Third person shooting and fighting? Check. Canine ally that can take down enemies? Check. More video footage of Dead to Rights: Retribution
Namco Bandai released the second part of their "behind the game" video set for Dead to Rights: Retribution
. Part 2 is about 5 minutes long. Project Director Imre Jele explains some of the design choices that have been made and more of what players can expect from the title.
You can expect to see Dead to Rights: Retribution
in stores on April 27 for 360 and PS3.
DEAD TO RIGHTS®: Retribution “BEHIND THE GAME” PART 2 VIDEO AVAILABLE FOR DOWNLOAD
NAMCO BANDAI Games America Inc. today released the second half of a two-part “behind the game” video series for Dead to Rights®: Retribution, a ground-up reinvention of the multi-million unit selling crime action series developed by Volatile Games. Project Director Imre Jele provides insight on the myriad of game options available to a player as they take control of Jack Slate and Shadow. Get a peek at the seamlessly integrated combat system and brutal action in motion with new gameplay footage.
Dead to Rights: Retribution thrusts players into a mature neo-noir crime drama as hard-boiled vice cop Jack Slate and his trusted canine ally Shadow. Dead to Rights: Retribution introduces new gameplay elements that unify the third person shooting and brawling genres for a brutal and relentless new action-driven experience. Introducing an innovative new hybrid combat system that seamlessly blends gunplay with hand-to-hand combat and AI partner, the game puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players’ hands.
Dead to Rights: Retribution is rated “M” for Mature by the ESRB and will be available on April 27, 2010 in North America for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system.