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A quick legal review of the Supreme Court Decision
Article by: Charles Husemann
Chuck chats with the dean of the University of Dayton's about the recent Supreme Court decision. READ FULL ARTICLE...
NARUTO SHIPPUDEN: Shinobi Rumble
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Matt's excited about a fighting game where he doesn't need to study a strategy guide like a text book. Check out his review of Naruto Shi... READ FULL REVIEW...
Radiant Historia
Review by: Matt Mirkovich
A time traveling game that rivals Chrono Trigger? Matt couldn't believe Radiant Historia could pull it off. He was wrong. READ FULL REVIEW...

News Roundup - 2/10/2012

by: Jeremy - - Add a Comment

Could Kickstarter be the new way to fund old and new games?

by: John - - Add a Comment
Kickstarter and gaming came a long way few days ago when Double Fine went the crowd sourcing route in generating funds for one of their next games. How successful was Double Fine in garnering some capital to create their next game? Try $1 million in a day and counting. That's absolutely incredible..

Double Fine is using this tactic to create a brand new click and point adventure game. It's a genre that hasn't been really popular in the mainstream for a while, but here's the thing. If Double Fine went to a major publisher saying they wanted to do an old school style game, do you think they would be all in? Of course, the publisher would have a lot of reservations handing over money on something like that. Even to a very reputable development company, publishers want as much of a sure thing as possible in this day an age to recoup costs, turn a high profit, and pay shareholders.

So, Double Fine went with a new tactic to generate funds and it's become a smashing success. They initially wanted $400,000 in 30+ days. They shattered that mark in 24 hours.

Double Fine has shown that they have enough fans that believe in their venture to give them a few dollars here and there. This got me thinking on two fronts. Could Kickstarter be the next generation way to fund and purchase games and could Kickstarter also be a conduit in bringing back IPs that are beloved but have long been forgotten by the publishers?

Let's be honest, you're going to have to be a very reputable company to be able to get the funds like Double Fine has to make a new game. No one's going to hand over any money without knowing the company behind it or seeing a very polished demo of the product. That's not to say some new company couldn't go this route to try and get funds for their game. But unless you're a well known individual or development company, success stories like Double Fine's won't come easy. Still, I'd love to see companies old or new churn out new and interesting IPs with Kickstarter. We need more new and fun IPs rather than rehashes and sequels that seem to dominate the market. Kickstarter can be that way to start it all and it would be really great to see an IP hit it big starting out as a Kickstarter project from a larger studio.

Now, how about those IPs that you would love to see another installment of? For example, THQ and Volition has said they just don't see a market for another Freespace game even though fans have been clamoring for it. What if Volition did a Kickstarter project trying to fund a Freespace 3? If they went the independent route, they wouldn't have to need as much money to pay for overhead and release the title on Steam like Double Fine is. Don't you think they'd get enough capital to produce a solid sequel?

Think of all the old IPs that have a huge following, but won't get the funding from publishers because they think the risk is too great. How many great titles from the past would be brought back to life this way? Who knows until someone tries and Double Fine's experiment shows there's a market for crowd sourcing games and this could be a great way for a company to bring back a beloved IP without incurring as great of a risk.

With Kickstarter, we could be seeing the start of a new way for companies to fund gaming development. Yes, there are a lot of independent projects out there now, but bigger and bigger development companies could find this as a method to create new IPs when publishers balk at their suggestion. It could also lead to a resurrection of old IPs as well. I do hope Double Fine succeeds with their project and show to others that this is a viable way to go when developing games. If it does happen, let it be known that Double Fine was the company to be one to pull in larger studios in.

News Roundup- 2/9/2012

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News Roundup - 2/8/2012

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News Roundup - 2/7/2012

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Weekend News Roundup - 2/6/2012

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2/3/2012
2/4/2012

News Roundup - 2/3/12

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News Roundup - 2/2/12

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News Roundup - 2/1/2012

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News Roundup - 1/30/2012

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Call your bookies, Madden 12 says Giants win SB by 3 points

by: Nathaniel - - Add a Comment
I love football, and I love gaming, but I've always thought the yearly Madden simulation were silly.  I remember the first time I saw it.  It was a mid-90's Superbowl broadcast on Fox.  Now, I don't know if that prediction was correct, but I do remember thinking it was awesome to see something as big as Fox's Superbowl pre-game show lending credibility to something that was still mainly considered a toy.  However, the next thing I thought was how it just confirmed my belief that Fox's coverage of football sucked.  Instead of strategy and Xs and Os, they were giving us a completely unreliable prediction based on a game that could barely get the things that are important in winning a football game correct.

Despite that, I'd say this years Madden NFL 12 prediction of a 27-24 Giants victory on a last second field goal looks pretty solid.  A simple glance at the last five predictions show that they have gotten the winner right every year, with the actual scores - that are much harder to predict - being fairly on the mark.  So call your bookies, this one's a sure thing.*
  • Super Bowl XXXVIII – Patriots 23, Panthers 20
    • Actual Score: Patriots 32, Panthers 29
  • Super Bowl XXXIX – Patriots 47, Eagles 31
    • Actual score: Patriots 24, Eagles 21
  • Super Bowl XL – Steelers 24, Seahawks 19
    • Actual score: Steelers 21, Seahawks 10
  • Super Bowl XLI – Colts 38, Bears 27
    • Actual score: Colts 29, Bears 17
  • Super Bowl XLIII – Steelers 28, Cardinals 24
    • Actual score: Steelers 27, Cardinals 23
  • Super Bowl XLIV – Saints 35, Colts 31
    • Actual score: Saints 31, Colts 17
*Neither the author nor Gamingnexus.com condones gambling, unless beer or is involved.  Always check with your significant other before blowing next months rent on frivolous bets unless you want to spend any winnings on a divorce lawyer.  And if you're still single, and are free to make such a bet, then that's probably why. 


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Weekend News Roundup - 1/30/2012

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1/27/2012
1/28/2012
1/29/2012
  • CD Projekt released a new CGI trailer for the Xbox 360 version of The Witcher 2
  • Steam Weekend Deal Part 2: Fear 3

News Roundup - 1/27/2012

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News Roundup - 1/26/2012

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News Roundup - 1/25/2012

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News Roundup - 1/24/2012

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Weekend News Roundup - 1/23/2012

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1/20/2012
1/21/2012
1/22/2012

New details for Kid Icarus Uprising

by: Sean Colleli - - Add a Comment
It's been a long 25 years for fans of Nintendo's heroic little greek dude, but Kid Icarus Uprising is finally on the horizon, and Nintendo has some new details on the story and single player. As you might have guesses, Medusa is back with an army of underworld denizens and it's up to Pit and the goddess Palutena to send them back. The game has a dynamic difficulty slider you can adjust between levels, just in case you feel the default setting is too easy. The method of doing so is interesting--you must bet the heart points you collect in the game, and if you die during a chapter, the game takes those hearts and busts you down a difficulty level.

Uprising will also come with a stand for the 3DS, maybe for maintaining the perfect viewing angle? I'm not too clear on why you'd need a stand for a portable system. Uprising is also compatible with the Circle Pad Pro, the chunky add-on peripheral that gives the 3DS an extra analog pad and shoulder buttons. Time to start placing bets on when Nintendo announces a sleeker, better revision of the 3DS that includes the circle pad pro's features...
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News Roundup - 1/20/2012

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News Roundup - 1/19/2012

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Weekend News Roundup - 1/17/2012: +1 Edition

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1/13/2012 1/14/2012 1/15/2012 1/16/2012

News Roundup - 1/13/2012

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News Roundup - 1/12/2012

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News Roundup - 1/9/2012

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News Roundup - 1/09/2012

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