NIS has some new info on their budget-priced RPG Sakura Wars
, coming to both the PS2 and Wii. It combines air-and-land mech combat with a sim-based story that lets you play a large part in determining the outcome. The boxart is surprisingly different between the two games, just give it a look below. Sakura Wars is scheduled for release on March 23rd.
Santa Ana, Calif. (Dec 11, 2009) –
The year 2010 marks the arrival of the highly
anticipated PS2 & Wii SRPG Sakura Wars. NIS America has announced that Sakura
Wars will be hitting stores on March 23, 2010. For long time fans of Sakura Wars
and SRPG fans, the PS2 premium box version will include a special art book, poster,
and a collector’s item outer cover. The PS2 premium box version will also come with
a double dual layered disc, each featuring the respective voiceovers of either
English or Japanese. If you are looking for a killer bargain though, the Wii version
will be a single dual layered disc with English voiceovers. This version does not
contain the bonus items, but will be offered at an attractive price point.
About Sakura Wars
Sakura Wars is a Strategy RPG that features a unique, sim-based story system. An
in-depth storyline exists, much like in any other RPG; however, the player’s destiny
in the game is not predetermined. Character interaction plays a major role, and
your responses to the various characters in the game can ultimately change the
story content and even the final outcome.
The battle system is divided into two main parts; ground combat and air combat.
Ground combat takes place using two-legged mechanized suits, which transform
into jet fighters to take the fight to the sky. Every mech unit in the game can
transform from battle mech mode to jet fighter mode during combat. Once
transformed, weapons and movement methods will change as well. For example,
the hero’s ground mode utilizes a sword as his main weapon, but in jet mode he will
use long-range missiles.