Line of Sight explored in new Stormrise developer diary
2/28/2009 2:27:00 PM
Sega has released another developer diary that shows off how important line of sight is in Stormrise
. This make sense as you have to be able to see something before you can kill it. This also explains why you need scouts to help guild your forces into battle. It's interesting to see how the RTS genre is migrating slowly but surely to the console market. Developers have finally figured out that you can't really change the console controls to the game but rather that you have to change the game to match the controls. What do you think of this trend? Let us hear what you have to think in the comments.