardian of Light since that’s a radical departure of the traditional Tomb Raider games.
 
What Sean Cahill and I played though was the rescue mode where it puts two teams against each other with two different goals. One team’s tasked to find a health pack and take it to a certain point on the map. The other team’s task is to eliminate them at all costs.
 
You’ll earn experience and can upgrade your weapons as you play more and more, like in most multiplayer games these days. We were presented with characters in the level 30 range with a lot of options already purchased so we were able to try out a few different loadouts and upgrades.
 
 
There was a machine gun, shotgun, crossbow, bow and arrow, and you’ll have both a primary and secondary weapon. A third object can be carried such as a mine, that I used to place in a few high traffic areas. I mostly played with the machine gun, but Sean used the bow and arrow a few times. From what the developers said, the bow can be very deadly once you get used to how it worked.
 
The map we played had various traps that could be set. Go and set up a snare to string your enemies upside down. Set a wall trap that will squish your enemies to a bloody pulp. Throw up a sandstorm to obscure everyones view. These traps are littered throughout the map and really keep you on your toes when moving around.
 
When playing as part of the rescue team, teamwork is the key. See, when a person is carrying the health pack, they can’t fire their weapon. Also, they can’t run or they will drop the health pack. Now, they can throw it and I found that to be a pretty good strategy to try and move the health pack at a quicker pace or when I was confronted with someone and needed to switch to my weapon.
 
The rescue team needed just five health packs moved to the designated location while the attacking group had to get 20 kills to win. Now, downing a rescue person isn’t as easy as just shooting them until their health ran out. You had to run up and melee them and finish them off before the score counted. This was to help balance out the scoring as it’s a lot tougher to try and get the health pack to the designated area then it is to shoot someone. With the melee finisher, it gave the rescue team a fairer chance to win the game.
 
Multiplayer Tomb Raider felt a lot like Uncharted sprinkled with a little bit of Gears of War. You can do this melee charge that can take people out with one shot. Action is a little bit slower and more methodical. You could zip line around various areas on the map and that seemed to be a pretty quick way to get around provided a rope was there. 
 
 
It took a little bit to get the nuances of the game and the controls, but after 30 mins we started to really get the hang of traversing the map and working together on the objectives. Shooting the enemies was easy, but doing the melee finish took a little bit of practice because the downed rescuer can fire back with their secondary weapon. It led to a few times where I got a little frustrated at trying to notch a score only to be killed right before I was able to go and finish the person off.
 
Of course, it didn’t help that we were facing off against some of the developers, which we didn’t know until the end. As with most games, it can get frustrating facing off against a team that knows what they were doing. Sean and I were put into that position and we had a fun time picking on the “camping” devs after the session was over.
 
Graphically, the game looked really solid. The single player portion was pretty fantastic and while I don’t think the multiplayer maps have the level of detail that the single player does, they still looked pretty solid. The sandstorm effect was pretty cool to experience and the team really pulled off the effect with some impressive particle effects.
 
I liked what I experienced with the multiplayer portion of Tomb Raider. While we only played Rescue, it had some really fun moments and I can see myself going back to it with a good group of folks. As an aside, I was able to spend 20 minutes playing the single player mode and it’s a ton of fun, very cinematic and with a lot of great little puzzle solving situations. March 5th will be the date everyone can experience the new, re-imagined Tomb Raider.
 

CES 2013: Thrustmaster

by: John - - Add a Comment
Thrustmaster makes some really, really solid stuff and Dan and I stopped by their booth in the Central Hall to take a look at what they had for the show. 
 
First up were some brand new Xbox 360 controllers. The GPX LightBack is a high performance Xbox 360 controller with vibration technology licensed from Immersion Corporation. Immersion’s been around for a long time and they make solid force feedback technology. The motors on the gamepad felt strong, but not overpowering. As with all third party controllers, it’s not wireless. 
 
 
On top are two rows of LEDs, one for each trigger. They display how much you press down on the trigger so if you want a visual cue as to how far you are depressing them, the LightBack gives you that. You can turn the LEDs off if you wish. 
 
Thrustmaster has gone and made the two analog sticks more accurate and provide double the rate of information back to the Xbox 360. The example given out was say you had a box on the screen. With a traditional Xbox 360 controller, if you place your palm on the sticks and rotate, it would go to each for corners of the box. With the LightBack, rotating the sticks would generate a complete circle rather than just hitting the corners. That means more precise movements for games like shooters and racers.
 
The GPX LightBack also comes branded in a Ferrari Edition as well with a nice red and white paint scheme.
 
Pricing was not announced, but Thrustmaster says it will be comparable to the 360 controller. 
 
The other new item being showcased at their booth was the Y-250C headset. Featuring 50mm drivers, the Y-250C produces some pretty great sound and it’s backed by the expertise Hercules provided with all their years of audio experience . 
 
 
They have a generous amount of padding for comfortability so you should be able to wear these for long gaming sessions.
 
A long adjustable mic is included for voice communications. Should you want that out of the way, just go ahead and detach it from the left earcup. 
 
The line from the headset runs into a control unit that can adjust various audio functions. Here you can turn on or off your mic should you want to mute yourself. Volume and mic gain controls are also present in the control unit.
 
The Y-250C is compatible with smartphones as well, even for calling. 
 
With great stereo sound, the Y-250C sounds like a nice little headset from Thrustmaster all at an affordable price of around $90.

CES 2013: iFrogz Caliber Advantage

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ZAGG’s probably best known for their screen protectors (I use one on my Note II.), but they acquired iFrogz a few years ago to help expand their product line. With that, I met with them at CES to go over the Caliber Advantage.
 
The Caliber Advantage is a nicely designed gamepad accessory for the iPhone. The iPhone attaches to the Advantage like a case and looks just like it’s part of the back of the phone. When you slide it out from either side though, that’s when the magic happens. There are two analog sticks, a D-Pad, four top buttons, and two shoulder buttons. The analog sticks are pretty unique for this type of accessory. 
 
 
Magnets on the Advantage can detect when its slid out, thus turning the unit on.  There’s no on and off switch as the Advantage knows when it’s closed up and it will also turn itself off after about 5 minutes of inactivity, saving battery life.
 
The Advantage connects to the phone via Bluetooth, but not in the traditional way. Games have to use the the hooks provided by the SDK in order to use the Advantage. That means the product pairs with the game, and not with the phone. You may be used to pairing a Bluetooth device with the phone in the traditional manner, but here it only pairs to the Advantage when a game supporting it is launched. Yes, it’s a little bit different and you can’t just go and use it on any game, but the reason being is that for the analog sticks to truly work as intended, developers have to use the SDK.
 
Where the phone sits, it can rotate to portrait or landscape mode. This way, you can use it in games that don’t support one or the other, which is really nice. With the phone’s headphone placement, it can get in the way of the analog stick on the right side. Thankfully, iFrogz has included a 90 degree adapter so you can plug your headset into the iPhone when using the Advantage as well without interfering with the controls
 
You can even use it with an iPad. Just launch the game on the iPad while the phone is inactive and the Advantage will automatically pair up with the iPad. 
 
I’ve been told companies such as EA and Epic are really bullish on the Caliber Advantage. So much so that Epic is thinking about releasing some games for the Apple platform that they haven’t yet due to the lack of a good analog stick in the mobile area. Perhaps if this takes off, we’ll see some of those “unreleased” games come out from Epic.
 
Coming in the first half of 2013 at around $70, the Caliber Advantage with its 10 hour of battery life for gaming might be the gaming product that drives some new games for the iOS platform.

CES 2013: Mitsubishi

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I stopped by the Mitsubishi booth to take a look at the lineup of home theater projectors that they had announced at CEDIA last year.  The flagship is the HC8000D, which is a DLP based 3D projector.  I was shown a demo of Despicable Me that really showed off the 3D depth and clarity with very crisp images that popped off the screen.  The glasses were also very comfortable and there was very little change in the lens color when looking through them.  Most active shutter glasses look significantly darker looking through them but these were much clearer.  One of the biggest selling points of the HC8000 is the 2D to 3D conversion.  It offers five settings so you can find the perfect one that provided the proper 3D depth and look for you and your family.  Another nice option is that if you get the HC8000 calibrated by a third party, there are custom settings so you can always go back to the calibration once it is complete.

Mitsubishi is running a special right now where you can pick up the HC8000, 3D glasses, emitter and an extra lamp for $2995 MSRP.  If you want to pick up an extra pair of the Mitsubishi glasses, they will run you $199 each.  However, the HC8000 is also compatible with many third-party glasses makers, so you can find an alternative pair based on comfort or budget.  We are hoping to get in a review unit of the HC8000 in the near future in order to see how well it performs in our review setting.

Also in the booth, primarily for entertainment purposes, was one of Mitsubishi’s commercial grade CyberTouch panels that had been turned into horizontal game table.  When I was there (see image below) there was a virtual air hockey style game being played.  I believe it will retail for over $10k, so not exactly for the home, but you could find it in your local bar or hang out in the near future.

CES 2013: Archos GamePad

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My first appointment yesterday was to swing by the Archos booth and get my first look at the GamePad, their android-based gaming tablet.  We saw a lot of information come out on the European version over the summer but I was able to get some of the specs confirmed for the U.S. version during my visit. 

I met with Steve Cederberg, Archos Product Manager, and he was able to fill in some of the information gaps regarding the U.S. version of the GamePad.  It will have the dual-core CPU along with the quad-core GPU running the 7” screen.  The GamePad memory includes 1GB of internal RAM, 8GB of internal storage and up to 64GB of external storage via micro SD.  As previously reported, it will ship with Android 4.1 Jellybean and the unit is fully Google certified, which means access to Google Play store and well as being able to be upgraded.

I spent some time playing Trial and the GamePad handled the game really well.  The screen was bright, the controls responsive and easy to get too with my fingers and thumbs.  The tablet is also incredibly light, so there isn’t much chance of getting fatigue while playing it or that awkward feeling you get when holding onto larger tablets for extended periods.  I was told that it will most likely ship with copies of Angry Birds, Trial and the usual suite of applications that Archos includes on its tablets.

The GamePad mapping tool has been tested compatible with over 6,000 games so far, and there are over 2,000 that are pre-mapped.  So if you happen to come across titles that needs mapping, the system to do this works very easily.  Steve was able to demo this live for us on the show floor, so take a look at the video below of just how easy it is to map controls of games for the Archos GamePad. 


Archos Product Manager Steve Cederberg demoing the GamePad control mapping


Archos expects the GamePad to ship this February with an MSRP of $169.99, which is very competitively priced for the combination of size, processing power and memory.  The great thing is despite the gaming form factor, it is a fully functioning touchscreen tablet, so it can seamlessly switch between a recreation product and a productivity tool just by changing the apps you are running.

CES 2013: Stern Pinball

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While not console or PC related, I did stop by Stern to check out their line of consumer pinball machines. I love pinball games and I was interested to see what Stern had for the consumer.
 
The lineup is called Pin and they are smaller, low maintenance pinball machines for the home. At half the price of full sized machines, these consumer versions are more affordable and less of a sticker shock should one be interested in a real pinball machine in their home. They are priced at around $2499.
 
Weighing at 125 pounds, they are designed to be maintenance free with only some upkeep needed in some of the rubber that’s in the machine. The lights are LED so that consumers won’t have to worry about changing out light bulbs since they last a lot longer and they produce a more accurate color than traditional light bulbs.
 
 
I asked about what would happen if there was some mechanical failure and how they would handle repairs. First off, all the machines comes with 60 days parts and labor and 6 months parts warranty. Stern has partnered with over 250 service centers around the US, over 300 in the world, whereby they will send a technician to your house to try and fix any problems. If they can’t fix it, they will send it back for a replacement. 
 
The two on display were Transformers and Avengers. The board layouts are simpler than arcade level pinball machines, but still features some nice ramps, bumpers, and special effects. If you play a lot of pinball, you can tell its’ a little more simplistic and the rules of the game are more simple as well. This is to help not discourage new players or casual players of pinball games. Even the scoreboard’s has been simplified. 
 
I played a bit of Transformers and found the action to be fun. It’s a real pinball machine so the flippers, bumpers, lights, etc all look and feel exactly how an arcade pinball machine should. Some of the recreations of characters such as Megatron and the Hulk look great and give the machines a nice visual appeal. The decals on the sides and scoreboard look high quality and while the machine’s size might be smaller than arcade pinball machines, Stern’s craftsmanship makes them look like they belong in a public setting.
 
I asked how many different types of machines Stern wants to put out in a year. They hope to do 2 or 3 different types of machines and are even looking to branch into other areas such as sports. I won’t lie, I’d pay for an Ohio State pinball machine. 
 
If you’re looking for a real pinball machine, but don’t want to spend the big bucks to get one, the Pin series looks like a great line to pick up and put in your home.The look and sound just like the real thing because, well, they really are but in a smaller package.

CES 2013: NVIDIA

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NVIDIA had a big showing with Project Shield and that was the emphasis of my meeting today with them. Before we get to that, we talked about what powers the handheld in the Tegra 4 chipset.
 
Tegra 4 is NVIDIA’s next generation mobile chipset. It sounds like it’s got some nice speed improvements over Tegra 3. For starters, the 4-1 CPU setup, meaning 4 A15 CPUs with one “ninja core” for low power operations, which by the way, is also an A15 CPU, makes its return here in Tegra 4. You can expect more than 2X performance in each core over the previous generation. 
 
We now have 72 GPU cores versus 12 in Tegra 3 allowing for 6X the shader performance and a real world improvement of 3X to 4X in games. That should make for some pretty nice graphics for games taking advantage of Tegra 4.
 
NVIDIA’s i500 LTE modem sounds pretty promising. It’s software based, meaning that if there are bugs that need to be fixed or improvements to be made, vendors can issue an OTA update to the LTE modem. 
 
Now, let’s talk a little bit about one of the only items announced so far to use Tegra 4, Project Shield. This handheld features a 5” 720P LCD touchscreen that is attached to an Xbox 360 like controller, although the stick placement is similar to the PlayStation controller. It runs Android so you’ll have access to all the games in that ecosystem.
 
 
But, something really cool is that it will have the ability to connect with a GeForce based computer in your house and stream content and games to it. As long as you have desktop GeForce of at least a 650 and a laptop GPU of at least a 660, you can wirelessly stream to Project Shield and play your PC games on the handheld. Steam’s big picture mode was an example of an interface that can pipe down to Project Shield whereby one can select the game from their library and fire up the game as though they were on their PC. Some folks can do it now if they have a Tegra 3 laptop using Splashtop THD with their PC, but this features a built in controller, of course.
 
Project Shield is also pretty versatile in that you can also use it as a remote to control say a PC that’s being broadcast on a TV with something like Miracast. You’ll also be able to use it with some cloud gaming services. So it’s not strictly a handheld gaming system as there are a few more functions it’s capable of.
 
There are the usual connectors such as HDMI and headset so you can output Project Shield to a big screen TV and chat with folks who you are gaming with.
 
Currently, you can expect about 5 to 10 hours of gaming if you’re using it straight as a gaming machine. For those that stream from the PC, they are aiming for 20 to 25 hours of battery life since it’s only being used to display the stream of the game rather than any computations from running one natively.
 
I asked about storage options and they are coming in 16 and 32GB flavors as well as a microSD slot for expanding the memory even more. That’s pretty good as some folks, like me, can fill up internal memory and cards quickly with content.
 
Since it’s an Android device, I asked NVIDIA what their thoughts are on folks rooting the device. They replied that it’s completely open on that side of things so do as you wish. They don’t care if you decide to root Project Shield, which is great news.
 
While just a codename for now, Project Shield is expected to ship in Q2 from both online stores as well as retail and it’s going to be a NVIDIA branded product. Pricing is now announced yet, but the tech looks very cool and I can’t wait to get my hands on one to try it out.

CES 2013: Ubisoft and Lenovo

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Over at the Venetian’s Aquanox, I met with representatives of both Ubisoft and Lenovo. Lenovo developed a tabletop computer and partnered up with one of Ubisoft’s studios, RedLynx to create some nice casual and social games for the IdeaCentre Horizon Tabletop PC.
 
The Intel Core i7 processor powers the massive 27” 1920x1080 backlit display. It’s actually got its own battery, which is kind of interesting and it can last up to 2 hours unplugged. For space, there’s 1TB of hard drive space and 8GB of memory is on board.
 
 
Powered by Windows 8, you’ll have the ModernUI when the whole thing sits upright. There’s a sensor that knows when it’s tilt down to a table top mode and that’s when a different, more social UI is presented with a radial dial in the middle to choose various types of programs to run. It’s pretty impressive when you sit next to it and I didn’t feel any heat emanating from the setup.
 
Now, with this type of product, Lenovo was looking for some good content to utilize it when it ships. They went with RedLynx, who created three little games that allow for folks to gather around and play like on board games.
 
Raiding Company was shown first to me and it’s a dual stick top down shooter, similar to Smash TV.. Four people can play at once as you go around shooting enemies and gathering up treasures and upgrades. 
 
Lenovo was nice enough to make some peripherals though to enhance the experience. There’s a suction cup jostick that you place over any of the controller areas onscreen and you can use that to move around or aim where you shoot. It gives it a more arcade feel and makes moving a lot simpler than trying to use the touch screen.
 
 
DrawRace2 was a nice little casual racing game whereby you draw your path around the track and use a button to simply turbo when needed. It was rather fun to see the different paths each person took and to strategically turbo to try and get into the lead.
 
King of Opera is a very simplistic game where there’s a spotlight and up to four opera singers running around the board. They constantly rotate and only move forward when you push a button. You try and get into the spotlight or bump the person out of the spotlight. Only when you are in the spotlight do you earn points. 
 
All the games have a good high quality look and use propriety or the Unity engine to power them. Each game is also easy to jump in and play, making it so no one gets frustrated into figuring out how to play well. These games were made to get people together and enjoy playing simple, yet fun games with a unique setup in the IdeaCentre Horizon Tabletop PC. 
 
In conjunction with the peripherals that Lenovo is creating for the computer such as the joystick I mentioned and even some dice, you have a very unique and fun experience that can be had by people sitting around it together. With RedLynx and Ubisoft, they also have some good quality software at launch to boot.
 

CES 2013: Razer Edge

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Project Fiona is coming and it does look good indeed. Officially named Razer Edge, this gamer's tablet has a ton of flexibility and power for hard core gamers on the go and at home.
 
Razer Edge is an Intel third generation Core 10" tablet running a Windows 8 Pro OS. That means it will run both legacy and new Windows 8 programs as well. That's not all though. It's got a fully discrete NVIDIA GPU in it. Think about that for a second. It's a tablet with a dedicated GPU. I don't think there's a tablet out there that has that right now that. The GPU is a NVIDIA GT 640M LE, which when I was watching games from Steam being demonstrated, ran really, really well.
 
On the CPU side, there will be a few variations. The base model will have an i5 processor with 4GB of RAM and a 64GB SSD. Going Pro will net you an i7 with 8GB of RAM and either a 128GB or 256GB SSD. You're getting some fast CPUs here so I'm having dreams of running things like Visual Studio and Photoshop when I am out on the road and don't want to use my laptop to work on.
 
The screen looked great even though the resolution was 1366x768. At the 10" size, I was quite happy with how it looked. Thought it might not be as clear as say my Transformer Infinity for reading books, gaming wise it was more than acceptable. The resolution was picked for performance and power usage, but there's no stopping Razer from going to higher resolution panels for future iterations of Edge.
 
It's not just the power of the tablet that's impressive. There are some well thought out accessories being developer for it as well. You've no doubt seen the controller that the tablet sits in the middle of. It's comfortable and the controls feel responsive. Inside the controller dock is an area to hold an optional extended battery for longer gaming time.  $249 is the price of the controller and $69 will be the price for the 40Wh extended battery.
 


 
Keyboard docks are now pretty prominent and there will be one as well for the Edge, but released in Q3. The keyboard's design was still being finalized, but it was able to take the same extended battery that fit into the controller dock and extend the life of the Edge. The dock also folds up so you can keep the tablet and computer closed up into a nice tidy package. The one at CES seemed a little bulky, but we'll see how it ends up when it's finally released.
 
If you want to hook the Edge to a monitor or TV and use it as a computer, Razer is also releasing a docking station. While the Edge itself has a USB 3.0 connector, the dock has three USB 2.0 connectors, which seems a little odd to me. I would think you would want to keep all the connections 3.0, but the docking station's going with the slower 2.0 connection. HDMI 1.4, mic in and stereo out round out the available connectors for the docking station which can be had for $99.
 
Razer's stating you should get up to 8 hours of standard, non gaming use out of it, which to me is a solid amount of time for a tablet. Gaming, though, is going to knock it down a ton making it 2 to 4 hours with the extended battery. 
 
It's also going to heat up big time, but Razer's done some  work in helping mitigate that heat away from the Edge. The right backside of the Edge was pretty toasty with a unit that was running an hour on games, so I wouldn't keep it on my lap if I was playing something from, say Steam.
 


 
Oh yes, the Edge was able to play various games from Steam such as Dishonored and Dirt. The combination of a third generation Intel Core CPU and the discreet NVIDIA GPU really lets you play some of the top titles without compromise. One unit was connected to a larger screen with two Razer Sabertooth controllers making it one very powerful "console"  for gaming. 
 
The Razer Edge isn't cheap, but it's got a lot of horsepower and a lot of cool accessories going for it. It's not made to compete with the iPads or Android tablets of the world. This is a "full" PC that's in a very small form factor. Base price is $999 and it goes up quick if you go with the Pro version and larger SSD. I finally might have find my perfect tablet to do work on the go, play, and watch movies on. The Razer Edge will be released in Q1 of this year.

CES 2013: Gameloft

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Sean and I had the opportunity to sit down with Jessica and Tom from Gameloft’s marketing team to talk about a couple of titles they have in the pipeline.  The first title was Blitz Brigade, which is set in a WWII setting, but with a cartoon graphical look that resembles Team Fortress 2.  In fact, the game is very similar to TF2 in other ways including classes such as sniper, engineer, a heavy and so on.  The multiplayer will also be across the Gameloft LIVE! network.  There will also be a single-player mode, but instead of a campaign, it will consist more of challenges where you have to complete a task and earn a rating based on how well you do it.  It sounds like replay value for single-player will come from the desire to try and get the best rating.  Expect Blitz Brigade to become available for iOS and Android sometime early in 2013

The second game they talked about was UNO & Friends.  The game was announced last year for iOS, Android and Facebook and has released on Android so far.  We were given an updated release time frame of Q1 2013.  It is expected to come out after Blitz Brigade, and will be cross-platform and use Gameloft LIVE! once it hits all three channels.

Although he wasn’t able to provide details yet, Tom did drop this little nugget for Gameloft fans.  He promised that a big sequel to one of Gameloft’s most popular titles is in the works and that fans of the game would be really happy.

CES 2013: NYKO

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With Nintendo the only company out with their next console, it was no surprise that NYKO pretty much focused on their updated Wii U lineup here at CES, with controllers, chargers and battery packs were the theme.

Right out of the gate was the NYKO Charge Station U, which is an all-in-one dock system for storing and charging multiple Wii U controllers.  You can put a Wii U GamePad and two Wii remotes on it simultaneously inn a very small footprint.  It will come on both white and black to match your Wii U system, and has an adjustable cradle for the GamePad to change your viewing angle so you can charge it while watching content on it.  The Charge Station U will ship in February with two NiMH batteries and rubberized covers for a suggested MSRP of $34.99

Next up and the most impressive Wii U accessory was the PowerPak, which is a replacement batter pack for the Wii U GamePad.  It uses the entire space provided (not just where the Nintendo OEM pack sits) allowing it have 3x the battery capacity of the standard GamePad battery.  Bets thing is that you can recharge it with the Nintendo first party docks and cables and comes with a mini screwdriver for ease of use.  It is slated to hit retail around February 2013 with an MSRP of $24.99.

The Pro Commander is NYKO’s answer to the Nintendo Pro Controller and works with any title that the Pro Controller is compatible with.  It connects wirelessly with the Wii U and features an analog stick layout and triggers like the Xbox 360 controller.  It was very easy to handle and felt good in my hands.  It is scheduled to have an MSRP of $34.99 and release in February in both white and black colors.

Other new Wii U accessories were the Power Stand, which will charge your GamePad using the original GamePad power cord.  The Charge Base Pro which uses a magnetic NYKO patented dongle to charge two Wii U Pro controllers and the U Boost, which is a clip-on battery pack that adds double capacity to the GamePad and doubles as a viewing stand.  All of these are also scheduled for a February release.

The last items we took a look at were the new Android-compatible Playpad lineup of controllers that started shipping right around the holidays.  Both the Playpad and Playpad Pro were available to demo and they worked really well.  The Playpad comes in both black and white and has a storage case that isn’t much larger than an eyeglass case.  The Playpad Pro is a full-sized controller that seemed more geared toward tablets and larger displays.  Sean mentioned that the Playpad felt a bit small in his hands, but I thought it was comfortable enough.  We did ask NYKO if any of the Playpads might work with the any of the Android-based consoles that have recently been released, but they were unable to comment at this time.  Based on where they are at and what would need to be done, I do not think it would be hard for NYKO to retool the Playpads, or refresh them to work with any new Android consoles in the future.

CES 2013: Westinghouse

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Westinghouse had several new products this year to show off including their UHDTV (4K) lineup, edge-lit LED TVs and Bluetooth wireless speakers.  The UHDTV sets will come in 50, 55 and 65 inch models; have 3840 x 2160 resolution and 120 Hz and the ability to up-convert to 4K from 1080p.  We spent some time watching a true 4K feed of a Cirque de Sole program on the 50” model that looked really good.  Expect a Q1 release of the models, with the 50” retailing for ~$2,500 and the 65” for ~$4,000.  Last night, I posted about the 110" prototype, which can be checked that out here.

In addition to the UDHTVs, Westinghouse also brought in a full lineup of new edge-lit LED TVs.  The sizes ranged anywhere from 28 – 60 inches and had excellent picture quality.  One item of note is that Westinghouse changed the design of the backs of their sets, to create a smaller contact plate from the stand to the unit, and also create space to allow for better TV speakers.  Too many times, thin TVs mean lack of even adequate speakers, so it was nice to see this, especially for smaller TVs that are more apt to not have surround systems attached to them.

The Bluetooth wireless speakers, dubbed the “UNPLUG” series, were also impressive with a lineup consisting of five speakers in various sizes and shapes.  They all feature built-in microphones so you can use the speakers for hands-free calling.  The units are the AIO ($129.99 MSRP), 300 ($229.99 MSRP), 200 ($179.99 MSRP) and 100 ($99.99 MSRP).  The demo we listened to for the AIO showed it was capable of producing a nice range of audio, including quality bass, due to its passive radiator contained in the tiny box.  The 100 is currently available, while the other three are scheduled for a Q1 2013 release.

Overall, I like the lineup that Westinghouse brought to the show, as their TVs continue to offer some of the best value for your dollar.  The Bluetooth speakers options are also a nice addition and the UDHTV units looked amazing.   Once pricing becomes available and they hit retail, it would be wise to take a look when shopping for your next TV to see if a Westinghouse should be on your list.