If you can't get enough RTS naval warfare action, or any at all, then Naval War: Arctic Circle
is for you.
If you don't know what that is, then today is your lucky day as Paradox Interactive and Turbo Tape Games have launched the first dev diary
straight from the mouth of lead game designer, Jan Haugland.
You can check out the latest developments here
, and here
Naval War: Arctic Circle
is a new maritime RTS that allows players to control today's most powerful naval forces from NATO, the Nordic Alliance, Russia, and the United States.
Obviously, as per the title, it takes place in the arctic regions of the world and will allow players to fight for control of world's "deadliest" waters - and by "deadliest" they mean coldest.
Naval War: Arctic Circle Developer Diary launched!
Learn how to Conquer the Arctic and Dominate Your Rivals
NEW YORK – March 29th, 2011 – Paradox Interactive and Turbo Tape Games are happy to announce the launch of the first developer diary for Naval War: Arctic Circle due for release on PC in Q1 2012. The developer diaries will be released on a monthly basis. The game is a new maritime RTS that places players at the controls of some of today’s most powerful naval forces, including NATO, the Nordic Alliance, Russia, and the United States.
Taking place in the arctic regions of the world, Naval War: Arctic Circle will challenge players as they pass through the world’s deadliest waters vying for dominance and complete control of the arctic seas, allowing commanders to purge enemy forces either above, beneath, or on the ocean surface. Will you be able to reign over the waters?
From the first developer diary by Jan Haugland, lead game designer:
”Real, modern naval combat actually lends itself very well to an RTS. Yes, the weapons have ridiculous range and power. Yes, when things start happening, they happen extremely fast. One moment you are looking at a map showing your forces in complete control of the battlespace; the next, you are on the receiving end of a game-ending volley of fast sea-skimming missiles and desperately trying to scramble your remaining aircraft. What’s not to love?”
To read the complete developer diary, please visit:
Watch the previously released developer interview with Jan Haugland, lead game designer:
Check out the latest Naval War: Arctic Circle developments:
For interview requests - please contact firstname.lastname@example.org
Naval War: Arctic Circle media assets:
Press material on all upcoming Paradox titles: