When I was playing the demo of Splinter Cell: Conviction
at CES, I asked about hiding the dead bodies since they were in plain view and I didn't want the enemies to see them. I was told that that wasn't in but I didn't know if he meant that it wasn't ready or that it was omitted.
Well, it looks like due to time constraints
, the feature was omitted from the game so the bodies lie where they lie when you take them down. Having played many Metal Gear games, I was used to dragging bodies into hiding so I'm a little disappointed this wasn't in the final product of Conviction