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Quake 4 ships, sick days planned

by: Chuck -
More On: Quake 4
Quake 4 has gone gold and will be on shelves Tuesday, October 18th.  The game is the sequel to Quake II (Quake III was multiplayer focused) and has you continuing the battles against the Stroggs.  The game looked awesome at E3 and includes one of the most disturbing sequences I've ever seen in a game. The game utilizes the Doom 3 engine and it will be interesting to see how well the engine handles a game with large wide open spaces and hopefully far fewer monster closets.  The game already features a gun with a light on it so it's already one-upping Doom 3.

QUAKE 4 PC TO HIT STORE SHELVES IN MID-OCTOBER

 

Mesquite, TX – October 3, 2005 – id Softwareâ„¢, Raven Software and Activision, Inc. (Nasdaq:  ATVI) have confirmed Earth’s invasion of Stroggos with the announcement that QUAKE 4â„¢ PC has entered manufacturing and will begin shipping to retail stores nationwide on Tuesday, October 18.  The long awaited sequel to QUAKE II®, QUAKE 4 enlists gamers in the role of Matthew Kane, a member of the Earth Defense Force’s legendary Rhino Squad, to penetrate deep into the heart of the Strogg war machine and engage in a series of heroic missions to destroy the barbaric alien race.

 

“On October 18, QUAKE is dialing it up to 4.0 on the Richter Scale with this new chapter in Earth’s war against the Strogg,” said Todd Hollenshead, CEO, id Software.  “Fusing an epic war-story driven single player campaign, and fast-paced QUAKE III Arena® inspired multiplayer, QUAKE 4 delivers a gaming experience fans will be raving about for years.”

 

Developed by Raven Software and executive produced by id Software, QUAKE 4 begins only moments after the events of QUAKE II, with the Earth’s fleet launching a massive offensive to the planet Stroggos.  As Matthew Kane, an elite member of Rhino Squad, gamers invade the alien stronghold, fighting alone, along side other Marines, and in mechanized walkers and hover tanks as they encounter the Strogg and their disturbing amalgamations of man and machine.  Built on id Software’s revolutionary DOOM 3® technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed style and feel of QUAKE III Arena.

 

For more information, fans can visit www.quake4game.com.  QUAKE 4 has been rated “M” (Mature) by the ESRB.

 

About id Software:

id – Freud's primal part of the human psyche and one of the hottest game shops on Earth – has been rocking the gaming world from Mesquite, Texas since 1991.  As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D®, DOOM®, DOOM II®, QUAKE® QUAKE II®, QUAKE III Arena®, Return to Castle Wolfenstein® and DOOM 3®.  With intense graphics and mind-blowing action, id’s games have helped redefine the modern video game, continually setting industry standards for technology and gameplay.  Check out more about id Software at www.idsoftware.com.

 

 

 

About Activision, Inc.:

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.  Founded in 1979, Activision posted net revenues of $1.4 billion for the fiscal year ended March 31, 2005.

 

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands.  More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

 

The statements made in this press release that are not historical facts are “forward-looking statements.”  These forward-looking statements are based on current expectations and assumptions that are subject to risks and uncertainties.  The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. Such factors include, without limitation, product delays, retail acceptance of our products, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, vendors and third-party developers, international economic and political conditions, integration of recently acquired subsidiaries and identification of suitable future acquisition opportunities.  These important factors and other factors that potentially could affect the Company’s financial results are described in our filings with the Securities and Exchange Commission, including the Company’s most recent Annual report on Form 10-K and Quarterly Report on Form 10-Q.  Readers of this press release are referred to such filings. The Company may change its intention, belief or expectation, at any time and without notice, based upon any changes in such factors, in the Company’s assumptions or otherwise.  The Company undertakes no obligation to release publicly any revisions to any forward-looking statements to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events.

 

© 2005 id Software, Inc.  All rights reserved.  QuakeCon, Wolfenstein 3D, DOOM, DOOM II, DOOM 3, QUAKE, QUAKE II, QUAKE III Arena, QUAKE III: Team Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory and the id Software name are either registered trademarks or trademarks of id Software, Inc. in the United States or some other countries.  All other trademarks and trade names are properties of their respective owners.