Two tutorial videos for MXGP – The Official Motocross Videogame teach you the art of "scrubbing" and how to take on jumps and moguls more effectively.
But you remember playing Excitebike on the NES, right? Lean your weight back over the rear tire to maximize air time, or pull up your front tire in a wheelie to handle those little speedbump thingies. Well, that all works in MXGP. I, too, was surprised how much legit motocross I learned from Excitebike. Stupid overheat alarm. Why can't I go full throttle the entire time, Excitebike?
"Scrubbing," however, is new to me. It's a way of throwing your bike sideways while in a jump to minimize how long you spend in the air. Me, I don't want no scrub; a scrub is a guy that can't get no love from me. Why can't I just go full throttle the entire time, MXGP?
MXGP launches March 28 on PlayStation 3, PS Vita, Xbox 360, and PC.
LEARN TO CONTROL THE BIKE, JUMP AND PERFORM TRICKS WITH VIDEO TUTORIALS
Find the video on the official Youtube channel: http://youtu.be/5jO4EfAcyrM - http://youtu.be/DHmhIk0JE-g
7th March 2014, Milan – Milestone, one of the most recognized racing videogame developers and publishers for consoles and Windows® PC,releases two new gameplay videos featuring tutorial information for MXGP - The Official Motocross Videogame.This new exciting videogame is based on the official FIM Motocross World Championship and it will be available from 28th March 2014on PlayStation®3, PlayStation®Vita, Xbox 360® video game and entertainment system from Microsoft and Windows PC®.
The first two video tutorials devoted to MXGP - The Official Motocross Videogame teaches players (thanks to a dedicated dubbing track) how to master scrubbing and jumping techniques during the flight phase. Timing and practice are two key points to perfectly finish an action starting from the moment the bike leaves the ground.
“On a motocross track, the jump’s phase is highly critical for saving or losing valuable time. Thanks to the feedback given by professional riders while developing the game we’ve been able to add all the settings that control the flight making the riding experience of MXGP as real as possible. Accelerating or using the rear brakes, players can control the bike’s angle while landing. They can also handle the rider’s weight distribution which will change the flight trajectory,” affirms Alessandro Castrucci, Milestone’s Game Director. “Even the fulfillment of tricks becomes really important during a race. A well done scrub allows the rider to minimize the time spent in the air, making a lower and faster jump allow the rider to land earlier with a speed boost. Video tutorials will guide players to master these techniques, conveying the thrill of Motocross even to casual players without restricting hardcore gamers to play and pursue their own riding style” concludes Castrucci.
MXGP features all the riders, teams, bikes and rules from the official MXGP 2013 calendar including a redesigned career mode for living the feelings of Motocross.
Developed by Milestone Studio, MXGP, The Official Motocross Videogame will be available from 28th March 2014 for PlayStation®3, PlayStation®Vita, Xbox 360® and Windows PC®.
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