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Test Drive Unlimited Auto-Update

by: Dan -
More On: Test Drive Unlimited
Xbox 360 owners of Test Drive Unlimited will get an auto-update the next time they log on.  The update fixes or enhances many aspects of the game.  Roadrash from Atari supplied the update list on the Atari Forums with all details attached.
Test Drive Unlimited Title Update 2 on Xbox Live

Test Drive Unlimited for Xbox 360™ gets a serious tune up as thousands sign on daily for a blast of racing reinvented

Following the runaway success of Test Drive Unlimited on Xbox Live, Eden Games and Atari have delivered a host of enhancements with ‘Title Update 2’, available now on Xbox Live as a free automatic download to anyone with an Xbox Live connection.

Amongst the improvements in ‘Title Update 2’ are the reinstatement of E-trade, changes which make finding and racing with friends easier, further fine-tuning of the bike handling, a number of modifications to the clubs to improve usability, fixes to prevent ranking anomalies, the removal of a number of exploits (online and offline), crash fixes, upgrade of the server connection, improvements to grid vehicle positioning and more.

Microsoft provides product updates to anyone with a Live connection, even without a paid membership. If you have an Xbox Live connection, you will be prompted to download the update.

In addition to the update, as a result of the new motorbike dynamic and because of errors with some of the worldwide rankings, on Monday 20 November Eden Games will reset the following in-game worldwide server rankings for technical reasons (rankings saved locally will not be affected):
- Solo Time Challenge rankings
- Solo Speed Challenge rankings
- Solo Race Challenge rankings

The following rankings will remain unchanged:
- Ladder rankings in multiplayer Speed & Race Challenges
- Instant Challenge rankings
- Club rankings

An in-game message will be sent on Friday 17th November via the news system warning players three days in advance of the reset. Eden Games and Atari apologize in advance for any inconvenience caused.

The fixes and enhancements in ‘Title Update 2’ are as follows:


Enhancements:
• Motorbike handling tuned
• Easier to find your friends in Freeride: select the “friends” filter and click on a player to be automatically dropped in his playing session if session is not full
• Improvements to the management of game sessions in Freeride
• Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges
• Replay sequences improved

General:
• Menus: MY COUNTRY filter now fully loads when checking ranking leaderboards in the house
• Various crashes resolved
• Various exploits removed
• Progression no longer lost due to corrupted save games
• Player now always spawns at the correct house after reboot
• Gameplay fix: player can no longer irretrievably lose the current vehicle
• Microfreezes fixed
• Now possible to revert to normal paint after deluxe paint job


Multiplayer:
• E-trade now fully functional
• Clubs: no longer any issues when multiple inter- or intra-club challenges are hosted at the same time in the same club
• Players can now see each other after an Instant Challenge in Free Ride (previously if two users completed an Instant Challenge and returned to Free Ride with no other users in the session, the two users could not see each other in the session)
• Vehicle restriction must now be obeyed when accepting game invite
• Car now always correctly positioned on the starting grid, regardless of how many players enter and exit lobby
• Vehicles of players with low ping rates no longer show erratic behavior and disrupt gameplay
• Intermediate speed shown for speed challenges now always correct
• Host no longer always placed at the rear on starting line
• News messages of club invitations are no longer delayed or lost
• Drive in: limitation of 255 challenges posted removed
• Drive in: going down the first page in the list of challenge no longer makes the details of further custom challenges wrong
• Drive-in: challenges are now listed after completion of a challenge
• Incorrect record speed no longer cited in Speed Trap challenges
• Instant Challenges: Cars now always start at same point
• Gameplay: Player now able to accept Invitation to a Club after being ejected from another
• Multiplayer Races: vehicles now do not lack collision at beginning of race
• Monthly Multiplayer rankings are now based on a monthly frequency
• Users can now switch to Ready when accepting an Invitation from an Extra Challenge
• Time rankings fixed
• Speed rankings fixed
• Various exploits removed
• Police AI issues when disconnected from Xbox Live fixed