News

Dreamcatcher presents The Orb

Posted by: Sean Colleli at 6/29/2008 8:17 PM - Comments (0)
JoWood and Dreamcatcher are working on a new fantasy RPG called The Orb and the Oracle, the next installment in the Dungeon Lords series.  There isn't much info about it yet, but it promises a complex fighting system and a massive world to traverse.  More importantly, it's being written by RPG veteran D.W. Bradley.  The Orb is exclusive to the PC, with an MSRP of $39.99 and a projected Q4 08 release.


JOWOOD PRESS NEWS

JOWOOD PRODUCTIONS AND DREAMCATCHER GAMES ANNOUNCE THE ORB AND THE ORACLE


June 25th, 2008, Toronto, Canada: JoWooD Productions and DreamCatcher Games, leading publishers of interactive entertainment software around the world, today announced The Orb and the Oracle will release in Winter 2008 for Windows® as the next installment in the bestselling saga, Dungeon Lords.

“We have eagerly anticipated releasing a new installment in the Dungeon Lords saga,” said Byron Gaum, Global Product Marketing Manager at DreamCatcher Games. “We’re really excited to offer Dungeon Lords fans a new dose of the combat, magic and incredible quests that this fantasy RPG is known for.”

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Created by legendary RPG game author, D.W. Bradley, The Orb and the Oracle boasts a massive fantasy world filled with incredible action and meticulously detailed indoor and outdoor environments. Offering both single and multiplayer co-op game modes, the game is sure to engage RPG fans for hours on end!

The game features an advanced and robust combat system coupled with devastating magic spells for a variety of ways to vanquish your foes in real-time. Set to the tone of an epic soundtrack, players should prepare themselves for an unforgettable journey.

The Orb and the Oracle for Windows® will sell for an SRP of $39.99 USD. The anticipated ESRB rating is T for Teen. For further information please visit our website at www.dreamcatchergames.com.

About JoWooD Productions Software AG
JoWooD Productions Software AG (ATXPrime: JWD) is listed in the Prime Market segment of the Vienna stock exchange. JoWooD is a leading publisher of computer and videogames, releasing international acclaimed, high-quality titles for all existing and future gaming systems. JoWooD games are distributed worldwide by an efficient net of distribution partners.
Visit http://corporate.jowood.com for more information.

About DreamCatcher Inc.
DreamCatcher Inc. is a leading worldwide publisher and distributor of interactive entertainment software. DreamCatcher Interactive is owned by JoWooD Productions, an Austrian based video game publisher traded on the Vienna stock exchange.
Established in 1996, the company markets its products under two popular labels: DreamCatcher Games, featuring the critically-acclaimed, bestselling game Painkiller; and The Adventure Company, the number one brand for PC adventure game sales worldwide including award winning titles such as Syberia and Agatha Christie: And Then There Were None.
DreamCatcher products include titles for Windows® as well as leading hardware platforms – the Xbox 360™, PlayStation® 3, Nintendo DS™ and Wii™.

DreamCatcher is located in Toronto, Canada.
Visit www.dreamcatchergames.com for more information.

First shots of Mirror's Edge Time Trial mode

by: Chuck - - Comments (0)
Here is the first batch of screenshots from the Time Trial mode in Mirror's Edge.  It looks like you'll be able to quickly see how far ahead or behind you are by looking at the "ghost" of the person you're racing against.  The feature will also let you see which route they took to get the time they earned which will be helpful given how open the world of the game is.
[READ MORE]

You got the touch!.. You got the poowwweeer! YEAH!

by: John - - Comments (0)
There seems to be a small movement to get The Touch from Transformers: The (Good) Movie out on either Guitar Hero or Rock Band. Personally, I'd love, love, LOVE to have that song in either game. Like how the Portal song was such a great addition to the list, I think the Touch would be that as well. I mean, who doesn't remember hearing that song and seeing Optimus Prime jump up and transform into his bad-ass robot self and take out a bunch of Decepticons. Count me in as one to want that song in the games as well. To take it a little further, how about a collection of 80's cartoon theme songs for the game? Put in Thundercats, GI Joe, MASK, and Transformers to name a few and I bet you'll get a ton of purchases. Come'on Harmonix and Neversoft, let's make it happen.

Gaming Gibs for 10/7/2008

by: Chuck - - Comments (0)
Here are a few things I missed while realizing I'd probably electrocute myself if I tried to make a cool LED sign:
  • Kids, run....it's a TRAP
  • Life as a disabled gamer described
  • Peter Molyneux sets out specs for how Fable II should be reviewed, maybe Dyack should have done the same thing
  • Resistance 2 is less than a month out, check out the trophies from the game in advance so you know what to do when you get the game
  • Game designers share game design tips/the F word with a 7 year old gamer
  • Sony bringing all future MMO's to the PS3, hoping that Blizzard doesn't do the same
  • Music of LittleBigPlanet discussed

Suda51 + UE3 = Gold?

by: Chuck - - Comments (0)
Suda51 has developed some of the more interesting games in recent years including killer7 and No More Heroes.  Both of these games were on the Wii so I'm interested to see what he can do with the Unreal Engine 3 as it gives him a much bigger toolset to play with (EA announced that they have licensed the engine for Suda's new company Grasshopper).  He's going to be paired up with Resident Evil creator Shinji Mikami which has potential written all over it. [READ MORE]

Create Custom Stuff for your Rock Band 2 Band

by: Dan - - Comments (0)
Harmonix announced that they have opened a specialty shop in the RockBand.com store that will cater custom stuff to create featuring your in-game Rock Band characters. users will be able to order custom T-Shirts, posters, bumper stickers and so on. One other cool addition is the $70 6" figurine called "Bandmates" created from players in-game avatar. Check out all the pricing and options after the jump: [READ MORE]

Vicious Engine 2 Premiering in Eat Lead: The Return of Matt Hazard

by: Dan - - Comments (0)
Vicious Cycle Software announced yesterday that the latest version of their game development engine Vicious Engine 2 (Ve2), will make its debut in Eat Lead: The Return of Matt Hazard for the Xbox 360. The updates to the engine touch the rendering, animations, lighting and shader tech, audio, AI, path finding and more. [READ MORE]

News Roundup: Halo/Crysis Wars

by: Randy - - Comments (0)
FREE GAMES, DEMOS, UPDATES
VIDEOS
SCREENSHOTS
ARTICLES
Thanks to Xbox America, Techgage, Cryptic Online, AtomicGamer, and OS X Reality for today's News Roundup.

MLB Stickball hitting XBLA this week

by: Dan - - Comments (0)
Microsoft announced today that the GAIA Industries developed and 2K Sports published MLB Stickball will be available at 5:00 a.m. EST on Wednesday, October 8th. The game is a take on the classic stickball and includes bounce pitches, customizable rules and no gloves. Toss in the ability o unlock 120 MLB pros from Topps Pro cards, and it sounds like a fun title to try out. It will be available for 800 MS points and is rated ‘E’ for Everyone.
[READ MORE]

NBA 2K9 soundtrack listed

by: Randy - - Comments (0)
The soundtrack has been etched for NBA 2K9, and it has expectantly mixed big names with virtual unknowns.  Big dogs include N.E.R.D.'s aptly-titled "Spaz," Santogold's ubiquitous "Creator" (I'm still puking a little from its unfortunate inclusion in FaceBreaker as well), and Gnarls Barkley's arid "Going On."  The Cool Kids (nice!) have laid down an original recording called "2K Pennies" -- which, I'm guessing, adds up to a $20 bill -- while The Meters bring in the classy "Cissy Strut," and the Pharcyde (early OutKast influencers) didn't pass up the classic "Passin' Me By." [READ MORE]

GameFly is on-the-go with new GameFly Mobile interface

by: Randy - - Comments (0)
GameFly now has a mobile-device-friendly site -- GameFly Mobile -- which will automatically pop up when you punch www.gamefly.com into your mobile's browser.  Built within six weeks and powered by Usablenet, GameFly Mobile promises all the conveniences and ammenities of their PC-accessed site:  Changing up your GameQ, title browsing, accessing FAQs, etc.  The mobile site ain't much to look at, but it's cleanly outlined. [READ MORE]

Jason Graves gives Dead Space a frightening score

by: Randy - - Comments (0)
Composer Jason Graves' work has graced two dozen projects ranging from the King Arthur soundtrack to Star Trek Legacy, and from Zathura to Dead Head Fred.  More recently he was hired on to score October 14th's Dead Space, the creepy-crawly sci-fi horror title from EA.  In two sessions, Graves conducted 60 musicians of the acclaimed Northwest Sinfonia Orchestra at the Bastyr Chapel in Seattle, and a year later, he conducted another 60-piece ensemble from the Skywalker Symphony Orchestra, and 20 voice choir at the Skywaylker Sound Scoring Stage.  The entire Dead Space soundtrack will be available on EA Trax to coincide with the game's launch, but if you want a snippet now, head over to Jason Graves Music where you can hear his utterly creepy aleatoric work in "Nicole's Theme," "Severed Limbs Are Hazardous Waste," and "The Necromorphs Attack."  Scary, scary stuff. [READ MORE]

XBL Gets Exclusive DLC for Tomb Raider: Underworld

by: Eva - - Comments (0)
Eidos has teamed up with Microsoft to offer two Tomb Raider: Underworld levels available only on the Xbox Live Marketplace. Xbox 360 owners can grab Tomb Raider: Underworld - Beneath the Ashes at Christmas with Tomb Raider: Underworld - Lara's Shadow following in early 2009.

The new DLC may make it more difficult for gamers with multiple consoles to decide which version of Tomb Raider: Underworld to purchase. It's great for Eidos considering that the 360 will have exclusive DLC and the Wii version has controls tailored to the Wiimote. It will be interesting to see if Sony gets its own exclusive features or content adding more incentive for gamers to buy multiple copies for different special features. Eidos will also be offering a demo through XBL in October so keep an eye out for it. Tomb Raider: Underworld is due out in November in North America.
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Fallen Earth Hits Accelerated Content Completion Goal

by: Eva - - Comments (0)
Fallen Earth MMO team has made its content completion goal after nine months of accelerated development. The results are a high yield delivery of custom character content, dialog, motion-captured animations and emotes for this post-apocalyptic MMO. these are some of the things that keep players interested in an MMO as they progress. Combat will inevitably get to be routine, but customizing your character's stuff is always new.

Fallen Earth is still in Alpha testing at this point, but usually those gamers signed up for newsletters get the first word and shot at beta testing when it comes around. Check out the press release after the break and then visit the Fallen Earth website to find out more about the game and get your name on the list.
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Atlus Awarding Teddies to Lucky Persona Faithful Fans

by: Eva - - Comments (0)
Atlus is giving away plush Teddies to 15 members of its Atlus Faithful fans as part of the "Teddie for the Faithful" sweepstakes. Teddie is a member of the new team from Shin Megami Tensei: Persona 4 which comes out December 9.

Lest you fear Teddie is an indication that the Persona series is going soft, only the blowing your brains out to trigger your powers has been changed. The rest of the action, suspense and violence is still intact. Check out the press release following the break to get signed up as part of the Atlus Faithful for your shot at a Teddie plush. Stay tuned for more promotions as Atlus gears up to release Persona 4.
[READ MORE]

EA 's Madden 09 goes Light Red to Fight Breast Cancer

by: Eva - - Comments (0)
In honor of National Breast Cancer Awareness Month, EA has released a limited edition of its popular football franchise, Madden NFL 09 Pink. The game proudly bares the pink ribbon that has become synonymous with breast cancer awareness world-wide and The Deanna Favre HOPE Foundation will receive a donation for every copy sold during the month of October. If you're late getting in the game and want to pick up a copy, you can grab madden NFL 09 Pink and NFL 09 All-Play Pink for the Wii exclusively at Target stores and www.NFLShop.com.

This is the kind of exclusive offer that I can wholeheartedly approve of. Deanna Favre, the wife of cover athlete Brian Favre founded the charity after being diagnosed with breast cancer in 2004. She continues to fight for women faced with this pervasive disease after winning her own battle. Like many others, my life has been marred by this disease. Let me remind you, breast cancer is truly nondiscriminatory affecting both men and women. If you were looking for a reason to own NFL 09 and are on the line, this is a good one.
[READ MORE]

Second Metal Gear Online expansion pack coming

by: John - - Comments (0)
I've yet to try the online portion of Metal Gear Solid 4: Guns of the Patriots but Konami continues to further the expansion along. Another expansion pack is on the way, titled MEME Expansion. The pack includes 3 new maps, 2 new characters, additional rules and settings, and more avatar parts. One of the new maps is in a jungle setting that's taken from Metal Gear Solid 3. [READ MORE]

Gaming Gibs for 10/6/2008

by: Chuck - - Comments (1)
Here are a few things I missed while watching the Norwegian Nightmare light up Jason Blake:

Media Hub+ now available

by: John - - Comments (0)
For those that purchased PlayStation 3s without media card readers which is pretty much all of them now, you can get that functionality back along with some more USB ports. Nyko's Media Hub+ is now available which adds SD cards and Memory Stick readers along with three additional USB connections. The device plugs into any USB port on the console and will cost you $20.
[READ MORE]

Wiikly wiileases wiivealed

by: Chuck - - Comments (0)
Nintendo has released four new digital downloads this week composed of two Virtual Console games and two WiiWare titles.  Midnight Bowling(800 points) and MadStone(800 points) arrive on the WiiWare side while Mario Golf (1,000 points) and Shining Force(800 points) make their debut on the Virtual Console side of the service.  Not a bad week for Nintendo fans as they are getting one more title than usual.  Be sure to check back on Friday for Cyril's take on the Virtual Console titles. [READ MORE]

Mega Man 9 DLC due out this week

by: Dan - - Comments (0)
Capcom announced early this morning that DLC is coming for Mega Man 9 this week. These include the new stage "Endless Attack" and "Proto Man" mode. There is no word on price, but the content is available on the WiiWare Channel now, XBLM on Oct 7th and PSN on October 9th. [READ MORE]

Nintendo press event--Sean Colleli's Wii impressions

by: Sean Colleli - - Comments (1)
It was a big week for Nintendo with the October 2nd press conference dropping a number of big announcements.  The DSi was the most prominent surprise but I'd like to talk about the Wii announcements first, as they're just as significant if not as exciting.

Nintendo fans finally have some decent software to live for, with the reveal of several new games that don't have "Wii" or "music" in the title.  First off is the new Punch Out!, a retro revival if there ever was one.  The original game was one of the NES's runaway hits, and from the teaser videos it looks like Nintendo understands what made the original game great.  There were a lot of familiar faces and the gameplay looks solid and nostalgic.  I was just hoping for something completely different--Kid Icarus.  They've been hinting at it for over a year and while Punch Out is great, Nintendo should really stop torturing the fans.

Sin and Punishment came right out of left field, and I'm delighted to see a sequel to the Japan-only N64 cult hit.  The first game apparently had very good Virtual Console numbers, and that's what prompted Nintendo to make a sequel.  They might have been astonished that an audience besides grandparents and soccer moms play the Wii but at least they're paying attention.

Square finally deigned to allow Final Fantasy Crystal Chronicles: Echoes of Time to be shown, and I can see why it's been taking them so damn long.  Wii to DS play was expected but considering everyone and their dog owns a DS, it should be easier to play than the GameCube one.  The lack of a link cable will really ease things up--the GBA to GCN play was innovative but clunky and expensive.

Some of the lesser titles, like Dynasty Warriors and Trace Memory were great to see, especially with the possibility of WiiMotionPlus compatibility in the former.  It's always great to see The Conduit and the brilliant guys from High Voltage, and I'm happy to see that they're still pushing the living tar out of the Wii's processors.  With the magic they are working with that machine, I wouldn't be surprised if they discover that the Wii can cure cancer if you push it hard enough.

What's intriguing me, though, is the "Let's Play on Wii" series.  Nintendo is basically retrofitting GameCube titles with Wii features--one example was Pikmin.  This sounds kind of like double-dipping to me, but for people who missed the games on the Cube this could be like an enhanced "Player's Choice" series.  As long as they're budget priced I think it'll be fine, and this also lends credence to the rumored Metroid Prime Trilogy.  I for one would love to see Prime 1 and 2 remade with Wii controls, and possibly online multiplayer.  I just hope Miyamoto's hinted Pikmin 3 isn't simply a remake of one of the first two games in the series.

The biggest announcement for me, though, was the storage solution.  This has been one of the Wii's biggest problems since it was released, and WiiWare made it about 100 times worse.  Nintendo isn't giving us a hard drive but they are finally opening the SD card slot.  Now you'll be able to save, access and play games from an SD card, instead of having to copy them over to Wii system memory.  Nintendo has a long and bitter hatred of software piracy, and I'm betting they kept the SD slot locked up tight for so long for fear of pirates and homebrew coders.  It seems they finally got their minds right and realized that the slot was going to waste; the Wii's piddling 512 internal MB was never enough. 

Now we can finally download VC and WiiWare games without deleting everything on the internal memory.  I'll certainly be buying more VC games now that I can store more than a handful of them at a time.  The only problem is that the firmware update for the SD use won't be coming until next spring.  It's great that they're addressing the storage solution but it's been a huge problem for a long time, and they shouldn't make us wait any longer.

"It's about damn time" was the whole feeling I got from this conference.  Most of the announcements were like water in the scorching desert--finally, some good games and a lot of other things we've been asking for.  My problem is that we should have seen some of this stuff at E3, and other things, like the storage solution, should have been available at launch or shortly thereafter.  Again, it shows that Nintendo is a very reactionary company.  They'll take as little effort as possible to make a disproportionately large amount of money, and they won't fix a problem until people complain vocally, and for a long time.

New Halo Wars cinematic released

by: Chuck - - Comments (0)
Here's the new cinematic trailer for Halo Wars that provides a little insight into the plot of the game.  It's not much but it's enough to give you a small taste of the game.  I'm still a little bitter than Microsoft has killed off Ensemble which is tainting my view of the game a bit.

The Tale of Despereaux screenshots, children's book-to-movie-to-videogame tie-in

by: Randy - - Comments (0)
The based-on-the-book movie is getting a based-on-the-movie game, The Tale of Despereaux, launching this December to coincide with the movie's theatrical release.  God of War fans can take a little breather.  This platformer is obviously geared towards the young gamers.
"A modern fairy tale, The Tale of Despereaux tells the story of an unlikely hero.  Tiny and graced with oversized ears, Despereaux was born too big for his little world.  Refusing to live his life cowering, he befriends a princess named Pea and learns to read (rather than eat) books -- reveling stories of knights, dragons, and fair maidens.  After Pea is kidnapped, Despereaux discovers he is the only one who can rescue her..."
These screenshots show the little guy taking on an Armored Thimble Rat, a Fighting Wasp, a Fighting Blue Spider, and making the requisite French kitchen appearance.
[READ MORE]

Blackshot beta open to everyone this weekend only

by: Randy - - Comments (0)
This weekend (it's not too late to join in) is the server stress test for the beta of modern combat FPS, Blackshot.  The cinematic video is a deliberately-paced visual introduction to some of the regular team members, while the user video below depicts the meaty gunfire action that'll dominate Blackshot's multiplayer maps.
The beta servers will be online all weekend, from 10:00am PDT yesterday (Friday) to 10:00pm PDT on Sunday night.

News Roundup: Geo-Political LittleBigPlanet

by: Randy - - Comments (0)
DEMOS, UPDATES
VIDEOS
SCREENSHOTS
ARTICLES
Thanks to Defunct Games and AtomicGamer for today's News Roundup.