, but the welcoming critical reviews, the love it got on Xbox Live Arcade, not to mention its nomination in the 2009 Independent Games Festival doubtless kicked the dev team into further action. Hence the announcement for upcoming DLC in the form of additional levels, new enemies and full cinematics. Twisted Pixel answers (in this latest PR release) the inevitable accusations that they were only milking
by allegedly withholding content from the original game in order to keep some future DLC on hand:
Okay, these guys are pretty dang funny, and have reacted to the unfounded criticism with a sense of humor. Good on 'em.
The DLC features three new "Lost Levels," with each level going for 100 Microsoft Points ($1.25 USD). The demo of the original is a
DLC FOR THE MAW WON'T BE AVAILABLE FOR SEVERAL MORE WEEKS
Twisted Pixel Squanders Use of Time Travel Equipment
AUSTIN, TX – January 29, 2009 – In the months since The Maw went into final testing and certification, Twisted Pixel has been working on creating additional levels for the game, incorporating new enemies, full cinematics, and additional gameplay into each one. They have also been busy squandering the capabilities of the time traveling car they jacked a couple weeks ago. Mike Henry, lead programmer on The Maw: "I haven't had a soggy last bite of cereal since we got this puppy." Asked about the possibility of using the technology to prevent world catastrophes or to send the new game data back in time to get incorporated into the original game, Henry pointed obstinately at his bowl. "Crunchy."
Three new "Lost Levels" Offer New Content, Gameplay
Eschewing a vacation after completing The Maw, Lead Artist David Leung has been working on new models, animations, and cinematics for the upcoming levels. "I love the world of The Maw and am really happy to have the opportunity to make these levels that are much larger and pack as much personality and new gameplay types ." Leung divides his time between creating the over 100 new animations required for the levels and his side hobby, sport-hunting dinosaurs.
High Quality, Low Price Point
Each level will be available for 100 Microsoft Points ($1.25 USD). "We want to make these new levels as accessible as possible while still allowing the team to get paid for the time they are taking to make all this new content," said CEO Michael Wilford. Asked why he didn't use the time machine to win the lottery, Wilford pointed out the limited supply of plutonium. "We need to save our trips for important things – like when this pizza was first delivered, it was cold." He held up a steaming slice and winked. "The first time."
The Maw is a 3D action-adventure game available on Xbox LIVE® Arcade for 800 Microsoft Points ($10 USD). It was honored with the PAX-10 Audience Choice Award and is a finalist for Technical Excellence in the upcoming 2009 Independent Games Festival. More information about The Maw can be found at www.WhatIsTheMaw.com
About Twisted Pixel Games, LLC
Founded in 2006 by industry veterans, Twisted Pixel is an independent game development studio that operates in two capacities: 1) Inventing innovative original IP concepts then developing them into premiere console titles; and 2) Providing top-flight contract games development work to leading publishers on their highly-anticipated titles. The company's mission is to become a leading developer of digitally distributed console games with ambitious and inspiring games that exceed consumer expectations. Learn more about Twisted Pixel at www.TwistedPixelGames.com.