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Torque X game engine for the XNA Platform now available

by: Randy -
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Okay you young, up-and-coming game designer, you.  Without divine intervention from God and/or Bill Gates, your first gaming project isn't going to be a big house production.  It's going to be a small-budgeted indie development, and Garage Games is here to help with their XNA-based, 2-D Torque X game engine -- and then maybe (maaaybe) one day you'll be a footnote developer tucked into some poorly-lit corner of the Penny Arcade Expo.  This is how you get started.  It's called 'paying your dues.'  For more info on how you can get your hands on the affordable Torque X engine, click

http://www.garagegames.com/products/torque/x

http://www.garagegames.com/products/torque/x

Torque X Game Engine for the XNA Platform Now Available from GarageGames

 

For Immediate Release

Contact:
Zachary Zadell
zacz@garagegames.com
541.345.3040

XNA-based game engine is free to download; 2D toolset, engine source, and platformer starter kit available for purchase from GarageGames
Eugene, OR, July 5, 2007 -- GarageGames announced today the release of Torque X, the next generation of their Torque Game Engine technology and tools on the Microsoft XNA game development platform. Through a joint promotion with Microsoft, XNA Creators Club subscribers will receive a free copy of Torque X Builder through the XNA Creators Club website at creators.xna.com. Torque X Builder is the drag-and-drop visual 2D editor and toolset which simplifies building games in Torque X.

XNA Game Studio Express will allow users to develop games in managed C# and play them both on Windows PCs and on retail Xbox 360 game consoles. GarageGames' Torque suite of game development tools is used by many commercial game studios, independent and hobbyist game developers, and in game development courses at over 100 major universities and schools around the world. Torque X is the next-generation of GarageGames' Torque technology ported over to C# to run on the XNA platform.

The complete line of Torque X products is still available on the GarageGames website. The Torque X binary is free to anyone, and the purchase of Torque X Pro for $150 provides developers with the full source code. Torque X Builder is priced at $100 to non-XNA Creators Club members. Both the binary and the Pro versions of Torque X come with a 30-day free trial of Torque X Builder.

GarageGames' original C++ 2D engine and toolset, Torque Game Builder, will be available for free with the purchase of Torque X Builder. Developers who buy Torque Game Builder first will also be able to download Torque X Builder for free.

The first major starter kit for Torque X, the Platformer Starter Kit, is also available for purchase. The kit includes a broad range of professional art assets and code, as well as a full game demo to help developers get started.

The following is a breakdown of the pricing structure for all Torque X products:

  • Torque X: free
  • Torque X Pro (Indie license): $150
  • Torque X Pro (Commercial license): $750
  • Torque X Builder (Indie license): $100
  • Torque X Builder (Commercial license): $495
  • Platformer Starter Kit (Indie license): $29.95
  • Platformer Starter Kit (Commercial license): $149.95



For information on Indie versus Commercial licenses, click here.

GarageGames: GarageGames is located in Eugene, Oregon and on the web at www.garagegames.com. As the makers of Torque Game Builder, Torque Game Engine, and Torque Game Engine Advanced, they have been providing game development tools and technology at an affordable price since 2000. The Torque Game Engine was the original technology behind the Tribes series of games, and has been used since to develop countless games on Windows, Mac, Linux, and Xbox 360, notable among which is GarageGames' own Marble Blast series of games.

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If you have any questions or concerns please send an email to havefun@garagegames.com and we will be happy to get back to you.

GarageGames, Inc.
245 W 5th Ave
Eugene, OR 97401