There is nothing quite like a sports video game. I have a weakness for all of them (mostly hockey, golf, and football) because they enable me to be a superstar athlete instead of a paper pusher. That's one reason why I'm interested in Backbreaker
Another reason I'm looking forward to it is because it's not Madden. Competition is always a good thing for the consumer. Will Backbreaker
title give EA a kick in the pants? Or will it fall by the wayside? Time will tell, but for now let's learn more
about the running game by watching this trailer.
505 GAMES AND NATURALMOTION REVEAL KEY TO BACKBREAKER'S EXPLOSIVE OFFENSE
505 Games and NaturalMotion today released the second video in the "Backbreaker Training Camp" series detailing how players can master the running game in the soon-to-be released groundbreaking football video game Backbreaker. The all-new video demonstrates the beauty of the animation system as well as the simplified controls, giving players unprecedented running, juking and aggressive maneuvering abilities.
While using the left stick for movement will be familiar to football players, Backbreaker players will get to use the right stick for special actions like juking, spinning, stiff-arming or diving over the defensive line at the end zone. In agile mode, players can run, turn and jump to avoid tacklers, and throw off defenders. In aggressive mode, players can run faster, as well as stiff-arm and plow through on-coming defensemen.
Players will hit the gridiron when Backbreaker ships for Xbox 360™ and PlayStation®3 on June 1, 2010 for an MSRP of $49.99.
Backbreaker breaks the mold of traditional football video games with realistic, physics-based motion AI, crisp high-definition graphics and a camera angle that follows the perspective of the player. Backbreaker is the first sports video game to feature NaturalMotion's acclaimed Euphoria motion synthesis engine, offering intense gameplay, dazzling graphics and an endless variety of unique sacks and tackles.
Backbreaker includes online multiplayer and split-screen multiplayer modes. The game welcomes newcomers to the genre with its intuitive pick-up-and-play Arcade Mode control scheme, while seasoned players can go head-to-head in the game's more challenging Pro Mode that turns off AI and visual assists. In addition, the game features total team customization including a fully featured logo editor.
Backbreaker will be available for Xbox 360™ and PlayStation®3 on June 1, 2010. For more information, please visit the official website at: http://www.backbreakergame.com.