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Patch up the Pacific

by: Sean Colleli -
More On: War in the Pacific
Matrix Games has released a patch for their WWII action title, War in the Pacific.  It's mostly bugfixes and such, but it's always nice to have a more polished experience.  Hit the download page of www.matrixgames.com for the patch.
War In The Pacific Updated to v1.801

Incremental Update Addresses Minor Issues



Staten Island, NY, May 18th, 2006 - Matrix Games (www.matrixgames.com
<
http://www.matrixgames.com/> ) and 2by3 Games (www.2by3games.com
<
http://www.2by3games.com/> ) are pleased to announce the release of the
v1.801 incremental update for the acclaimed War In The Pacific.



This update is a follow-up to the very successful v1.80 major comprehensive
update and continues the work of the expanded War in the Pacific development
team.  The v1.801 update resolves a number of minor issues that were
reported after the release of v1.80, including 12 fixes and 6 enhancements.
Fixes include corrections to a combat report text overflow, float plane
airgroup sizes, a few more unit fragment issues, torpedo attack altitude and
replenishment airgroups.  Enhancements add the ability to fill an airgroup
with pilots with one button click, allow players to draw replacement planes
one at a time from the pool, add a count of named pilots remaining, give the
ability to load airgroups without planes onto transport ships and make the
automatic supply "push" to outlying bases smarter and more efficient.



The v1.801 update is available online as an incremental update for version
1.80 of War in the Pacific.  Owners of War in the Pacific are encouraged to
upgrade to this new official version, which can be found in the Matrix Games
"Latest Downloads" link in the "Games" section of the Matrix Games website.



Based on the highly acclaimed Uncommon Valor design, War In the Pacific is
an expanded and massive undertaking that has been recognized as another
masterpiece from the veteran team at 2by3 Games, which includes Gary
Grigsby, Keith Brors and Joel Billings.



The scale of War in the Pacific: The Struggle Against Japan 1941-1945 is 60
miles per hex and losses are individual vehicles, aircraft, guns and squads.
Since half the planet Earth is covered by the titanic Pacific struggle, the
game is massive in scope, covering thousands of ships tens of thousands of
aircraft. Virtually every ship, air group and battalion sized or larger
troop formation is covered in exacting detail.



For more information, visit the website at www.warinthepacific.net
<
http://www.warinthepacific.net/>  or check the main Matrix Games page at
www.matrixgames.com <
http://www.matrixgames.com/> .