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Obscure: The Aftermath
Review by: Cyril Lachel
Cyril goes back to school to battle deadly plants in Obscure: The Aftermath for the PSP! READ FULL REVIEW...
MX vs. ATV: Reflex hands on preview
Preview by: John Yan
The latest in the series of THQ's racing game gets played through by John last week. Here's his report from the THQ event. READ FULL PREVIEW...
Disgaea 2: Dark Hero Days
Review by: Cyril Lachel
Join Cyril as he travels deep into the Netherworlds and comes back impressed with Disgaea 2 on PSP! READ FULL REVIEW...

Digital Distribution hits it's first speed bumps

by: Chuck - -
Digital distribution is widely hailed as the future of gaming and while it's been relatively smooth sailing for a while the system hit a few major snags on the PC this week.  We've seen bumps in the past with Steam's early days (the Half Life 2 launch wasn't exactly painless for a lot of people) and Games For Windows has been one cluster after another but this is the first time we've seen problems that aren't specific to one service.

The first was all of the hurdles users had to jump through to get Dragon Age:Origins working correctly.  Of course a lot of these issues were created because each entity along the way had their own pass mechanism which needed to be navigated to get the game working correctly.  This is one of those nasty things that will eventually go away as companies figure out how to get their services working together better.

The second big bump was Impulse, Direct2Drive, and Gamersgate refusing to sell Call of Duty:Modern Warfare 2 on their services because it includes a mandatory install of Steam for things like DRM and saved game management. This grants Steam a de facto monopoly on selling Modern Warfare 2 digitally on the PC.  This will be a bit trickier to navigate as Valve has so tightly woven their Steamworks tools set with their online service and there's no way anyone is going to help their competitor sell more of their product.  I don't see this really hurting sales of the game that much but it has to be a bit scary for those who don't want Steam to have a monopoly on the digital distribution market and will further the calls for Valve to start decoupling their various components.

It's not unexpected to see these kind of problems as a technology matures but it is a somewhat painful reminder that we are still in the early days of this new distribution mechanism.  These won't be the last bumps we have but they do represent a small inflection point in the system.

What do you think?  Are these big issues for you or should we just got ahead and welcome our new Steam overlords?  Let us know in the comments.

News Roundup: No Dedicated Servers for Call fo Duty Modern Warfare 2 gives your Spirit Rage

by: Nathan - -

News Roundup: Gromit Gourmania used to light Dead Street

by: Nathan - -

News Roundup: visit your Valiant Hero soon

by: Nathan - -

News Roundup weekend edition: Call of Company Crystal Combat Chaos

by: Nathan - -

Minitorial: Modern Warfare 2 to do more harm than good?

by: Chuck - -
I'm not sure what's gotten into the water over at Infinity Ward but my enthusiasm for Call of Duty:Modern Warfare 2 has been dying a slow death over the last few weeks.  First we had Infinity Ward killing off dedicated servers for the PC side of the house which I could label as IW trying to own the process a bit more and to make a little extra advertising coin off of PC gamers.  That's certainly their right despite stripping PC gamers of their ability to host and configure their own servers (which is a fairly big deal for that demographic).  I was probably going to buy the Xbox 360 version of the game so this doesn't impact me too much.  The downside is that the door is now open for more PC developers to do the same which would have severe repercussions in the PC gaming community over the next few years

Then came word that the game would allow you to play as a terrorist as part of one of the levels.  You can skip the level if you want
to but the fact that Infinity Ward has the hubris to allow gamers to play the role of terrorists opens the game and the industry up to an enormous amount of criticism.  While I didn't lose anyone close to me during 9/11 (although I know people who did) I did have to live with terrorism on a daily basis while I lived in Germany in the early 1980's.  The windows in my father's office were damaged by a bomb so I'm probably a little more sensitive than others about the topic.  I do see how Infinity Ward is pushing the narrative envelope but this feels like one of those psychology experiments of the 1970's gone wrong.  When this hits the mainstream press no one will hear how you can skip the level and no one will hear how you are playing a secret agent trying to protect their cover.  All people are going to hear is "You play as a terrorist and you get to kill civilians without repercussion in Modern Warfare 2".

Infinity Ward then tops this off by killing team voice chat and releasing a mildly inappropriate video which makes me wonder what exactly is going on at IW HQ.  I don't doubt that the game will sell well and will receive a ton of accolades but I do wonder if Modern Warfare 2 is going to end up harming the industry through the controversial content and if the game's approach to PC gamers will end up harming them in the long run.  Time will tell but I'm a bit worried.

Rock Band DLC overview for next week

by: Tina - -
Next week is rock-track packed for Rock Band, as you’d imagine it should be.

Harmonix decided they really like Nirvana and Foo Fighters. Four tracks from Foo Fighters, and three from Nirvana will be featured in the DLC packs for next week. There’s also a single from Joan Jett & The Blackhearts.

Rock Band Unplugged
for the PSP gets two new tracks: “Waking the Demon” by Bullet For My Valentine, and “Toxicity” by System of a Down. Although, I think Bullet For My Valentine should’ve named their track “In His Dreams: Revenge of the Metal Head.” You’ll have to watch their video if the reason isn’t immediately apparent. [READ MORE]

PSN having sale on several PSP games until November 4th

by: Dan - -
Several pretty good games for the PSP system are now on sale for 50% off at PSN from now until November 4th. Included in the list are:

echchrome - $4.99 (reg $9.99)
Super Stardust Portable - $4.99 (reg $9.99)
MYST - $9.99 (reg $19.99)
Unbound Saga - $4.99 (reg $9.99)
Brain Challenge - $4.99 (reg $9.99)
 
So if you have been holding out for one of these games, now is the time to go grab them.

Signed Mirror's Edge Faceplate up for auction, benefits Childs Play

by: Chuck - -
The folks at Faceplate addict are auctioning off a pretty kick ass Mirror's Edge faceplate on Ebay with 100% of the proceeds going to Child Play.  The faceplate has been signed by developers of the game and could make a cool gift for the Mirror's Edge fan in your life.  The bidding is only at $60.99 which seems kind of cheap for something this cool plus it's for charity.

Capcom has two new titles on the PSN

by: Adam - -
It was announced recently that Darkstalkers Chronicle: The Chaos Tower and Mega Man Maverick Hunter: X have hit the PlayStation Network and are for the PSP.  So if you're not too busy with games like Uncharted 2 or Borderlands or are looking for a reason to touch your PSP Go, these new titles may be just what you need.

News Roundup: special Party slaps your bittos+

by: Nathan - -

Capcom getting fan favorites out to PSPGo owners

by: Dan - -
Capcom is embracing Sony's PSPGo handheld system by getting more of their classic games out on PSN. The two most recent additions are Darkstalkers Chronicle: The Chaos Tower and Mega Man Maverick Hunter. These game downloads will only work on a PSP, not the Playstation 3. Here are the details directly from Capcom on what to expect if you haven't played the UMD versions yet:

Mega Man Maverick Hunter X
Back by popular demand! When Sigma leads a group of Reploids in a revolt against mankind, it’s up to X and Zero to protect the world from ruin. The revolutionary Mega Man® X side-scrolling game is recreated with 3-D graphics, remixed music and special unlockable features!

Darkstalkers Chronicle: The Chaos Tower
The secret power of the dark is unleashed! Fight head-to-head in a fierce and brutal battle for supremacy! This fan favorite features vivid animations and unbeatable fighting combinations. This fighting phenomenon is updated, redesigned, and ready for a comeback.

Salem and Rios trick or treat in their own special way in new Army of Two video

by: Chuck - -
Here's the latest Army of Two:The 40th Day that shows Salem and Rios getting their Trick or Treat on.  I'm still not sure if these videos are clever or creepy (or a mix of the two) but it is nice to see EA promoting the game a bit more than the first one. 

News Roundup: Crystal Mac is mysterious: available for free

by: Nathan - -

Playstation 2 turns nine!

by: Jake - -
Happy ninth birthday, PlayStation 2! Did you know one in three households in the U.S. owns a PlayStation 2? Pretty amazing, ain't it? And by the end of the year, there will be a total of 10,000 PS2 titles available for the system! Anyways, congrats on nine years of incredible, endless, undying, classic console fun! And may you live to see another nine! See you again next year, on the tenth anniversary, PS2! [READ MORE]

News Roundup weekend edition: ultimate Dance Game getting Epic

by: Nathan - -

Guitar Hero has 1 million documented fans…on Facebook

by: Tina - -
I think Guitar Hero just got a leg up on Rock Band with their most recent accomplishment: Activision announced that they’ve hit 1 million Facebook fans and are the first console videogame franchise to do so. Although I’m not particularly a fan of Facebook, it is unquestionable how expansive and pervasive it is so this must be wonderful news for the PR and marketing reps over at Activision. What a load off, eh? I’m sure they’re cracking the champagne now.

By joining the Facebook page, fans get access to information on the franchise including artists’ debuts and exclusive content on the games. They also get a chance to share their own experiences and opinions. The fan page currently has 1,085,008 fans, but I wonder what the impact this press release will do for that number. [READ MORE]

Rest in Peace Rannie Yoo

by: Chuck - -
As the Editor in Chief of Gaming Nexus I deal with a lot of PR people on a day to day basis and most of them are young professionals who are about the same age or younger than I am so it was a bit of a shock when I found out that Rannie Yoo passed away over the weekend from a rare form of cancer.

I dealt with Rannie on and off over the last few years and she was always fun to deal with.  She was amazingly helpful and almost always returned e-mails and phone calls which is a plus when you're working for a smaller independent website.  I do remember a long call with her where we booked four E3 appointments and she was very patient as we tried to get people to all over her clients.
I can't recall ever meeting her in person but from other reports online she was a fun person to be around.  That said the world is a sadder place without her in it. 

News Roundup: super Elves Top Zombies, Ninja, wolves on Big Air

by: Nathan - -

Dark Elves soon to join Blood Bowl

by: Chad - -
Blood Bowl has a nice premise: parody Warhammer and football and add in tongue-in-cheek humor and solid fun.  It's actually based on a board game that was created back in 1987.  When do you think they'll make a "Blood Checkers"?

Back on topic, the video game contains 8 playable races (out of 20 from the board game) but it's about to +1 by making dark elves a free downloadable addition.  If you take a look at the screens I'm sure you'll agree the dark elves look pretty awesome.

At any rate, expect this new race "soon" and check out the game's site for more details now. 

[READ MORE]

Undead Knights available on PSN

by: Tina - -
News from Tecmo today entailed the release of Undead Knights on PSN for the PSP. If you got lucky and took advantage of the accidental release of the full game on ruse of a free demo, this is probably not very exciting. For the rest of you, however, the game is now available for download on PlayStation Network.

This portable zombie action game packed with metal music gives you a chance to be on the dark side of the fight. Create your own army of bad mannered zombies by converting your enemies into your soldiers, and dabble in the three modes offered in multiplayer.


[READ MORE]

If you don't pre-order Army of Two: The 40th Day, you won't be able to play Extraction mode for a month

by: John - -
Chuck posted the video of Extraction mode a few days ago but did you know that you won't be able to play it for a month unless you pre-order Army of Two: The 40th Day? It's right under the video but I didn't notice it until today (I know my bad.) How crazy is that? Here's EA advertising a feature for a game that you won't get to experience unless you pluck down some money for a pre-order.

I'm hoping, hoping that this turns out to be some misunderstanding or EA reconsiders their position but to limit a feature for a game just because you didn't pre-order sounds pretty harsh to me. In today's age, a lot of folks have moved on after a month with your game as Army of Two is one those in my library that I stopped playing after a month. 

As much as I love Horde mode type games like in Left 4 Dead and Gears of War 2, I think EA's position to limit this feature is a pretty bad move. I mean did anyone in the marketing department think this would be a good idea in a public perspective?

BTW: Here's a response on VE3D from independent developer, Tripwire:

I guess they'll just have to leave it to independent developers/publishers such as Tripwire (us, obviously - I am biased) to do the "right thing". Pre-order Killing Floor, you get the game cheaper. No gimmicks. No penalty for buying later (like after the reviews come out). Release a FREE content pack a bit after the game is released, along with a character pack that people don't NEED but can CHOSE to buy, as it makes no difference to game-play, other than how other plays get to see you. Later on (like today), release a second FREE content pack, with a ton of new material, plus another character pack for people to buy (if they feel like it).

Then run a free weekend so everyone can try-before-you-buy. This weekend. It kinda works like this: if the game is fun, people buy it. If we add more content, more people buy it. Any for-pay DLC should NOT affect gameplay in any form, so people can genuinely chose whether or not to buy it.

Maybe we are just living in the clouds and will never make any money this way. EA and friends have it right, we have it all wrong. Oh, wait, EA lost a large chunk of change in Q1. Oops, careless - "it is the economic downturn". And we are making money, allowing us to add new content AND work on the sequel to Red Orchestra (due out next year - maybe we should let you pre-order it now?!). Not to mention publish Zeno Clash at Retail in US/Canada.

Silly me. I'm biased. I must be wrong... judging by the reactions to various "big game company" pronouncements this week, I'd have to say we're pretty happy with our take on the world!

Cheers,

Alan Wilson
VP, Tripwire Interactive

News Roundup: "Polk a Dragon" new survival guide bringing Extreme to Windows 7

by: Nathan - -

Classic Rock Track Pack 2 now available for Guitar Hero 5

by: Marissa - -
For those about to rock, we salute you.

The rest of you, get off your duffs and get the second Guitar Hero 5 Classic Rock Track Pack, featuring:

"Freeze Frame" - J. Geils Band
"Show Me The Way (Live)" - Peter Frampton
"Lay It On The Line" - Triumph

Okay, so maybe the J. Geils Band doesn't belong in the same company as AC/DC. But "Freeze Frame" rules.  Pick up the pack on Xbox Live Marketplace for 440 Microsoft Points, the Playstation Store for $5.49, or the Wii Shop Channel for 550 Wii Points.  Individual tracks are available for 160 MS Points/$1.99/200 Wii Points each.

Mahjongg Artifacts: Chapter 2 now on PSP

by: Marissa - -
Too young to join the Joy Luck Club? I feel your pain, and so does G5 Entertainment. That's why they've brought Mahjongg Artifacts: Chapter 2 to the PSP and PSPGo.

Mahjongg Artifacts: Chapter 2 weaves a storyline in between games of the ancient tile-matching game. Quest Mode, which features 25 levels, allows players to embark on an epic, artifact-collecting adventure. The 99 levels of Classic Mode offer basic gameplay across a wide selection of layouts. Finally, Endless Mode challenges players to stay alive as tiles keep stacking.