Making a game takes a lot of work. It takes even more work if you need to create your own graphics engine. Some companies spend so much time making a powerful engine that they decide to license it to others. If you've done the work and made a solid product, why not share it (for a fee)?
We've seen this with Epic, Crytek, and more. It's also what Terminal Reality has done with their Infernal Engine
. This actually powered Ghostbusters: The Video Game
. We received a list of all of the titles currently recently released or in development that take advantage of this engine, namely:
Wipeout: The Game (Wii)
Disney’s Guilty Party (Wii)
Def Jam Rapstar (Xbox 360, PS3, Wii)
The Force Unleashed II (Wii)
The Grinder (Xbox360, PS3)
Thor (Wii, PSP)
Captain America (Wii, PSP)
It's an interesting array of titles. The focus is definitely on Wii but apparently it "easily scales between systems." I'm anxious to see it in action as I love tech demos. I've dabbled with 3D modeling, map design, and modding in the past so these types of press releases are right up my alley. More of the technical details can be found here
Terminal Reality’s Infernal Engine Powering Def Jam Rapstar and Many Other Hot Titles
The Hot-Selling Wipeout: The Game, Disney’s Guilty Party, and Def Jam RAPSTAR All Part of Awesome 2010/2011 Line-Up
AUGUST 17, 2010 – LEWISVILLE, TX – Terminal Reality (www.terminalreality.com) announced today an incredible listing of upcoming titles that are using the powerful and versatile Infernal Engine to bring them to life. Games as different as Def Jam Rapstar, Disney’s family-pleasing Guilty Party, and Wipeout: The Game are just some of the titles using the Infernal Engine’s unique, cross-platform technology to deliver their various experiences. The complete line-up of notable titles includes (in order of release date):
Wipeout: The Game (Wii) - currently available
Disney’s Guilty Party (Wii) - August 26, 2010
Def Jam Rapstar (Xbox 360, PS3, Wii) - October 5, 2010
The Force Unleashed II (Wii) - October 26, 2010
The Grinder (Xbox360, PS3) - October 2011
Thor (Wii, PSP) - May 2011
Captain America (Wii, PSP) - TBA 2011
In addition, Terminal Reality, the development studio - best known for their work on the hit title, Ghostbusters: The Videogame - is currently putting finishing touches on the groundbreaking Def Jam Rapstar, due out October 5. Def Jam Rapstar is all about Hip-Hop and the music that makes it great. Aspiring emcees spit bars with the best in the history of Rap, both past and present, as they try to prove that no one else can fade them on the mic. The game features custom, proprietary voice recognition technology that keeps tabs on lyrical accuracy, because you can’t respect a fraud.
"We couldn’t be happier to have this line-up of incredible titles over the coming months" said Joe Kreiner, VP Sales and Marketing at Terminal Reality. "Between all the great games that have licensed the Infernal Engine, and the amazing projects we have developed in-house, it’s shaping up to be another banner year for our company.”
Terminal Reality and the Infernal Engine will also be sponsoring this year’s GDC Europe Club Party on Tuesday, August 17 at 9:00pm. The event will be held at the Ivory Lounge in Cologne, Germany and anyone with a GDC Europe badge is invited to come socialize and enjoy free drinks from 9-11pm, including a very special “Infernal Engine Cocktail.” You will be able to find Infernal Engine at the Gamescom event as well.
The Infernal Engine easily scales between systems whether developing for the Xbox 360, PlayStation 3, the Nintendo Wii, PlayStation Portable, PlayStation 2, or PC. In addition to being a top notch development platform, the Infernal Engine comes with best in class support and a streamlined content pipeline to maximize productivity. Companies interested in the Infernal Engine licensing information can visit www.infernalengine.com or email email@example.com with a demo request.
About Terminal Reality
Founded in 1994 and based in Lewisville, TX, Terminal Reality Inc (“TRI”) is a powerhouse veteran game developer--one of the largest and most successful independents in the industry. TRI has produced over 30 titles for 9 platforms and more than 80 SKUs. Terminal Reality continues to develop and license its amazing cross-platform game technology, the Infernal Engine®, which powered TRI’s highly acclaimed Ghostbusters: The Video Game and 20+ other titles currently on shelves or in production from 15+ licensed studios & publishers