4/6/2011 7:44:00 PM
Title - iQube
Developer - Allapps
Price - $0.99
Other Platforms - iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
iQube is a puzzle game that has moveable colored tiles that you try to match to a pattern in the middle of the board. Once you match the pattern with a particular color, those tiles turn silver. The goal is to turn the whole board silver. You control the grid simply by touching and dragging the row or column in the direction you want to move it; tiles eventually wrap around to the other side of the board. There are three difficulty levels, moving up in number of tiles and complexity of pattern, and you must move up in order to unlock the more difficult puzzles. Gameboard includes a quick-access replay level button if you get stuck. You can post your best time scores on global and local score leaderboards, and challenges friends to beat your time.
If you're looking for a puzzle game where you're challenged by the clock, and that you can pick up and play intuitively from the first minute, this definitely fits the bill. Vibrant colors and tile movement really does remind you of a Rubik's Cube. If you stick with it, the game boasts 50+ levels.
Personally, though, I wasn't all that engaged. Technically, the tile movement can be frustratingly sluggish and unresponsive. Additionally, there were aspects of the game that didn't sit well with me. For example, the blinking pattern you're supposed to match to got annoying after a while. The game is straightforward, which I normally count as a good thing, but here the simplicity seems to be the game's downfall. The time element isn't enough to keep me motivated, and not being able to play the more difficult levels right away turned me off as well. As a final note, when I got an upgrade pushed to my phone, it wiped out all the progress I had made up until that point unlocking levels, and I had to start over.
The game isn't expensive, at $0.99, but I would probably seek out other puzzle games to get my fix rather than turn to this one.