News

Now Playing: Dillon's Rolling Injustice

Posted by: Randy at 4/19/2013 4:00 PM
With Injustice: Gods Among Us, we won't be hearing from Jeremy Duff (or half our staff, really) for a while; Bethesda marks The Elder Scrolls V: Skyrim complete and is onto the next thing; and MMO shooter Defiance is handing out in-game goodies to players just for getting a little lag in heavily populated zones--hey, I've seen worse gestures from game developers.

What are you playing this weekend?

Russell Archey | staff writer | Twitter @neoscyther
I'll be spending a lot of my time with Dillon’s Rolling Western: The Last Ranger on the 3DS as it's my next review piece. Beyond that, I may pop into Skyrim now and then to keep leveling smithing. I have destruction and enchanting up to 100, so once I can make me a nice set of armor, it'll finally be time to fry me up a dragon and finish the main quest line.

Sean Cahill | staff writer | Twitter @seancahill2
I'm finishing up my review time with Defiance and will keep playing it, but I just picked up BioShock Infinite, so I foresee my time being spent mainly running around with Elizabeth and murdering anything that gets in our way. 

Nathan Carter | staff writer | Twitter @natedoggcata
Injustice, Injustice and, oh yeah, more Injustice. This game is fantastic and I’m not really a huge DC Comics fan. Not that I dislike the characters or the lore, it’s just that I never got into it before. Green Arrow and Nightwing seem to be my main characters right now but I have only touched a fraction of the roster so far. In between, it will probably be some more games of Dead or Alive 5 Plus on my Vita. 

Nathaniel Cohen | staff writer | Twitter @seven_hells
I've been cast adrift in a sea of pointless shooters and sports games while I desperately wait for GTA V. I'm hoping that Ni No Kuni: Wrath of the White Witch will be the answer to the question, “Why didn't I smash my consoles with a hammer this weekend?”

Sean Colleli | staff writer
I might finally get around to trying Far Cry 3, but I'm really hooked on The Walking Dead so I'll be pushing through episode two of that as well. It's a bit embarrassing but there's also an F2P Geometry Wars clone called PewPew on my new Android that I've gotten frighteningly addicted to.

Jeremy Duff | senior staff writer | Twitter @duff3c
Hey now, you're still hearing from me! There are quite a few games stealing my time right now and easily into the weekend. Aside from Injustice, I will be exploring the worlds of Sacred Citadel and a certain island-themed zombie game that came in a decorative suitcase. Plus there is a Might & Magic: Duel of Champions addiction in my life that I may need to feed.

Charles Husemann | editor-in-chief | Twitter @chusemann
I'm still fairly enamored with MechWarrior Online and will continue to grind up some of the other Mechs in my garage now that my three light mechs are maxed out. Other than that, I imagine there will be some Injustice being played along with BioShock Infinite.

Randy Kalista | staff writer | Twitter @randykalista
I'm aiming for some Sacred Citadel side-scrolling beat 'em up action with Jeremy and Sean Cahill (I have to specify "Cahill" because Gaming Nexus likes to keep at least 15 Seans in its writing stable). Sacred Citadel will be a welcome shift, I believe, from Planescape: Torment's double, double toil and trouble. Don't get me wrong, Planescape sports bold craftsmanship and is an unabashed salad bowl of local (if fictional) social and linguistic studies. But it'll be nice to swing a battleaxe around in Sacred Citadel without mulling over the nature of life and death, organization and entropy, and mining down into dialog veins that go five deep and ten wide. Also, I think the closest thing I've played to a 2D side-scrolling beat 'em up in years was QWOP.

Mike Mahardy | staff writer | Twitter @mmahardy
I'll be slashing, shooting and beating my way through the zombie horde in Dead Island: Riptide this weekend along with a few friends and coworkers. Other than that, I'll try to get the occasional nap in to fuel my insomnia-induced playthrough.