Wargaming.net released some screenshots today from their upcoming MMO World of Tanks
. This move was made mainly to display what they can create using the BigWorld Technology suite. Of course, BigWorld is excited about their tech being used to create the game. It certainly looks pretty for a free-to-play tank game. Take a look!
Wargaming.net Reveals Details of “World of Tanks” Engine
Massively Multiplayer Online Tank Action Game is developed employing
London (18th March 2010) – Wargaming.net announces the company is using the BigWorld Technology suite for developing its brand-new free-to-play MMO game WORLD OF TANKS. The software is a really efficient and advanced tool for designing a sweeping massively multiplayer online game, and allows focusing on core issues of the game, such as captivating and realistic gameplay and top-notch graphics and visual effects.
BigWorld Technology fully satisfies the highest requirements of the intensive development process providing a set of tools necessary to produce an ace-high MMOG with fast-paced battles featuring various modes, historic mini-campaigns, tourneys and epic Clan Wars on a global map.
“We had been considering several technologies before starting developing our new team-based Panzer MMO game”, says Victor Kislyi, CEO of Wargaming.net. “However, it turned out that BigWorld is the only ready-to-use and complete solution for the specific needs of this project.”
“World of Tanks breaks new ground”, said John De Margheriti, CEO of BigWorld. “It is a fantastic example of great team-based MMO gameplay, featuring authentic tank models, strong RTS elements and tremendously fun action gameplay. We are very excited by how much fun playing World of Tanks will be”.
To find out more about the new Tank MMO community, please visit the official Forum of the game.
For more information on WORLD OF TANKS, visit www.worldoftanks.com.
About World of Tanks
World of Tanks is the first and only team-based massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes more than 150 armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy.
A flexible system of authentic vehicle upgrade and development allows you to try any of the vehicles and weapons in the game. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all-purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long-range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace.
But being a great tank commander alone isn't enough to win! In World of Tanks, it’s all about teamwork. Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank! Feel the TANK POWER!
• Action-packed 30-vs-30 PvP Tank battles
• Mixture of Action, Strategy, Simulation and MMORPG genres
• 150 Vehicles, thousands of upgrades
• Unprecedented global Clan Wars
Wargaming.net is a UK-based strategy game specialist. Its 140-strong development team is located in Belarus. Starting from 1998, the company has shipped 13 titles, including acclaimed Massive Assault series, Order of War RTS published by Square Enix and three add-ons for Blitzkrieg II. Wargaming.net's Operation Bagration RTS was awarded the Best Strategy Game of 2008 at Russian Game Developers Conference (KRI). At KRI 2009 Wargaming.net was named The Best Developer Company from ex-USSR. Currently the company is finalizing World of Tanks MMO action game and is working on unannounced MMO strategy project. Visit www.wargaming.net for more information.
About BigWorld Pty Ltd
BigWorld Pty Ltd was formed in 2002 to commercialize years of intense R&D, which started in 1999 and continues to this day. With a direct local presence in the USA, China, Japan and Europe, BigWorld licenses its middleware platform to game studios and publishers around the world to build successful next generation MMOGs and Virtual Worlds. For more information and links to currently released or in production titles, visit www.bigworldtech.com