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PAX East 2013: Indie Spotlight: Revolution 60

by: Nathan -
More On: PAX East 2013 Revolution 60
One thing that is very important to me in videogames is the story. I love playing games where the story can captivate me to continue playing, hooking me into the experience, forcing me to play for hours on end. This is why games like Mass Effect and Heavy Rain are some of my favorite games of all time. When I heard about Revolution 60 and how it would be a mix of games like Mass Effect and Heavy Rain, I had to check it out.

In the future an American orbital weapons platform has driven off course, causing a diplomatic incident. A team of female space operatives must steal a space shuttle and stop the weapon from firing. If you fail, you will cause an all out nuclear war. The game is a deliberate mixture of Heavy Rain and Mass Effect which means that players will be making difficult decisions throughout the game that will lead to either success or failure. Will you side with one character over another? Will you be able to save a characters life or will you have to sacrifice them? Is your loyalty to your friends or to the mission? These are just some of the choices you will face in Revolution 60.

The gameplay in Revolution 60 is broken down into four parts.

The Event System - Similar to games like Heavy Rain they are interactive scenes that are controlled by the player will the touch screen. Players gain proficiency points for these events and they will factor into which ending they get

The Dialogue System - As in games like Mass Effect and Dragon Age players will be able to choose what responses they want to give other players in the game. These choices will affect your morality how other characters feel about you and will heavily influence what ending you get. 

The Battle System - Players fight on a grid, controlling Holiday as she fights for attack position advantage. Throughout the battle you will fill up an energy bar which allows you to execute super attacks for maximum damage. Players will be able to choose whether or not they want a harder difficulty for more challenge or an easier setting for more casual gamers. 

Touch To Move - Players explore the environment using the tap-to-move system found in a lot of iOS Unreal titles. . Exploring certain parts of the environment will also grant you additional choices which could affect the ending you get. 

Revolution 60 also features amazing graphics designed to push the limits of an iOS game featuring characters with full facial animations, detailed science-fiction sets and stunning spaceship design

There are also plans for the players choices to be saved using the iCloud so that their choices can be carried into future episodes. 

No release date has been announced yet but the current plan is for Revolution 60 to be released sometime towards the end of the year and will support iPad 2 and higher, and iPhone 4S and higher. 

To find out more about the game be sure to check out the official website and their Facebook page.