Home
About Us
360
3DS
AV
Cell
PC
PS3
PSP
Vita
Wii
WiiU
Hardware
Search
Call of Duty: Black Ops 2 (single-player)
Pixels & Bits: Backup power keeps the game flowing…
Kave 5.1
World Gone Sour
StarDrone Extreme
The Witcher 2: Assassins of Kings
Pixels and Bits: Dispelling the retail cable myth.
Isku Keyboard
DiRT Showdown Interview
Skullgirls
CES 2012
E3 2011
PAX East 2011
Hooked Up
Defunct Games
Game of Phones
gamrReview
Russell Archey
Tom Bitterman
Sean Cahill
Nathan Carter
Nathaniel Cohen
Sean Colleli
Jeremy Duff
Dave Gamble
Travis Huinker
Charles Husemann
Randy Kalista
Dan Keener
Cyril Lachel
Mike Mahardy
Matt Mirkovich
Tyler Sager
Kyle Smith
John Yan
My Settings
UbiNintendo: Red Steel 2 Interview
Posted by:
Sean Colleli
at 7/26/2009 2:24 PM
More On:
Red Steel 2
Companies:
Ubisoft
Platforms:
Wii
Tweet
The first order of business at UbiNintendo was a conference call with Jason Vandenberge (cane in hand) and Bruno Galet, two of the lead developers on
Red Steel 2
. The interview is a bit long at around 49 minutes, but both Jason and Bruno offer some cool insights into how Red Steel 2 has changed since they started development over three years ago. The journalists present ask some good questions too, and Jason did his best to make the answers both informative and funny. I broke the video into five parts--the first is below, the rest are after the jump.
Gaming News
Copyright © 1997 - 2012 Gaming Nexus.
All rights reserved. All trademarks are properties of their respective owners.