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The Witcher 2: Assassins of Kings goes gold, devs release combat overview and environmental slideshow

Posted by: Nathaniel at 4/27/2011 10:52 AM
Are you ready to assassinate some kings?  I hope so, because CD Projekt Red has announced that its new RPG, The Witcher 2: Assassins of Kings has gone gold, and that both the Premium Edition and the Collector's Edition have gone into production. The game is on track for its scheduled May 17 release date, then (hopefully) to a PC near you so that you can play it.  

Also released today by CD Projekt Red are two new videos that highlight important elements of the game.  There is a combat overview that shows off The Witcher 2's new skill development paths - swordsmanship, magic, and alchemy.  The video also discusses player choice, finishing moves, action chains, and how to properly exploit enemies for maximum damage.

The second video is all about showcasing the game's impressive visual environments built with CD Projekt Red's own REDengine to take advantage of the latest advances in PC graphics tech and to support their style of non-linear storytelling.

Those videos can be seen here.

Visit thewitcher.com for more information or to pre-order the game online.




The Witcher 2: Assassins of Kings Has Gone Gold

CD Projekt Red is pleased and proud to announce that The Witcher 2 has gone gold. Both the Premium Edition and the prized Collector’s Edition are now in production. In collaboration with our publishing and distribution partners, the game will be available for purchase on May 17.

The Witcher 2: Assassins of Kings is the eagerly awaited sequel to the award-winning, million-selling RPG that captured the imaginations of discerning players everywhere. It introduced a truly unique protagonist, the professional slayer of monsters, Geralt of Rivia, and defined a new standard for thought-provoking, non-linear game narration, with mature themes, significant choices that weren’t automatically good or bad, and true decisions that led to meaningfully different consequences.

The Witcher 2 builds upon these distinctive strengths within an all-new storyline filled with complex characters, captivating political machinations and intriguing challenges. It also features a new, brutal combat system that uniquely combines tactical elements with dynamic action. The proprietary REDengine, designed and built in-house to support the specific demands imposed by our complex, branching style of open-ended storytelling, also takes full advantage of the latest advances in graphical technology.

 The Witcher 2: Assassins of Kings Combat Overview, Environments Slideshow

CD Projekt Red is pleased to announce the release of two new videos highlighting important elements of our upcoming RPG. The combat overview provides an informative look at The Witcher 2’s new system, which incorporates three distinctive paths of skill development – swordsmanship, magic and alchemy. Many other aspects are also discussed – the significance of player choice, finishing moves, action chains, the importance of adapting to various enemies’ strengths and weaknesses, etc.

The environment presentation showcases the impressive diversity players will see while exploring the sprawling gameworld – from truly expansive outdoor vistas to highly detailed locales. The in-game screenshots also demonstrate the visual capabilities of our new REDengine, which we developed in-house to take advantage of the latest advances in PC graphics technology and to support our style of non-linear storytelling.