, is now available for the Wii. Per usual Nintendo is talking it up and all of its casual appeal, with all the "community building" and endless items to collect. The unfortunate truth is that City Folk is the only thing approaching a hardcore game that Nintendo has this holiday, and it's basically a rehash at that. The general consensus is that it's pretty much the GameCube and DS games with a few new features, like the WiiSpeak peripheral. It doesn't really take advantage of the Wii's features in any respect, from graphics to music to controls. Nintendo can talk about community all they want but it's kind of hard to build one with those fiddly little friend codes.
I know I'm pretty down on this game but it's a huge disappointment, considering how long Nintendo's had to work on it. It doesn't even feel like a real Wii game, more of a port actually. They had the opportunity to create a PS3 Home-like application and they didn't capitalize on it at all. If this is what we can expect from Nintendo in terms of hardcore games, then I'm glad I bought a 360. If you've never played an Animal Crossing game before you'll probably really enjoy City Folk, but if you're expecting any other big games from Nintendo this holiday prepare to be let down.
Animal Crossing: City Folk is All about Customization, Characters and Community
REDMOND, Wash.--(BUSINESS WIRE)-- The new Animal Crossing™: City Folk game for the Wii™ console launches Nov. 16, allowing players to move into fun communities, customize their surroundings and interact with hundreds of animal characters. The world is filled with possibilities, and players never run out of things to do. They can collect more than 2,400 items like shells, fossils and bugs, or design new clothing patterns that they can share with their friends.
The new "city" area of the game provides access to the latest fashions and offers players the ability to give their character a Mii™ makeover at the hair salon, which transforms the character's features to look like the player's Mii. Players can also put items up for auction in the city and bid on items others want to sell.
"Animal Crossing: City Folk is all about building communities, customizing your world and staying in touch with friends and other characters," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "There's no ending, so people can keep playing for months and even years. It's an experience that everyone in the household can share together."
Up to four people can create characters and move into the same town. And using the Wii Speak™ accessory, players can voice chat with friends and family members around the world. The microphone sits atop the TV set and captures the voice of everyone in the room, providing for a more communal experience. People can now get together to chat with their distant loved ones, which is especially meaningful when they can't be together for the holidays. The microphone can also be used with the upcoming Wii Speak Channel, which launches in December.
The Animal Crossing: City Folk calendar passes in real time, so climates along with bugs and fish change with the seasons. Players can catch fireflies in the summer or celebrate Harvest Festival in the fall. If players use Nintendo® Wi-Fi Connection to meet up with friends in other countries, they will experience the holidays native to the friends' cultures.
Animal Crossing: City Folk is a great value for the holidays because it can be enjoyed by everyone. The game never ends, which gives players months – or even years – of exploring and interacting with their virtual community.
Animal Crossing: City Folk retails at an MSRP of $49.99 and the Wii Speak accessory is sold separately at an MSRP of $29.99. Bundles of the game and accessory are also available at an MSRP of $69.99.
Animal Crossing remains one of Nintendo's most popular franchises. The original Animal Crossing for Nintendo GameCube™ sold more than 1.55 million copies in the United States alone, while the Nintendo DS™ version, Animal Crossing™: Wild World, sold more than 1.75 million in the United States.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com. For more information about Animal Crossing: City Folk, visit Animal-Crossing.com.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold nearly 2.8 billion video games and more than 480 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.