It's been four years since Star Fox Command
came out in '06, and while it was a good DS game fans really want a new entry. Hideki Kamiya of Platinum Games (Madworld, Infinite Space, Vanquish) thinks it's been too long and really wants to make a new Star Fox game. Like, really
wants to, like wishes he was threatened into making one. Check out this quote:
"I want someone from Nintendo to come to Platinum, point a gun and say, 'You people make the the new Star Fox game.'"
Yikes. I guess he seriously likes his Star Fox. I admit to being a fan myself and wouldn't mind seeing the series take a space combat/exploration sandbox route. People like to hate on Rare's Star Fox Adventures
but I thought it was a decent Zelda clone, especially considering it didn't start out as a Star Fox game and the fantasy theme kind of clashed with Star Fox's goofy scifi setting. The following game, Star Fox Assault
catches a lot of flack for its on-foot missions and arcade feel but I though it was pretty underrated. It had some good ideas, a great multiplayer and just needed some polish, and its production values were fantastic--it had one of the best orchestral game scores in recent memory.
That said the series has lost its way and needs a visionary developer to give it new direction. The people at Platinum are mostly ex-Clover studios devs and I'd love to see what they'd do with Fox and his gang, especially after the skill they demonstrated with the galaxy-spanning DS RPG Infinite Space. It wouldn't be out of sorts for a third party to handle a new Star Fox either--Nintendo hasn't made a Star Fox game since the legendary Star Fox 64. Rare made Adventures, Capcom made Assault and Q Games made Command, and with Team Ninja working on Metroid Other M Nintendo apparently doesn't have reservations about third parties experimenting with their core franchises.
The image I have in my head of Shigeru Miyamoto menacing Kamiya with a .45 is a funny one, but if that's what it takes, so be it. Fox is long over due for some barrel rolls and he hasn't used bombs wisely in years.
Platinum Games Wouldn't Mind Making a New Star Fox Game
via 1UP RSS feed by Chris Pereira on 4/19/10
Unless you were willing to accept a fan-made Star Fox mod using the FreeSpace Open engine, it's been a long time since we've seen a Star Fox game. Star Fox Command came out for DS in 2006 and was developed by Q-Games, the current outfit of Star Fox creator Dylan Cuthbert, and before that was Namco's Star Fox: Assault on GameCube in 2005. Cuthbert said last year that he wasn't interested in developing a new Star Fox for Wii, but we may have a new candidate for developing the next Star Fox game.
Speaking on Twitter, Platinum Games' Hideki Kamiya said (as translated by Kotaku), "I want someone from Nintendo to come to Platinum, point a gun and say, 'You people make the the new Star Fox game.'"
We doubt Kamiya, who most recently worked on Bayonetta, would say that if Platinum were actually working on a Star Fox game right now, so don't get your hopes up that this is in the works. But at least the interest is there on his part; we know Nintendo's Shigeru Miyamoto is a "big fan" of the franchise and wishes it would do well, so maybe this isn't completely out of the question.