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The Wolf Among Us – Episode 3: A Crooked Mile
Review by: Jeff Kintner
The Big Bad Wolf is on the prowl. Will he find his quarry in time? READ FULL REVIEW...
Warlock II
Review by: Tom Bitterman
"Warlock 2: The Exlied" is like a margarita - sure it's not straight strategy and it tastes a little too sweet, but it can hit the spot s... READ FULL REVIEW...
VoidExpanse
Preview by: Dave Gamble
Fly along as we die early and often in this preview of AtomicTorch Studio’s 2D space adventure, VoidExpanse. READ FULL PREVIEW...

The Walking Dead is reaching out it's cold, dead hands to more devices.

by: Jeff - - Add a Comment

Big announcement today in the world of mobile gaming. First and foremost, The Walking Dead Season Two is coming to PlayStation Vita next week. Episodes 1 and 2 will be available for download in the PlayStation Store in North America on April 22, and in Europe on April 23 for $4.99 each, or you can get 20% off by buying the Season Pass. No surprises there- just thought you Vita-users should know.

The BIG news is that the entire first season of The Walking Dead, including the DLC episode 400 Days is now available for Android-based devices through Google Play; as well as the NVIDIA Shield through TegraZone; and Amazon Fire TV and Kindle HDX through Amazon. Not sure if you'll like how it'll work on these new devices? Good news, because on all of them, you can get the first episode fo' free!

The second season isn't currently available for these new platforms, but it will be soon.

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Tropico 5 special edition announced

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If your thirst for simulated tropical despotism simply cannot be sated by anything and you're literally frothing at the mouth for your next fix, then you'll probably be thrilled to know that Tropico 5 is offering a Special Edition for those gamers that either pre-order the title or buy a boxed retail version at launch.

The Tropico 5 Special Edition will include a special avatar costume for El Presidente, the Bayo Del Olfato Sandbox Mode map, an authentic Tropico passport (not valid for international travel), and a Tropico postcard created by Penultimo himself.

You can also pre-purchase the game on Steam starting on April 17 for a 10% discount, the Businessman avatar for El Presidente, the Isla de Vapor Sandbox Mode map, and other, and as yet unnamed bonuses depending on the number of the pre-orders Tropico 5 gets on Steam. 

To learn more, follow the jump.  Also make sure you visit Tropico 5 on Twitter, Facebook, and the good ole' Interwebs.

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News Roundup - 04/17/2014

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Take On Mars expands with Expedition One content update

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Bohemia Interactive has announced that Take On Mars has received a massive content update titled Expedition One. With the new update players are able to take part in a manned mission to Mars in which they explore the Red Planet and establish a colony habitat that is suitable for humans.

Other features of the update include a manned science buggy, interactive 3D interface, Cydonia Mensae location that measures 8x8 kilometers of the Martian terrain, and an in-game 3D printer that allows for construction of various colony parts. The next update to Expedition One plans to add resource extraction and transfer, habitat pressurization, and marsonaut vitals; which is scheduled for release this May.

Take On Mars is available now through Steam.


World of Tanks Update 9.0 is live today.

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Update 9.0 brings the first of the brand new high-res textures to World of Tanks.  To start, 10 tanks get the new graphical upgrades included the obvious heroes like the M4 Sherman, T-54, and Tiger I.

Update 9.0 also brings the new Historical Battles game mode to tankers worldwide.  The three available right now are Operation Spring Awakening, the Battle of Kursk, and the Ardennes Breakthrough.   

To learn more, visit Wargaming.com, and Wargaming.net.  You can register for World of Tanks in North America here, and finally, make sure you find World of Tanks on Twitch.


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News Roundup - 04/16/2014

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Read about the development and drama that went into Titanfall

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Geoff Keighley has produced another piece on the development of a highly touted video game. The Final Hours of Titanfall is a look at behind the scenes on what it took to get Titanfall out and all the pitfalls along the way the team experienced.

You'll get some more story on why one of the co-founders of Respawn Entertainment, Jason West, left the company. While the official word was for family reasons, the lawsuit brought forth by Activision and how it affected his relationship with the rest of the team was a big factor in his decision to leave. 

Also, the game was almost cancelled because Respawn ran out of money. It took Microsoft to come in to save the game from extinction. 

There's plenty more and you can pick it up for the iPad, PC/Mac, or a native Windows 8 app for $1.99. You can also check out Chuck's review of the game.


Wake up Kumbakharna, It's time for battle!

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New patch for SMITE and with it brings the first Hindu Guardian, Kumbakharna, to the game. 

Kumbakharna has an interesting passive as when he runs out of health, he doesn't die. Instead of dying, Kumbakharna sleeps. If he is hit with 6 basic attacks, he will die. If not, he awakens with 25% health and mana. This can only happen every 240 seconds to keep it balanced. 

Here is a rundown of his abilities. 

  • Kumbhakarna does not die when he reaches 0 health, instead he falls asleep. He will awaken after 8s at 25% health and mana, unless hit with 6 basic attacks (+1 every 5 levels) while sleeping. This passive has a 240s cooldown.
  • Throw Back
    Kumbhakarna sleepily runs forward. If he hits an enemy he stops and deals 70/140/210/280/350 +50% of his magical power as damage. If the enemy is a minion, he throws them, and the flying minion deals 90/160/230/300/370 + 60% of his magical power as damage to each enemy it passes through. Cooldown 15s. Cost 60/65/70/75/80.
  • Groggy Strike
    Kumbhakarna rears back for a heavy smash that roots enemies for 1.5s and deals 50/90/130/170/210 +50% of his magical power as damage. Cooldown 10s. Cost 50/55/60/65/70.
  • Mighty Yawn
    Kumbhakarna lets out a mighty yawn that mezes all enemies in range for 1.5/2/2.5/3/3.5s. If awakened early from mez, enemies are slowed 40% for 1/1.25/1.5/1.75/2s. Kumbhakarna may use this ability while asleep. Cooldown 15s. Cost 70/75/80/85/90.
  • Epic Uppercut
    Kumbhakarna moves forward a short distance, stopping at the first enemy god he encounters, and delivers a massive melee swing that knocks the enemy directly up into the air for 2.2s. When the enemy god lands, it deals 300/400/500/600/700 +50% of his magical power as AOE damage to itself and Kumbhakarna’s foes, and causes Knockback. Cooldown 60s. Cost 100.

Also included in this patch is the Scarlet Coven skin for Isis, and as a Isis player, I am very excited about this. 

Finally, the new free god rotation is Aphrodite, Sobek, Chaac, Apollo and Thanatos. 

To check out the full patch, be sure to check out the patch notes on their official website. 

Wargame Red Dragon combat will make you dizzy in this pre-launch day video

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This video is nuts. Just ahead of tomorrow's launch day, Wargame Red Dragon doesn't pull any punches in this frightening showcase of global military machines. It's jets, it's helicopters, it's tanks, it's ships—it's straight up mayhem. Doomsday might look something kind of like this video. And while the trailer would run too long if it featured all 1,450 of the game's unit types, it does its level best to give you a runner's high of modern warfare imagery.

Wargame Red Dragon launches tomorrow, April 17, on PC, leaving you only a few hours to snag that 25 percent off sale on Steam.

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Enter the Wu-Tang, Sun and Moon, and House Tong in Swordsman

by: Nathaniel - - Add a Comment

Free-to-play MMO Swordsman looks like the next best thing to the Jade Empire sequel I dream about.  In the following trailer, we see three of the 10 schools of combat you can choose to follow.  They are Wu-Tang, Sun and Moon, and House Tong.  One of them seems to involved gauntlets that shoot bullets.  So those are gun-gloves, I guess.  The other two seem to involve more traditional swordplay and magic.  It all looks pretty sweet.

If you want to learn more, you can find Swordsman on Facebook, Twitter, YouTube.  Also, you should check out Swordsman's official webpage, and Gaming Nexus's previous coverage of Swordsman.

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News Roundup - 04/15/2014

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War of the Vikings launches (axes at your forehead) after half a year in Steam Early Access

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After six months in Steam Early Access, War of the Vikings launched today. If you like your Vikings depicted with a little more historical accuracy than, say, a Skyrim, or if you appreciate a laser focus on close-quarters combat more in the vein of Mount & Blade, then War of the Vikings might be the online multiplayer combat game you've been waiting for.

New maps coincide with the launch, bringing team death match, conquest, pitched battle, and arena modes to scenes like Stronghold, Tide, Ice Floe, Ravine, and Ruins. The base game is $24.99, but variants run all the way up to the $174.99 Valhalla Edition, complete with digital art book, digital strategy guide, digital novel, a lifetime pass giving you all current and upcoming downloadable content, and more.

Here's our preview from the Steam Early Access period, plus we interview War of the Vikings Community Manager John Rickne, one of only 13 members making up the Fatshark crew in Stockholm, Sweden.

War of the Vikings looks great—I love the no-nonsense historical-fiction approach—and is available on PC through digital platforms like Steam, GamersGate, and Green Man Gaming.

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PAX East 2014: Hands on with Orcs Must Die: Unchained

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I have sunk a countless amount of hours into Orcs Must Die 2, the incredibly fun tower defense game where you have to set up deadly traps to prevent Orcs from reaching your entrance. It was incredibly addicting and challenging and I have hoped that a sequel to the game would be released eventually, but at PAX East I learned that something even better was coming. 

Throughout my travels on the show floor I came across a booth for Orcs Must Die: Unchained the third game in the Orcs Must Die series and this time, things are a little bit different. Instead of it being a single player tower defense game, Orcs Must Die Unchained is a 5v5 fortress siege game that has MOBA influences in it. The basic premise of the game is that you have to guide your friendly Orcs to the enemy base. You also have to defend your base from enemy Orcs as well. For those worried that Orcs Must Die: Unchained has abandoned their roots, you can calm down. The same Orc murdering traps you know and love are still in the game and are an important key to victory. Throughout the battle you will earn various forms of currency that can be used to buy traps, and can also be used to upgrade the Orcs that spawn from your bases. Teamwork is key because upgrading the Orcs is a team effort. It will often take a huge amount of cash to get your Orcs to a higher rank to everyone needs to chip in. 

Like traditional MOBA's each character has their own unique list of abilities that can be used on the enemy players or enemy Orcs. The War Mage and Sorceress from Orcs Must Die 1 and 2 have returned and join a new robust cast of characters. They took the winning formulas of both Orcs Must Die and traditional MOBA's and have created and incredibly fun hybrid of both. I only played a few games of Orcs Must Die: Unchained at PAX and I cannot wait till the game enters a public beta so I can play some more. if you loved the first two games, do not worry, you will have a blast with Orcs Must Die: Unchained

Orcs Must Die: Unchained will be a free to play game although the specifics on pricing hasn't been revealed yet. You can however choose one of three different founders packages on their website which will grant you access to goodies as they come. Think of it as Kickstarter. The more you pay, the more rewards you get in return. 

If you are interested in becoming a founder or signing up for beta access, be sure to check out their official website. 


Blood and bullets fly in newest Hong Kong Massacre trailer

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Independent developer Vreski Games has released a new prototype trailer showcasing gritty top-down shooter, The Hong Kong Massacre. Those eager to learn more about the game can read the development log that details the game's progress toward completion and release.


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PAX East 2014: Hands on with Race The Sun and the Oculus Rift

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I played Race The Sun at PAX East last year and I absolutely loved it. I heard that Race The Sun would be at PAX again this year but this time, they would be showing off the game with Oculus Rift support. 

First thing I would like to say is that the Oculus Rift is legit. When I put that headset on, I really felt like I was in the game world. The easiest way I could describe it is that it's almost similar to watching an Imax movie where the entire screen takes up your entire vision. The big difference of course is that the Oculus is a virtual reality headset. When you move your head with the Oculus, the game moves as well giving you the great perspective that you are actually there and you are actually looking around the game world. 

As soon as the game started, I was blown away. I was flying through the map and even though I was sitting in one spot, it felt like I was flying. If I were to ever play this at home, I feel like putting a fan in front of you while you play would further the experience. Over the last year and bunch of new features has been added to Race The Sun including the ability to jump. Let me tell you, when I jumped in the air and then started falling to the ground, I honestly felt like my actual body was falling and it was a pretty crazy experience. Finally the most terrifying part of the game with the headset. For those who haven't played Race The Sun, you need to avoid obstacles while flying through the area. When I hit a wall, I instantly turned away and flinched, thinking I was about to get into a serious car accident. 

Race The Sun is already an amazing game that I highly recommend people check out but the Oculus Rift support has made the experience even more amazing. This is the perfect game that I feel people should check out if they want to be sold on the idea of the Oculus Rift. 

Another bit of amazing news is that Race The Sun will be coming to PS3, PS4 and PS Vita this Summer and will be cross buy. Buy it on one and you get all three versions. 

This game and a couple of others I played at PAX really sold me on the idea of the Oculus Rift and I cannot wait until it's available for consumers to buy. 

Race The Sun is currently available on Steam for $9.99.

Be sure to also check out Dave Gamble's review of the game.

Final Borderlands 2 Headhunter Pack launched today

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For those looking to squeeze a bit more life out of Borderlands 2 (or if you're like me and can't stop playing it because it's so awesome), today saw the launch of the final DLC pack for the game: Sir Hammerlock vs. the Son of Crawmerax.

For those who are wondering who Crawmerax is, Crawmerax is a boss in the original game's The Secret Armory of General Knoxx expansion pack and was considered the first raid boss in the series.  Consider it the first game's equivalent of Terramorphous the Invincible, except Crawmerax was part of an expansion whereas Terramorphous can be fought without any expansion pack.  Anywho, Crawmerax takes Sir Hammerlock captive and wants to get his revenge on the original vault hunters for defeating his father in the previous outing.  Sir Hammerlock vs. the Son of Crawmerax is available now on Steam, Xbox Live Arcade, and the PlayStation Network for $2.99.

 


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Adult Swim Games to publish Rain World, Oblitus, and Westerado: Double Barreled

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Williams Street: where the humor is irreverent, all your dreams are made a reality, and the pot flows like water coursin' down the mighty Mississip'. Okay, maybe not that last one, but I wouldn't really be surprised. Anyway, Adult Swim Games has picked up three new indie titles to publish: Rain WorldOblitus, and Westerado: Double Barreled.

If you want to watch some trailers and get more info on the games, check them out after the jump.


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About 25,000 DK2 versions of the Oculus Rift have been sold

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So how well is the second development kit of the Oculus Rift selling? Talking with Tech Crunch, the people at Oculus have revealed that about 25,000 units have been sold so far.

Pre-orders started on March 19th. The new kit has a 1080P OLED screen, low persistence feature, and motion tracking just to name a few. The kit sells for $350, a $50 premium over the previous kit.

In case you were wondering, the first development kit sold about 60,000 units during its availability. Sales of the original dev kit were halted when parts went out of production. With the Facebook acquisition, it sounds like Oculus can now build their own parts that can suit their needs more.

Those who have pre-ordered the second dev kit, like me, can expect it to be shipped in July. Let's hope that this one comes through on time, unlike the first dev kit, which was delayed a bit. 


News Roundup - 04/14/2014

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Sid Meier taking you to the stars in the next Civilization game

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You maybe still conquering Earth, but are you ready to move beyond our planet? Sid Meier wants to. During the weekend at PAX, 2K Games announced the next game in the Civilization series.

Sid Meier's Civilization: Beyond Earth is coming this Fall and will be about colonizing other planets. It sounds like you'll be able to customize a ship and your culture to spread out among other planets in the universe. 

Along with a new theme to the game, there will be new technology options, new quests, and new science to research and build. 

Technology wise, Beyond Earth will be able to use th new Mantle API that's supported by various AMD cards. DirectX 11 will be there as well, but no word on DirectX 12.

To celebrate the announcement, here's the launch trailer, which has no gameplay whatsoever. Still, it's the first teaser for a game that I'm sure many Civilization fans are salivating over.

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PAX East 2014: This War of Mine hands on preview

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About a month ago, the first trailer for This War of Mine debuted and blew everyone away. I too was really excited about the concept of this game. The game does take place during a modern day war, but this time you aren't the soldier. You are the innocent civilians who have to fight to survive every single day as their homes, friends and family are taken from them in an instant. 

You start in a random area that has been devastated by the war. During the day, you manage things at your safe house. You can select any of your party members and have them perform a number of tasks. This can include building supplies so you can eat and sleep better, reinforced walls to keep other scavengers out, weapons and more. This is also where you will eat and take medicine to build up your party before you head out for the night. 

When you choose to head out at night, you will need to decide which of your party members will go out and which ones will stay behind. Each character has attributes that make them better at different tasks. It may be a good idea to send out the party member that is good at scavenging, and hold back the one that is good at guarding. After choosing who goes and who stays, you need to pick a location to scavenge. This is where the way gets really interesting and emotional. 

You have to search for supplies for your followers including food and medicine. On your travels you may run into other scavengers either living in that area or searching for items of their own. This is when the incredibly tough decisions will come into play. You may come across a family that is struggling to stay alive. Do you steal their items? They need to survive just like you do. You may take essential items from them, but it may help you and your followers survive. You may encounter someone who is on the brink of death and starving. They might beg you for food. Do you give it to them, or do you save it for yourself and your friends. People may join your party if you help them but that also means that you have an extra mouth to feed. You also need to keep in mind that other people aren't going to be so keen on you taking their stuff. Be prepared to fight for your life in some situations. This also brings up another interesting scenario. You never really know if someone will be hostile or not if they see you. You can sneak around ares if you want but you may miss out on the opportunity to get help from others. These are the kinds of huge decisions you will be faced with and I'm sure there are many other scenarios you will encounter when the game is released.

You never know how long a war might last so it seems like the game will keep going until you eventually run out of party members and items, or when the war does end. You need to also keep in mind that supplies will be scarce and you will often see your party members getting sick, tired, and hungry. 

I will admit that I was skeptical when I learned that the game was a 2D, point and click, side-scrolling or sorts but I am happy to say that it works and it is also really fun. The heavy use of the black and white tone really works as well because it really brings out how dark and scary the situation is. Color represents life and happiness, which there is none of in war. 

I absolutely love the idea of this game. It falls into the same level of emotion for me as the game Papers Please did. It actually makes you think about how you would react in those situations. Do you do what is best for you? Or what is best for others? I really love a videogame that actually forces me to think about how I would handle the situation at hand and I cannot wait to get my hands on the final version when it is eventually released. 

PAX East 2014: Robot Roller Derby Disco Dodgeball hands on preview

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One of my favorite parts of PAX East is checking out the indie megabooth and seeing all kinds of innovating and fun games that I have not heard about. Over the next few days I am going to highlight some of my favorite games that I discovered down on the show floor. 

The first game up is Robot Roller Derby Disco Dodgeball.

You play as cute little robots on roller skates in dance club like arenas while catchy techno music is blasting in the background. The game is played in the first person perspective so those who are familiar and enjoy those kinds of games should easily be able to hop in and have some fun.

What makes the game so great is that it actually feels like a real dodgeball game, with every hit being an instant kill. Picking up a ball, hitting them, and watching them explode into a million pieces never gets old. The game is really intense as well as you always need to watch your back. The arena is always filled with multiple balls so attacks will be coming from every direction. Just like in real dodgeball, if you can time it just right, you can also catch an opponents incoming ball which gives you a kill. I only played for a few minutes and it was the most fun I have had with an FPS in a long time. 

The build at PAX only had 4 player LAN Free for All playable but the game also includes online multiplayer, multiple game modes including Deathmatch, Score Battle, Kill the Carrier, Demolition Derby, Elimination, Hoops and more.  

I found myself coming back to this booth over and over again throughout the weekend because I couldn't get enough of it and I am excited to see what the community could come up with if workshop support is added in the future. These are the kinds of games that I love. They are different. It's an FPS game but it doesn't involve shooting everything in sight on a military battlefield which seems to be the norm these days. 

Robot Roller Derby Disco Dodgeball is currently available to buy on Steam early access for $9.99.

It also gets my Trailer of The Year Award as well. Seriously this trailer is amazing. 

For more information be sure to check out the official website. 

Titanfall coming off a big week

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Last week was a big one for Titanfall, as the game launched on the Xbox 360, there was a panel dedicated to it at PAX East and an eagerly-awaited patch finally was applied to all platforms. The patch is extensive, but the key components are the Private Match Beta, Xbox One Party App shortcut for your Xbox One menu and plethora of bug updates.  Take a look at the complete list after the jump, as there are plenty of changes and a list of future updates that are being worked on:

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Weekend News Roundup - 04/13/2014

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4/11/14

4/12/14

4/13/14

  • Chop, shoot, and burn stuff in Bound by Flame combat video
  • Soda Drinker Pro for the Xbox One announced at PAX East

Chop, shoot, and burn stuff in Bound by Flame combat video

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Spiders Games details Bound by Flame's role-playing combat system in this recent video. Your bipolar, demon-possessed character advances three combat styles: fighter, ranger, and pyromancer. The fighter tree contains hand-to-hand martial skills, the ranger tree contains bow-and-arrow attacks, and the pyromancer tree lets you huck fireballs or set your weapon on fire. A bunch of customizations also change up the damage component—and physical appearance—of your blades; from the blade itself, to the hilt, to the pommel.

The bestiary lands halfway between eastern European fantasy and horror. It'll be interesting if your companions serve a greater purpose than as complements to your weapon sets. Those details may emerge in a later video. For now, here's what it looks like when you chop/shoot/burn stuff up.

Bound by Flame launches May 9 on PC, PlayStation 4, PlayStation 3, and Xbox 360.

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