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Galaxy of Fire 2 Full HD
Review by: Travis Huinker
In space no one can hear you snore. READ FULL REVIEW...
CES 2012
Preview by: The GN Staff
Dan Keener, Sean Cahill, and Ben Berry, sit down to answer some questions on what they are each expecting and look forward to the most in... READ FULL PREVIEW...
Hooked Up - Cyber Snipa Sonar Portable Mini Speaker
Article by: Dan Keener
Can you get good sound out of the smallest of packages? READ FULL ARTICLE...

Trion Worlds seeks to set world record for virtual marriages

by: Nathaniel - - Add a Comment
Happy early Valentine's Day everybody.  Trion World will be celebrating by attempting to break the Guinness Book world record for virtual marriages in a 24 hour period.  So if you're a Rift player then go get virtual engaged so you can take part.  And if you're not a player, don't worry.  Trion has released Rift Lite so that anyone that plays Rift, has played Rift, or has thought about playing Rift can jump in at no cost and help to try to break the record.  

So if you're not married yet, virtual or otherwise, you better get cracking.  And if you're IRL married, well I'm sure your loving spouse won't consider it cheating*

*Neither Gamingnexus.com nor the author presumes to know whether that's true or not.


Mass Effect is once again coming to the small screen - the really small screen

by: Nathaniel - - Add a Comment
Mass Effect iPhans have two new iOS games to get them in the mood, and unlock exclusive weapons, for BioWare's upcoming action-RPG title, Mass Effect 3.  

Mass Effect: Infiltrator (Just check out the screen shots below - wow, don't you agree?) follows the exploits of some, as yet unknown, infiltrator whose task is the free prisoners from and collect evidence on Cerberus, the morally dark-gray (like really super dark gray) human supremacist organization responsible for Shepard's resurrection in Mass Effect 2.  The third person shooter will naturally feature powers and weapons from the series.

The second, called Mass Effect: Datapad looks more like an app than a game.  It will allow players to keep track of their galactic readiness and fight Reapers on the go.  Galactic readiness is the component of Mass Effect 3 that tracks the player's current ability to fight off the Reaper invasion once and for all.

No word yet on when they're set to be released, but it must be soon since the 3/6/12 release date for Mass Effect 3 is approaching at FTL speeds.  

[via: gamesradar]

Depth Hunter: a different type of fishing game

by: Jeremy - - Add a Comment
I know, I know... even mentioning a “fishing game” in the title is enough to turn people away, but don’t go so fast. Game developer Biart is currently marketing a new type of fishing game, one that I could actually see myself trying out. Say hello to Depth Hunter, a spearfishing game. That is right, think fishing and a first person shooter combined into one!

Currently available for the PC, Depth Hunter is headed to both the mobile, XBLA, and PSN platforms later this year. Judging from the trailer for the game below, this could be something I could get behind. There appears to be more to the game than just catching fish as there is treasure hunting and exploration, all while having the ability to mow things down with a speargun. The game will feature full 3D and motion support via peripherals such as the PlayStation Move and Razer Hydra system(s). I am going to have to keep an eye on this as it could have some interesting potential...

RPGs and pinball go together like apple and pie

by: Nathaniel - - Add a Comment
If any of you are regular pinballers (that's what you're called, right?), it's probably Zen Studios' Pinball FX2 that is the reason.  And if the reason you haven't downloaded Pinball FX2 is because you're too busy playing Skyrim, then Epic Quest will be just the excuse you need.  Available for Xbox Live, PSN, iOS and Android, this table will be out later in the month.

Players take on the role of Max, a knight, who loves combat and loot (he must be a gamer).  As you complete missions in Epic Quest, you earn loot to impress you buddies.  The best part is that when you die, you get to keep all your loot and experience.  It'd be great it Skyrim did that. Simply download Epic Quest and it acts like any other Pinball FX2 table.

[READ MORE]

CES 2012: Samsung PCs

by: Sean Cahill - - Add a Comment
Probably the most information-intensive visit of CES 2012 came with the visit to the Samsung booth to cover their new line of PC equipment, including laptops and monitors.
 
First off, let’s get this rolling with the Series 5 laptop.  The Series 5 is a solid choice for most any consumer that needs great power from their system, yet great portability as well.  Options will include up to a 1 Terabyte Hard Disk Drive with your standard optical disk drive, and a long battery life that will last over six hours, though that will more than likely depend on the power settings that the user has it set on.  While the general specifications are always eye-grabbers right out of the gate, Samsung has put a direct emphasis on mobility.  The Series 5 will be just .82” thick and weigh just a shade over four pounds, which does include the weight of the HDD.  That’s quite impressive for a laptop, even in this day in age.  The layout of the system itself sports a beautiful 14” screen, a large trackpad for mouse usage, and a fast boot that will take no more than 20 seconds.
 
While the Series 5 is a solid system to start at, it only gets better from there.  The Series 7 Chronos builds upon the power and portability of its little brother by bulking up to a whopping 17.3” display, a dual storage system that features a 64GB Solid State Drive to go along with a 1 Terabyte Hard Disk Drive, a powerful nVidia Geforce GT 650M graphics card that boasts 2 Gigabytes dedicated to the card itself.  The Fast Boot takes no longer than 14 seconds (only with systems that have dual storage) along with a start speed of just one second.  There will be no more waiting around for your system to boot up and seemingly take forever to get to the desktop.  On top of these wonderful specifications comes the addition of premium JBL Speakers with a built-in sub-woofer for exceptional sound quality.  The keyboard itself is back lit with a sensor and the battery boasts a life span of 1500 cycles for three years of performance.
 
If we stopped there, it would certainly be a strong showing for Samsung.  However, we aren’t even close to finishing this off.  The Series 9 laptop is arguably the best laptop Samsung has put out for the consumer market.  Measuring in at just half an inch thickness, this notebook got every possible upgrade to assure that its state of the art.  With a fast boot of just 9.8 seconds, the Series 9 laptop is guaranteed to put the competition on notice.  The 13.3” screen boasts a 1600x900 resolution and is incredibly vivid.  Outside of that, we don’t know specifications just yet, so you will have to wait for more information from Samsung before rushing out to make your decision on your next laptop.
 
These three laptops are guaranteed to offer every possible solution for the everyday computer user, but Dan and I had to ask the question that was obvious to us:  What about a laptop for the gamers?  Samsung answered our question quite easily, taking us to the Series 7 Gamer.  This laptop is nothing short of a beast.  I was able to demo this great system with a test run of Battlefield 3 at its peak graphics performance, which is easily switched to by a knob that is on the hinge of the screen and the base.  There are four modes to switch between for whatever type of usage you need out of the laptop, with the gamer mode giving you great eye candy once the system launches it into the heavy graphics intensive mode.  Sporting a powerful AMD Radeon HD6970M Graphics Card and a second generation Intel Quad Core i7 processor, every gamer will want to at least give this a tryout.  The CPU is optimized not only for heavy game use, but is sure to keep the system cool with a turbo cooling system built into the system.
 
Finishing off our tour in Samsung’s PC world, we come to the Series 9 PC monitors for home use.  While we don’t know a lot of the internal specifications of the monitors themselves, we can tell you that these beautiful monitors sport a top resolution of 2560x1440 and offer a 178 degree viewing angle.  Trust me when I tell you that the picture quality on these monitors was absolutely crystal clear.  The amount of space that they take up is limited directly to the monitor size itself, thanks to the sleek design of the base and support for the unit.
 
Samsung has shown us that they are not only a top player in the television market, but are quite serious about becoming a top player in the PC world as well, and their line of laptops and monitors are certain to make an impact in the coming year.

Galaxy of Fire 2 will be going Supernova

by: Travis - - Add a Comment
Fishlabs has announced that Galaxy of Fire 2 will be receiving its second add-on titled Supernova. Taking place directly after the first add-on Valkyrie, players will continue the story of mercenary Keith T. Maxwell and be brought into the conflict between the Nivelian Republic and Midorian Confederation. Fishlabs CEO Michael Schade states that the game will be twice as long as the previous add-on content and include a complex storyline. The Supernova add-on promises 10 hours of gameplay along with new missions types, space ships, weapon systems, and high-tech gadgets.

Galaxy of Fire 2 - Supernova will be available in the second quarter of 2012 for iPhone, iPad, and iPod Touch.

[READ MORE]

CES 2012: Ubisoft - I Am Alive

by: Sean Cahill - - Add a Comment
A surprise visit was made to the Microsoft booth on Thursday morning to check out an upcoming title from Ubisoft called I Am Alive that will hit the XBLA servers soon.
 
I Am Alive is a great twist on the survival/horror genre.  The twist comes in that this is realistic.  You are not going to find a single zombie, mutated monster, or a vast amount of weaponry.  In fact, this is probably what a post-apocalyptic world would really look like in smaller towns.  You play as a character who is attempting to return home and find his family one year after an unnamed event has occurred and destroyed life as you know it.  At this point, the similarities between most post-apocalyptic games and this one pretty much come to an end.
 
Your character is an average, run of the mill man.  He is not a superhuman, nor does he have an endless amount of strength or weapons.  He has only a camera, a couple of survival goods, and an unloaded gun to start out.  He is limited by stamina, which you must be careful not to expend, or else you will be in a load of trouble as you progress throughout the game.  Interactions with hostile NPCs is going to be based on picking and choosing your fights as well as the intimidation factor, judged by the type of weapons that your enemies have in comparison to you.  Sneak attacks are vital, while saving any bullets that you accumulate is also extremely vital.
 
Release is slated for Q1 of 2012 with no hard date set.  If you’re interested in this game, be sure to check out the video of gameplay offered below to see what survival-style games look like without zombies or superpowers.
 

CES 2012: Ben's Journal Day 3

by: Ben Berry - - Add a Comment
I took a different tack from my usual planning in that I made no appointments on Thursday, instead using the morning to catch up on writing and recover from the late night at the Monster party. There are just too many things at the show to know everything that is going on and book time with all the people you want to see.

[READ MORE]

CES 2012: Mitsubishi

by: Dan - - Add a Comment
One of my regular stop at CES is with Mitsubishi MEVS, which is the company’s projection division.  This year, they were showing off their most recent home theater projector, the HC7800D.  The projector was first unveiled at CEDIA last fall, but this was the first chance we had to take a good look at it.
 
The HC7800D is a beautiful projector, clad in a piano black finish and is rated at 1,500 Lumens with approximately 5,000 lamp life hours on low setting.  It is 1080p and Mitsubishis first 3D DLP Home Theater projector.  It will also convert 2D to 3D for those that want the 3D experience on all their entertainment.
 
We took in the demo they had on the show floor and you could see how clean the HC7800D was.  The image was crisp and clear and there was plenty of depth.  Once the demo was over, we looked at the actual projector and I was pleasantly surprised to see that the focus and zoom were all controlled manually.  Previous Mitsubishi models had a motor that controlled these functions, but that added to the cost.  The Mitsubishi sales rep confirmed that the motor was removed to keep down costs, plus most people set it once and do not mess with it again.  I have always preferred manual focus and zoom, so to bring the cost down by pulling this motor out is a good thing in my mind.
 
The Mitsubishi HC7800D is available now and looks to be priced right around $2,999.  Glasses can be picked p for $199 a pair, but there is a promotion currently going on that gets you one pair free from select retailers.  We should be able to get a hands on here in the GamingNexus test lab later this year, so stop back in a few months to see how the HC7800D does for gaming.

CES 2012: Razer

by: Sean Cahill - - Add a Comment
One of the companies that made a lot of noise at CES 2012 was Razer with the announcement of the gaming tablet that is simply being called Project Fiona.  I had the chance to not only get a little time to look at this gaming tablet, but also spend some time with the Star Wars: The Old Republic accessories and a new gaming mouse known as the Naga Hex.
 
Star Wars: The Old Republic Keyboard
 
This was the main peripheral that I was looking forward to in the Razer booth, having seen the previews of it a week prior to the tradeshow.  This is one of the most unique keyboards you will ever run into, simply due to the addition of the LCD touchpad and ten hotkeys on the right side of the keyboard itself.  With Synapse 2.0 support that allows you to save your profile via a cloud, you no longer have to worry about losing your personal settings anymore.  The hotkeys, as previously mentioned, are integrated with the LCD panel that basically becomes a multi-media hub.  You can bring up a numerical pad if you wish or simply utilize the hotkeys to fully customize yourself in the game itself.  On top of that, if you are a little bored with what’s going on in game or are simply waiting on people in a group, you can also access sites such as Youtube and watch videos on the pad.  It’s that intuitive.
 
You will find over 100 fully programmable keys on the keyboard as well as a nice gold backlit panel for easy viewing on the board itself.  One of the coolest additions to the keyboard doesn’t necessarily do anything but add to the collector’s value of the board is the placement of Aurebesh lettering from the Star Wars Universe.
 
The SWTOR Keyboard will retail at $249.99 and will be available soon.
 
Star Wars: The Old Republic Mouse
 
Keeping with the Star Wars theme, we move to the SWTOR Mouse.  A very smooth and sleek mouse, it is very ergonomic and easy to get used to.  You will find 17 buttons that can be optimized for in-game use no matter the title.  The logo on the mouse itself is interchangeable, so no matter if you follow the Republic or the Empire, you will be able to show your allegiance.
 
The laser works at 5600 dpi and is a dual wired/wireless setup, so you can use it wireless if you choose, but the docking station allows you to easily charge it while you aren’t playing, or simply use the plug-in and use it while it charges for completely flexibility.  Battery life is approximately 12 hours while in wireless mode, so it will last you for those long gaming sessions without failing on you.
 
The SWTOR Mouse will retail at $139.99 and will be available soon.
 
 
Star Wars:  The Old Republic Headset
 
The final piece of equipment in the Star Wars: The Old Republic lineup is the headset.  For those of you who remember my review regarding the Starcraft II branded headset known as the Banshee, I feel that a direct comparison is in order.  The sound quality of the SWTOR Headset is very comparable to the Banshee, which makes sense since the frequency response is the same at 20-20,000 Hz.  The major difference comes in the feel of the headsets.  While I still love the comfort of the Banshee, the SWTOR Headset is definitely lighter, though my quick impression is that it does not feel as solid as the Banshee does, though a true side-by-side comparison is in order for that.
 
The microphone is a set piece of the headset instead of being detachable.  The nice little addition to this, though, is that the microphone actually slides up into the headset and can be tucked away when not being used.  Once again, the faction emblems can be swapped out between Republic and Empire just like on the mouse itself for full customization.  The headset, much like the past Razer headsets, is complete with a braided USB cable for easy plug-and-play capability.
 
The SWTOR Headset will retail for $129.99 and will be available soon.
 
Project Fiona
 
I wish I had more information than I do about this fantastic piece of equipment, but what we know is what was in the press release.  We know that there will be a Core i7 Processor inside of the fully functional tablet that supports both touchpad capability as well as the use of the dual joystick system.  The tablet will support 7.1 surround sound, Bluetooth 3.0, and Wireless B/G/N.
 
Other than that, this product is in the earliest of stages.  We are very eager to see how Project Fiona develops in the coming months.
 
 
Naga Hex
 
Finally, we come to the last piece of equipment on this trip, the Naga Hex gaming mouse.  Sporting a similar look to the design of the SWTOR Mouse, the Naga Hex has a fully customizable six button pad on the left side for quick commands and feels incredibly comfortable in your hand.  There is no real problem transitioning to this piece of equipment as it is perfectly ergonomic.  The 5600 dpi laser is a staple of Razer’s commitment to putting out quality gaming mice, but I believe the best guarantee that Razer gives us is the 10 million click life cycle.  It isn’t very often that you get a guarantee like that from companies regarding their gear.
 
The Naga Hex will debut at $79.99.

CES 2012: Swag-A-Thon Day 2

by: Ben Berry - - Add a Comment
Some days it's all about the quality, not the quantity. Today was one of those days where everything went my way, and while I didn't spend much time on the floor, what I got was uber high quality. We'll have at least one Justin Beiber autograph available as a giveaway prize shortly, and one of the USB fridges will be given away tomorrow. And while this was my last day collecting items on the show floor, we have so much coming in after the show that we'll just have tons of giveaways in the next few weeks. CES 2012 was a phenomenal year for swag and I'm definitely looking forward to 2013.

CES 2012: Ben's Journal Day 2

by: Ben Berry - - Add a Comment
Normally, I'm fighting for every minute I can spend on the show floor each year, but with the economy as it is, and the cost to set up a booth rising year after year, some of the best stuff wasn't even at the convention hall this year. I spent most of my day in suites along the strip, with one special stop along the way.

[READ MORE]

CES 2012: Gameloft

by: Dan - - Add a Comment
Although Gameloft did not have an official presence at the 2012 CES, we still managed to connect with Jessica Lewinstein, Gameloft Corporate PR Manager to have a sit down to foster a relationship between Gameloft and GamingNexus.  It is no secret that mobile gaming on Android, Windows and iOS devices is on fire right now, so it is only natural for GamingNexus to want to expand into this realm. 
 
However, I was actually a bit surprised at how many titles that Gameloft has on Xbox Live Arcade, PlayStation Network, DSi, Wii, PSP and Samsung connected devices in addition to the mobile world.  They also have released games from some of the most well-known brands in gaming including Assassin’s Creed, Brother in Arms, UNO and many more.
 
Sean, Ben and I would like to give a big thanks to Jessica for meeting with us and as Gameloft continues to develop titles in the future, we hope to bring you more coverage from the company.
 

CES 2012: Nukotoys

by: Dan - - Add a Comment
One of the great things about CES is being able to meet with someone that has a cool new product that you may not normally come across.  That started right on the first day of the show, as we met with Co-CEO and Founder Rodger Raderman of Nukotoys to get a hands on with the companies upcoming Android and iOS releases Monsterology and Animal Planet.  What Nukotoys has been able to do is blend the traditional card-based games along with iOS and eventually Android to create a seamless way to enjoy the benefits of both mediums.  Their goal was to create games that were fun first and educational second, without realizing hoe much you are learning.  They have accomplished this via their Tap technology, which introduces the physical cards into the digital realm by tapping them on the front of the device.  Although Rodger was not able to share with us how it works, it does not involve the camera and is very slick and something you will want to check out.
 
Monsterology is inspired and taken right from the pages of Templar Publishing’s Ology book series.  While it also has some roots in Pokémon, it is a tactile, turn-based game that uses creature from myth and folklore such as the Cyclops and Kraken.  The demo we received was on an iPad, but the game will also be playable on the iPhone and iPod touch.  The way it works is similar to other trading card games in that you use your Monsters with the best attributes to try and win the different battles.  Rodger showed us a capture-the-flag scenario in which he had to come up with the proper monster and power-ups in order to defeat his AI opponent and capture all areas of the map.  After getting the brief demo, it is clear that Nukotoys has something with Monsterology.  It should appeal to many types of gamers and is rated for those that are six years of age and up.  I particularly was impressed with the integration and the attention to detail the company put into this product.
 
When Rodger started the demo of Animal Planet, it immediately reminded me of the interaction you get with Kinectimals on the Xbox 360.  You can interact with them in a variety of ways, and it’s doubtful you will get bored as there will be 50 exotic animals to collect within the title.  Much attention was paid to the animals themselves to give them as realistic look and actions as possible.  Much like Monsterology, it will ship with two animals and you can add more from retail if you would like to expand.  It is also very educational, as their will be photos and videos that are accessible to players that want to learn more about the animals they are interacting with.
 
One cool feature within the games is that you can take your collectible cards with you and Tap in on a friend’s iOS or Android device.  While you are playing, the Animal or Monster on the card will remain, but will eventually fall off your friend’s device.  So this gives you the ability to take your stuff on the go, but alleviates the worry of having to switch it back to your own device at a later date.  Make sure you tap in the cards to your primary device first, as it is tied to the original device it is set up on.
The cards will be available at Wal-Mart, Target and Toys-R-Us in a variety of packs for both titles.  Pricing is expected to be $1.99 for an intro pack of three collectible cards and $3.99 for a seven-pack.    However, if you do not want to purchase the cards, everything will also be available digitally for the same price points in the applicable digital store.  The Apps themselves will be free for both iOS and Android (when available, probably March 2012), but the cards will be need to be picked up in either digital or physical bundles.  
 
I was very impressed with how both games work and believe this is one of the most innovative ways that a company has intertwined the physical and digital mediums into one big happy family.  The price points on the cards (both digital and physical) are well within reason and I am eager to get my kids involved to see if they will enjoy them as much as I did in my demo.  Nukotoys has promised us the ability to review the titles when they arrive in March, so expect something later this Spring.
 

CES 2012: Polk Audio

by: Dan - - Add a Comment
Over the last several years, we have reviewed a number of high-quality products from the folks at Polk Audio that impact the gaming audio experience.  Almost all of these have been speaker bars or the Hitmaster, which were designed to give gamers and home theater enthusiasts a larger and broader audio experience than they could get just form using TV speakers.  This year, Polk Audio had a pleasant surprise waiting for us, as the Speaker Specialists are now getting into the headphone (sport and noise-canceling) business.  They had previously announced both the UltraFit and UltraFocus series last June for a Fall release, but this was the first time I was able to get a hands on with either of them.   Both the UltraFocus 6000 (ear buds) and UltraFocus 8000 (over-the-ear) have really become a necessity for Polk Audio, as consumers continue to move away from the fixed location in their homes to more mobile gaming and entertainment.
 
I will start with the UltraFocus 8000’s as they are just an absolute beast of a noise-canceling over-the-ear headphone from what I can tell.  They fit like a glove and the audio and noise-canceling quality was some of the best I have come across in this class.  Granted, it was in a limited test with a handful of songs, but I really liked what I heard and saw from them.  They have a great look with the Kevlar texture on the top piece and they sound exceptional.  I also liked the 4.5 foot cable and the 8 Hz – 25 kHz frequency response.  I have been using “Ain’t no rest for the Wicked” by Cage the Elephant lately as a test song and the UF 8000’s handled it with ease, hitting the bass lines perfectly and delivering the intricate details of guitar riffs.  With the UF 8000 due out later this spring with an MSRP of $349.99, they will make people think twice about plunking down money on those other brands at that price that deliver an perceived image and status level and not the audio quality that enthusiasts crave.  Expect a full review later this year once we get a pair from Polk to put through the paces.
 
As for the UF6000 ear buds, they are very sleek and look impressive sporting their black finish and tangle-free Planar (flat) cable.  Although they are light, they just have this feel of a high-quality bud due to the design and all of the small details that Polk put into them.  Some of the specs include 56” cable, seven different tips and adapters for Nokia and airlines and they have active noise-canceling.  The in-line controller uses a single AAA battery and has push-to-hear tech built in.  After testing them out in Polk’s suite, you could tell that the rated frequency response of 8 Hz – 25 kHz was spot on from the songs I tested.  Like any ear bud, the bottom line is about comfort, because no one cares how good they sound if they don’t feel good in your ear.  After popping the UF6000’s in and out a few times, I can say that people wearing these may well forget they are in their ear, as they just kind of blend in and do not have any pressure points that I could tell.  We hope to take a look at these in the near future as well, as they hit retail in March 2012 with an MSRP of $149.99.
 
Also on display from Polk were all four of their UltraFit headphones, which are comprised of the UF500, UF1000, UF2000 and UF3000.  These are designed for the active user and although they come in a variety of size, shapes and colors, they all have the Polk quality on the inside.  We also were treated to the current trio of wireless subs and a demo of the absolutely amazing LSiM speaker package (towers and center seen in image below.)

CES 2012: Microsoft gaming on the floor

by: Dan - - Add a Comment
Although the 2012 CES has ended, I wanted to put up a quick post on what games Microsoft was demonstrating in the booth to general attendees at what looks to be their last CES in the foreseeable future.  There were a total of 15 gaming stations open to event attendees, as well as several more in the meeting areas above the show floor.  The first six stations were of games that have already been released.  Included in this group was Forza 4, Skyrim, Halo Anniversary, Call of Duty MW3, Batman: Arkham City and Gears of War 3.
 
The unreleased titles that were available to play were two stations dedicated to Microsoft Flight as well as the four titles (I mentioned them earlier) that make up the House Party release on XBLA later this year: Warp, Nexuiz, I am Alive and Alan Wake’s American Nightmare.
 
Finally, there were three areas dedicated to the Kinect, which seemed to feature games already released such as Dance Central 2 and Kinect Sports 2.

CES 2012: Square Enix - Final Fantasy XIII-2 and Hitman: Absolution

by: Sean Cahill - - Add a Comment
I had the opportunity during my time in Las Vegas to sit down with the good people over at Square Enix and get a preview of two highly anticipated titles of 2012 in Final Fantasy XIII-2 and Hitman: Absolution.
 
Final Fantasy XIII-2
 
First and foremost, let us say that the development team over at Square Enix has listened to the fans and addressed the biggest complaint from the first title in that it was too linear.  In the demo that I received, which is currently available on Xbox Live and Playstation Network, the world is far more open.  Sure, there is still that entire need to follow Point A to Point B, but opening up the menu itself will show a world that needs to be discovered with plenty of NPCs and such to interact with.  It's going back to the basics for Final Fantasy, the reason that the game has locked in its fans for over 20 years.  Fans should enjoy the more open areas to roam, giving them the feeling that they are truly choosing the direction to go with in the game.
 
The game itself will focus on two characters primarily.  Lightning’s younger sister, Serah, and Noel Kreiss, a time traveler from the future who is the last human alive in his time, attempting to restore the past so he can change his world’s fate.  Lightning will make appearances as a knight in Valhalla, which is a void area in the world.  The battle system has not changed much from the predecessor of the series, keeping the job roles in tact, such as Sentinel, Ravager, Medic, etc.  The third member of the party is used by your choice of 150 monsters that also take on these roles, though their roles are set instead of being changed by the player.  Added into the battle system are cinematic attacks, which fans of games in the past of the franchise can relate it to Sabin’s Blitz system from Final Fantasy VI in which you have to input proper commands in order to execute an attack.
 
Making a comeback in this game as well is Mog, who is a supporter of the group and helps the player find useful items along the way, some of which are absolutely vital to the advancement in the quest.  Little changes have also been made to the HUD in-game, such as the mini map now always pointing north, which was not the case in the previous game and made things somewhat confusing for players as to which direction they were going.  On top of these changes, 360 gamers will no longer feel as though they have an inferior looking product as the graphics have been shored up to look close to the PS3’s Blu-Ray version.
 
Final Fantasy XIII-2will be available in North America on January 31, 2012, just a couple of weeks away.  Be sure to check out the demo yourself in preparation for the launch!
 
Hitman: Absolution
 
While we know plenty about what to expect out of Final Fantasy XIII-2, the fifth game in the Hitman series is one that we know little about.  Hints and teasers go back to as early as 2007, but now that we have official confirmation from both Square Enix and developer IO Interactive that the game is in full development, fans of the series can look forward to the next installment.  I was lucky enough to be treated to an early build of the game as a walkthrough through one of the missions.
 
Those of you who are a fan of the Hitman series will recognize the classic style of gameplay.  Stealth is certainly rewarded as you progress throughout the game, but sometimes you need to be a bit more violent to be rewarded with information.  The game is open enough where it allows you to decide how to eliminate your targets one by one.  The “Silent Assassin” reward is there yet again, given only to the finest players mission to mission, and it is much harder to achieve this than in games past.
 
Enemies that you encounter can be alerted by your presence whenever and however you want, such as throwing objects to gain their attention or just flat out running in front of them to take them head-on.  The alert system gives you an elevated warning system that will allow you to ascertain just how much the enemy is alerted to your presence.
 
Building upon the gameplay system is what was shown at E3 this past year called the Instinct System.  There are varying levels to this, but it will affect you in different ways, such as being able to predict an enemy’s path that he will walk or even slowing things down and giving you the chance to pick and choose your targets carefully for as many bullets as you have at your disposal.  It’s a unique twist to what we have seen in “bullet-time” style shootings, and it is very, very smooth.
 
There is no hard release date for Hitman: Absolution just yet, other than expecting it at some point in 2012.  More information will become available as the year rolls on.

CES 2012: Ion Audio iCade Suite

by: Dan - - Add a Comment
While the annual Consumer Electronics Show has plenty of vendors whose entire show is dedicated to gaming, I always like stopping by the booths of folks that continue to offer a few pieces of high-quality gaming products that are not what the company is actually known for.  Case in point is Ion Audio, who in the past has introduced such gaming items as the Drum Rocker several years ago as well as the iCade and Go Pad at last year’s 2011 CES.  This year, Ion surprised us with a whole suite of iCade products.  In addition to the original iCade, this year there was a new and improved iCade Core, iCade Jr and the iCade Mobile
 
While the original iCade actually sold well, it was a bit big and bulky and had to be assembled by the consumer.  So the feedback that Ion received from their retail partners and customers led them to develop the iCade Core.  The Core is an almost exact replica of a traditional fight stick, with a joystick and eight buttons, but it has a cradle and cable pass through to hold and charge your iPad.  Like the original iCade, it connects via Bluetooth and is compatible with over 200 games, including the Atari Greatest Hits app.  The Core is actually weighted well and feels pretty rugged.  However, you probably don’t want to go too hardcore with it, as the delicate iPad is sitting in it while you are playing.
 
The iCade Mobile is the one that really caught my eye.  I have seen a few of these devices before (including Ion’s own Go Pad last year) that allow you to convert your iOS device into a more traditional handheld gaming product.  My one complaint since I have had an iPod touch has been that I spend too much time trying to use the right touch control, that I am less focused on the game itself.  Devices like the iCade mobile solve that by bringing back traditional touch controls and allowing you to see the entire screen.  For the iCade Mobile, it sports a decent D-Pad, four button array and four trigger buttons that any handheld gamer can appreciate.  The iOS device can actually be locked into either a vertical or horizontal position, so no matter which way the game is oriented you will be all set.  As of today, there are over 100 games that will work and connect via Bluetooth to the iCade Mobile, and that number is slated to grow even more.  After holding it, you can tell it is balanced nicely to support the iOS device and the placement of the D-Pad and eight buttons feels like you just picked up a PSP again.  It is a bit wider than a traditional handheld, but I do not believe this will be detrimental to the gameplay.  With the iCade mobile, I think Ion has finally found that perfect blend of size and functionality to convert any iPhone or iPod Touch to the traditional size and function of a gaming handheld.
 
The last of the new iCade products was the iCade Jr.  this little guy is designed for iPhones and iPod touches and is meant to be a miniature replica of the original iCade.  Although it doesn’t sport the same amount of buttons, it is made of durable plastic and allows you to play vertical games (think Galaga) the way they were meant to without fumbling through those touch screen controls.  It will work perfectly in a table-top setting, and should be ok for use (maybe a bit awkward) just holding it in your hands.
 
Pricing and availability were not announced, but expect the three new entries in the iCade (Core, Mobile and Jr.) product line to hit normal Ion Audio retail channels later in 2012.

 

CES 2012: Alan Wake’s American Nightmare

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While Sean was getting a hands on with Ubisoft’s I am Alive (coming soon), I happened to run into a familiar face in Microsoft Sr. Marketing Manager of Xbox Live Michael Wolfe.  He was overseeing the four House Party titles that will be available later this year on Xbox Live, of which I am Alive and Alan Wake's American Nightmare will both be a part of.  Mike asked me to take some time and play a bit so they set it up in “arcade mode” to give it a test run.  For anyone that has played Alan Wake, this will be like riding a bike.  The look and feel will be just like the original, so controls will be second nature.  In the survival mode test I played, the premise is to make it to dawn (which is about 10 minutes) without getting taken out by the zombie hordes.  You have flashlights, flares, weapons and your acrobatic skills to assist you.  One thing Mike cautioned me on was being smart with your flashlight batteries, as the light from that and the flares are your best defense to incapacitate the zombies by temporarily blinding them so you can take them out.
 
I quickly learned that you do not want to get cornered anywhere the deeper you get into your wait for the sun to get up, you simply won’t make it.  After playing for about 10 minutes, this game looks to be very fun and should appeal to Alan Wake fans, those that like the Black Ops zombie mode and anyone that digs a good old fashioned survival game.  There is more to the title, but that was all I was able to experience today.  The best part is that the game looks and plays like a full retail copy and not something you expect to find on XBLA.  Check out the 2:00 minute video snippet that shows off some of the gameplay and has a faint overview from Mike about the game and the arcade survival mode if you listen carefully.
 
In addition to Microsoft Game Studio’s Alan Wake's American Nightmare and Ubisoft’s I am Alive, THQ’s Nexuiz and EA’s Warp complete the four House Party titles.  There was no pricing or availability info announced, but they should be coming sometime in the near future.
 

CES 2012: Swag-A-Thon Day 1

by: Ben Berry - - Add a Comment
Looking for swag on a show floor is a little bit like an easter egg hunt; almost everyone else is looking too, so you have to work kind of fast, but you don’t want just any egg. Some eggs are rotten or are the candy eggs with the gooey filling I just can’t stand. Now that I’ve beaten that metaphor do death, let’s see how day 1 went:

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CES 2012: Ben's Journal Day 1, Part 2

by: Ben Berry - - Add a Comment
Especially in Vegas, the day isn’t over when the show floor closes. Tuesday night saw me headed out for another night of working, walking, and fun. First up was a visit to Showstoppers, which is essentially a slightly lesser version of Digital Experience, but with usually better food and has a wider variety of products.

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CES 2012: Day Two and Three on the floor

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Now that the 2012 CES has officially opened, the appointments fly fast and furious.  We had a pretty full day yesterday, with appointments with companies across the board.  We visited with LG, Mitsubishi, Sony, Able Planet and Polk Audio from the Audio/Video side, so expect some great things over the next few days.  We also visited with Monster, Cables to Go, Razer, NZXT, Gunnar Optics, Fructel, Steelseries and IBuyPower.
 
And finally, Sean headed offsite from the convention center to spend some quality time with the fine folks from Square Enix.  He had almost two full hours checking our Hitman Absolution and Final Fantasy XII-2, so expect some impressions in the near future.
 
Today is our last day at the show, and we will wrap with appoinments with Mad Catz, Westinghouse Digital, BenQ, PowerSkin and SoundMatters.
 
[EDIT: DAN]  And we just added a last minute appointment with UBISoft to check out I Am Alive.
 

CES 2012: Sony Gaming on the Floor

by: Dan - - Add a Comment
Sony usually has a large portion of their booth dedicated to gaming, and this year was no exception.  As you can imagine, with the Vita inbound on Feb 22nd, the handheld had a large presence on the floor in addition to the PS3 and the newly announced Tablets and Xperia play phones.  The crowds were heavy and the lines exceptionally long, so I was unable to get any real quality hands on with the Vita and PS3 titles, but I wanted to provide a list of what they were showing off.  Oh, did I mention that the Vita alone had 18 dedicated stations, 10 of which were for games and eight additional ones that showed off the full Vita capabilities.  Here is the list of what I saw being available for play:
 
PS3 Titles being shown:
MLB 12 The Show (both controller and Move versions)
Starhawk
Sorcery (Move controls)
Twisted Metal
Journey
 
PlayStation Vita titles:
Fifa Soccer
Little Deviants
Gravity Rush
Hot Shots Golf
Little Big Planet
MLB 12 The Show
Mod Nation Racers
Unit 13
Uncharted Golden Abyss
Resistance Burring Skies

CES 2012: Swag-A-Thon Day 0

by: Ben Berry - - Add a Comment
Welcome to the first post of the 2012 CES Swag-A-thon. This annual tradition is where you learn about what companies, their PR firms, and especially tchotchke makers the world over want us to have when we visit press events, and in return so of which will eventually wind up in your hot little hands as we set forth with our regular giveaways over twitter and facebook.

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CES 2012: Play Skyrim on your Tegra 3 tablet

by: John - - Add a Comment
I have a Transformer Prime and it's a great tablet with an awesome keyboard option. I've used a program called Splashtop a lot to remote into my PC as it's a lot more robust than the built in Windows 7 Remote Desktop in terms of performance. It's a great application, but it's about to get better for those with a Tegra 3 tablet like the Prime.

At the NVIDIA press conference at CES 2012, they demonstrated a THD version of Splashtop that will take advantage of Tegra 3 hardware to provide amazing performance when streaming. Yes, it's going to be dependent on your network connection, but you can see below they are playing Skyrim on a Transformer Prime that's remoted into the computer.

I've tried this on Splashtop HD and I was only able to do it in Windowed mode and the performance was pretty choppy even with my fast connection. But, I'll definitely be picking up the THD version as soon as its available and trying this out with my 4G hotspot in some remote location.