News

Crysis 2 gets DX 11, map editor tomorrow *UPDATED

Posted by: John at 6/28/2011 10:05 AM
Yesterday, the DirectX 11 patch for Crysis 2 came out for better visuals. Added were tessellation, better water rendering, HDR motion blur, and a few other improvements. Another big win is the inclusion of a higher resolution texture pack that should make the game on the PC look a lot better.

If you didn't know, the PC version had textures that were lesser quality than the original Crysis game, thus making it look, sometimes, worse than the first game. Some folks replaced the textures with those of the first game and saw some vast improvements.  I'm glad to see Crytek released a better texture pack to take advantage of the PC.

Tomorrow, you can grab a map editor from http://mycrysis.com so you can build some really cool maps yourself. And the map editor's going to be free, of course!

Time for me to go back in and see how much improvement the DX11 and texture pack gives to the look of Crysis 2.

Check out Crytek's video outlining the benefits of the update below:




ea and crytek dial IT up to DIRECTX®11 with the crysis 2 ultra upgrade available today for pc

PC Gamers Can Create Custom Maps with the Map Editor Pack Available Wednesday

One of the most highly-acclaimed first person shooters of 2011 is getting a facelift. Today, EA and Crytek will be releasing the Crysis 2 Ultra Upgrade, giving PC gamers full DirectX®11 support. Enhancing the Crysis 2 gaming experience on PC, the Crysis 2 Ultra Upgrade delivers higher quality visuals and features including tessellation, water rendering improvements, high quality HDR motion blur, and many other special effects and higher quality texture formats with the optional high res texture pack. The Crysis 2 Ultra Upgrade is available via an auto installation once gamers go online* with Crysis 2 on PC.

Additionally, PC gamers can design their own maps and create their own epic battleground with the Map Editor Pack which can be downloaded at http://mycrysis.com for no cost starting* Wednesday.