Famed RPG developer and creator of the Final Fantasy series Hironobu Sakaguchi held a panel about RPGs at this weekend's PAX Prime where he revealed that he wished Chrono Trigger would become a series similar to Final Fantasy. Speaking through a translator, he explained that the team tried to continue the series but they never saw eye-to-eye with the management, eventually losing the battle to keep it going. He also expressed interest in continuing some of his other series like Blue Dragon and Lost Odyssey, but he stressed that nothing was confirmed. One sequel to Chrono Trigger, Chrono Cross, was made on the PlayStation One, but Sakaguchi did not work on it.
I firmly believe that Chrono Trigger is one of, if not the best RPG ever made so I can't say I wouldn't have loved to see where the series could have gone. But then again there is something special about Chrono Trigger being a standalone game of such high quality.
Self-implicated Sony PlayStation Network DDOS attackers also made casual bomb threats over Twitter, diverting a plane flight that had Sony Online Entertainment president John Smedley onboard. Three months after the Google/Twitch rumors, Amazon ended up purchasing Twitch for $970 million. And according to research firm DFC Intelligence, 92 percent of all PC game sales are digital. (It's good to be Steam.)
What are you playing this weekend?
Ben Berry, community manager, @Ben_M_Berry
After I play Let's Get the Heck Out of Downtown to our nice, new waterfront rental, I'll be playing AR-K to try and finish my review. In the meantime, when I get a spare half hour or so, I'll be leveling my decks in Hearthstone.
Sean Cahill, staff writer, @GN_Punk
I am wrapping up a review of The Golf Club for Xbox One. After that, I am hoping to have a copy of NHL 15 in my hands for review on Xbox One as well. In between those, I have been going back to my 360 to enjoy the BioShock series.
Jeremy Duff, senior staff writer, @Duff3c
My weekend will be filled with fighting and dancing. I will be continuing my trek through Warriors Orochi 3 Ultimate on the PS4, and attempting not to embarrass myself with Dance Central Spotlight. I am not ever sure that second part is possible.
Charles Husemann, editor-in-chief, @chusemann
I'm continuing to work through CounterSpy this weekend. I'm in love with the art style and music, but there are a few rough edges here and there. The random worlds really extend the life of the game, but also create some interesting side effects. I'm probably also going to devote some time to MechWarrior Online now that they are selling some of the Clan mechs for Cbills instead of hard currency. I picked up a Kit Fox a few weeks ago but the Novas are now for sale and that will tide me over until they allow people to buy Timberwolfs for in-game currency.
Randy Kalista, staff writer, @RandyKalista
A buddy of mine—who's way more into Japanese animation than I am—recommended I try Sunrider. It's free to play, Steam users have tagged it with "strategy," "rpg" and "visual novel," so, why not, a little turn-based mech action couldn't hurt. If that turns out to be a complete fail for me, I've rerolled a sword-and-board warrior in Dragon Age: Origins (thanks, Sean Colleli), and I still love having good ol' Alistair along for the ride. The dude is utterly indispensable for his witty rhetoric alone. He's the Wrex Urdnot of Dragon Age. On a vaguely related note, I'm having a blast in a play-by-instant-messenger D&D campaign with a few other folks here at Gaming Nexus. They'll regret having elected me as dungeon master yet.
The soundtrack is always one of the best parts of a new GTA game and GTA V did not disappoint. For me, the music, especially the Hip-Hop stations for me, have always done a great job of perfectly setting the tone and the atmosphere for the city you are in. Driving through the city at night while "illuminate" or "West End Girls" plays just makes me feel like I am actually in the city, it allows me to get lost in the game and it is such an amazing experience. Its one of the reasons I love the GTA games and it seems like the soundtrack may be getting bigger.
IGN posted the news today that one of the hosts Non Stop Pop FM, Cara Delevingne, posted on her Instagram that she was back into the studio recording new material for the new versions of the game coming out this fall. The post was retweeted by the official Rockstar Twitter account.
GTA V was an incredible game and I cannot wait to head back into San Andreas when the PS4 and XBO versions of the game release this fall.
Unfortunately, no Super Meat Boy: Forever isn't a mashup of Super Meat Boy and Katamari Damacy. But the good news is, it doesn't involve Duke Nukem either.
Last night, Edmund McMillen announced on Team Meat's blog that the game they had registered to show off at PAX "A Voyeur for September" is actually a new Super Meat Boy game they've been working on for the past couple of months-hooray for anagrams! Super Meat Boy: Forever is a new full-length platformer that is being designed with touch devices in mind, but won't be exclusive to phones and tablets. The only other platform that McMillen has announced is Steam, but there might more more later.
McMillen states in his FAQ sheet that SMB:F is not a remake or port of the original Super Meat Boy, it's a new game with it's own six chapter story, a dark world that has it's own dark warp zones, new playable indie game characters, and a randomly generated level structure that will change each time you die. Judging by the screenshots and GIFs included in the announcement, it will have a lot of Runner elements, and there will be an endless mode- but the game is not an endless runner, nor does it have one-button controls.
Team Meat is currently at the Indie Megabooth at PAX, so if you or someone you know is there, be sure to see what they've come up with so far for Super Meat Boy: Forever.
2K Games has been pretty tight lipped when it comes to information about WWE 2K15, but they did give us an inside look into how the game is coming along with "The Making of WWE 2K15" which was part of IGN's IGN First reveal month.
The first episode of the series titled "A new generation in wrestling" gives us an look as to the improvements 2K is bringing to the series. Since this is 2K's first true go around with the series, they want to make sure that the first WWE game to be on next gen consoles. Of course part of this was bringing in Visual Concepts, which has done an amazing job on the NBA 2K series, and make sure the game looks and plays as close to a real WWE program as possible.
While I was kind of disappointed when I wasn't able to play the new Super Smash Bros. on the road this summer, I'd be fine with a delay if it was still going to be released this year. While the Wii U version still has a release window of this holiday season, the 3DS version now has a finite release date. You'll be able to take on all challengers, new and returning, on October 3rd at midnight.
In addition to this announcement, a new character was recently revealed as Shulk from Xenoblade Chronicles will join the fight. Sadly I've never played any of the games in the Xenoblade franchise, but I'm liking what I'm seeing in Shulk's reveal trailer. I'm never one to complain about another fighter who wields a sword, and it appears that Shulk's can change elements that have different effects, such as better jumping or speed. I definitely plan to take him for a spin come October.
The Fullbright Company's critically acclaimed first person narrative exploration title Gone Home will be coming to Wii U sometime in the future, Nintendo's senior manager of licensing and marketing announced today. While we already knew that the game would be coming to consoles courtesy of publisher Midnight City, but we didn't know which consoles the game would make it to. No word on pricing or release date yet.
I was a big fan of Gone Home when I played it on PC, but I'm not sure if I ever need to experience it again. I am happy to know that non-PC players will finally have access to this beautiful game, so please check it out if you haven't had the chance.
In the world of car vs. car match ups some are more widely known than others. Lambo vs. Ferrari or Ford vs. Chevy might start a fight in every bar you can find. Mitsubishi vs. Subaru, on the other hand, probably not so much.
Subaru Impreza WRX STi vs. Mitsubishi Lancer Evolution X is about a specific as car vs. car arguments get, and World of Speed is highlighting both "import tuners" in the new trailer.
While this isn't a new Saints Row game, it's the next best thing. Volition, High Voltage Software, and Deep Silver are releasing Saints Row: Gat Out of Hell, a stand alone expansion to Saints Row that will take Gat and Kinzie into Hell to rescue the main character from the series.
If you were digging the super powers in Saints Row 4, you'll be getting angelic based powers in Gat Out of Hell. Demons will be your main enemies this time around with new weapons to go along with your new powers.
Two-player online co-op will be supported and the game's coming out for the Xbox 360, Xbox One, PlayStation 4, PlayStation 3, and the PC.
Look for Saints Row: Gat Out of Hell January 27th, 2015.
Today's Nintendo Direct had a very pleasant surprise in the form of refreshed 3DS hardware. These new models, which are coming to Japan on October 11th and other territories later (probably early 2015), are a top-down refit of both the original 3DS and its bigger brother, the 3DS XL.
The control interface has been overhauled, with new colored buttons, two new shoulder triggers, and a smaller second analog circle pad. The game card slot has been moved to the bottom of the unit, and the slimmer form factor means the console exclusively uses Micro SD cards now.
More importantly, the console now has NFC (Near Field Communication) built in, without the need of the previously announced wireless dongle for talking to the Amiibo figurines. The hardware has also seen an upgrade in speed and power, and to demonstrate this, Nintendo is porting the popular (and difficult to find) Xenoblade Chronicles exclusively to the new 3DS--it won't run on the older models.
I'm a little frosted that my 3DS XL is obsolete now, but these are exciting times to be a Nintendo fan. Thanks to Nintendolife for the story and the media!