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Dying Light gets much scarier after dark

Posted by: Sean Colleli at 12/18/2013 12:32 AM

Techland has a new gameplay video up for Dying Light, and it details the significant differences between playing during the day and at night. It's fairly easy to evade the infected and even parkour some zombie butt in broad daylight, but once the sun goes down the zombies get much nastier. I've wanted developers to play around with day/night cycles for a long time.

I remember back before everything had an internal clock and games with real-time effects were a big deal. The first game I played that had something like that was Star Wars Rogue Leader on the GameCube, changing missions depending on the time of day you played them, and I was pretty blown away but that feature. It's a shame more developers don't make creative use of such a ubiquitous feature these days, but it's cool to see Techland playing with something similar.

 


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Dying Light Shows its Dark Side in New Gameplay Video

 
 

Warsaw, Poland, Dec 17, 2013 - Techland and Warner Bros. Interactive Entertainment released today a new gameplay video from Dying Light, showcasing the darker side of the game's revolutionary day-and-night-cycle mechanic. The video gives a glimpse into different strategies that players will adopt depending on the time of day in order to survive.

Slow, apathetic, and easily visible, the infected are not much of a threat in daylight. A skilled courier, sure of their parkour skills and smart enough not to engage in combat with too many enemies, can effortlessly avoid larger groups of the infected or escape beyond their reach. But this relatively safe state of affairs is turned upside down as the sun sets!

At night, it is you who is at a disadvantage. Without daylight, the senses of the infected become more acute while their thirst for human flesh skyrockets. They run, jump, and climb, so there is really no place where you are safe anymore. They grow in strength, which means fighting them is not even an option. Those of them who were too afraid of light to come out during the day now swarm the city hunting for you. Still, there is something even worse lurking in the shadows...

See it with your own eyes! http://www.youtube.com/watch?v=ioM4UcNDiO0

What tactics will you use to survive the night? Will you put your trust in your agility and try to outrun the infected despite the odds? Or use the lack of light to your advantage and sneak past them? Remember, your decision determines if you will see the sunrise today!

Dying Light is a first-person action survival horror game set in a vast and dangerous open world, where players scavenge for supplies during the day as to be best prepared to survive the night. The game will launch for Xbox One, PS4, Xbox 360, PS3 and PC in 2014.

For details visit DyingLightGame.com and facebook.com/DyingLightGame.

About Techland
Techland is a leading Polish developer, publisher and distributor of PC and console games founded in 1991. Its proprietary Chrome Engine 5 technology is among the world's most advanced game engines, with full PC, Xbox 360 and PlayStation®3 system compatibility while its latest Chrome Engine 6 has full support for PC and the next generation consoles, Xbox One and PlayStation 4 . With a staff of over 260 specialists in three development offices in Wroclaw and Warsaw, Poland, and Vancouver, Canada, Techland is committed to delivering top-quality titles such as the Dead Island and Call of Juarez series for worldwide markets. Currently, the company is working on several high-profile titles including Hellraid and Dying Light, the latter being developed for current and next-gen consoles and PCs.