News

Nintendo CEO to Keynote GDC

Posted by: Sean Colleli at 1/28/2009 11:58 AM
The Game Developers Conference is running from March 23-27 this year, and Nintendo's big cheese Satoru Iwata is giving the keynote.  Iwata opened the event back in 2005 to tease developers with info about the Wii, and in 2006 he talked about disrupting the industry with new development strategies.  This year he'll be talking about "New Development Opportunities."

I've always respected Iwata-San; he was a gamer and a developer first, so I think he has a more personal understanding of his customers than Nintendo's previous CEO.  That doesn't change my opinion that Nintendo's been lounging on its big pile of money for the last couple of years, and that they really need to realize the Wii's potential beyond banal minigame collections and endless plasticky peripherals.   I hope Iwata's speech has something to do with innovating in the hardcore market; he usually listens to his company's fans.


NINTENDO PRESIDENT SATORU IWATA

TO KEYNOTE THE 2009 GAME DEVELOPERS CONFERENCE

 

Nintendo Chief Returns to the GDC to Kick-Off Main Conference

With Lecture Focused on Discovering New Development Opportunities

 

SAN FRANCISCO—Jan. 27, 2009— Satoru Iwata, President of Nintendo Co., Ltd. will deliver a keynote address at the 2009 Game Developers Conference, kicking-off the main conference’s schedule of lectures, panel discussions and roundtables that provide the central forum for learning, inspiration, and networking in the games industry.  The address, “Discovering New Development Opportunities” marks Iwata-san’s first return to the GDC keynote stage since 2006.  The Game Developers Conference takes place March 23-27 at the Moscone Convention Center in San Francisco.

 

Being a developer himself, Iwata’s keynote lectures at the Game Developers Conference are known for inspiring other developers to think about creating games in new and different ways.  His 2005 keynote gave developers the first information about the technology being used for the next-generation console then codenamed “Revolution” which has since become known as the Wii.  In 2006, Iwata spoke about “disrupting development,” and introduced the Western development community to philosophies on engaging new players, surprising existing players and the role the company’s video game systems would play in expanding the market and widening the possibilities for developers.

 

“The Game Developers Conference is thrilled to welcome Satoru Iwata back to the keynote stage,” said Meggan Scavio, Event Director of the GDC.  “His previous talks at the GDC can be credited with setting the stage for much of the huge growth the games industry has since seen, and attendees continue to talk about how both lectures impacted their perspective on development.  We are confident that Iwata’s keynote this year will be added to the list of memorable GDC talks.  Attendees are eager to know how he will inspire them this year.”

 

Born in 1959 in the Hokkaido Prefecture of Japan, Iwata studied at and graduated from the Tokyo Institute of Technology University, where he majored in computer science.  Shortly after graduating, Iwata joined HAL Laboratory, Inc. and in 1983 began coordinating the software production and development of Nintendo titles, such as the Kirby series.  By 1993, he had become president of that company.  In 2000, Iwata moved to Nintendo Co., Ltd. as the head of the Corporate Planning division, where he was responsible for Nintendo’s global corporate planning.  In 2002, he was named president of Nintendo Co., Ltd. where he continues to guide development of games with the passion of a game creator.

 

Satoru Iwata’s keynote, “Discovering New Development Opportunities,” is scheduled for Wednesday, March 25, 2009 from 9:00 a.m. to 10:00 a.m. PST in the Esplanade Room of the Moscone Center’s South Hall.

 

The Game Developers Conference is the largest professional industry event dedicated to the creation of games, including computer, console, mobile, arcade, online games, and location based entertainment. It is the central forum for learning, inspiration, and networking in the games industry. The GDC attracts over 18,000 attendees, and is the main global forum where programmers, artists, producers, game designers, audio professionals, business decision makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.

 

The GDC will take place March 23-27, 2009, at the Moscone Convention Center in San Francisco.  The 30% early registration discount for All Access and Main Conference passes is only available through February 12.  For registration and for more information, please visit www.gdconf.com.

 

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