It's likely that your city hall doesn't garner much of your time and attention throughout the day -- unless you're like one of my coworkers who, when Congress was sketching out the banking bailout plan, thought it was Take Your Daughter To A Protest Day and ended up standing alone in the rain with cardboard signs outside of our city hall. Oh, and her kid got a cold that day. What's the lesson here? It's that Cities XL
has started up their "Point, Shoot -- Win 2!" contest, and this time their accepting photos of your favorite city hall.
From November 17 - 30, members of the Cities XL community
are able to post images of their city hall in the hopes that it'll be voted as the winner. Developer Monte Cristo then goes to work, taking the winning entry and giving it to their artists to put into the final game.
CITIES XL™ "Point, Shoot – Win 2!" Contest Launched
Get your favorite City Hall featured in CITIES XL™
PARIS, France. November 19, 2008 - Monte Cristo is launching an exciting second contest for their upcoming next-generation city-building title, CITIES XL™. In the new "Point, Shoot – Win 2!" contest, you need only submit a photo of a current City Hall to the forums at www.citiesxl.com to enter.
From November 17th to November 30th, members of the CITIES XL™ community are able to post images of their favorite City Hall. Starting December 1st, all the pictures that meet the rules and requirements will be put into a gallery where every member of the CITIES XL™ community will be able to vote for their favorites. The winning entries will be included in the final version of CITIES XL™ when the game goes on sale in 2009.
Only images of City Halls may be submitted, and no trademarked buildings, monuments or other current intellectual properties may be entered into the contest. Before submitting a photo, please read the complete rules and submission guidelines at www.citiesxl.com. Grab your camera and shoot, as a City Hall you choose could be included in CITIES XL™!
CITIES XL™ allows gamers to develop cities on realistic 3D maps using an incredible collection of unique structures and monuments based on American, Asian and European-influenced architectural styles. The maps feature a variety of environments: mountains, hills, canyons, beaches and islands, all set in different climates from tropical to desert, Mediterranean to temperate. Players must create the right combinations of social services, leisure activities, special events and other job opportunities within their cities in order to feed, clothe, employ and entertain their citizens. Be it planning and building a new zoo, public park, residential neighborhood or transit system - there's always a fresh and exciting challenge for would-be city managers and mayors in CITIES XL™.
The game's online features and services will allow players to create interconnected cities on virtual and persistent planets. Mayors can share and trade with one another, specialize their economy and team up with befriended cities to create sprawling metropolises. Life on the planet will be punctuated by events and competitions - a concert held in one town may, for example, be attended by visitors from other areas who can also enjoy a walk around the city to admire the urban creations of multiple players. By combining a fantastic single-player game with the social and multiplayer aspects of an MMO, CITIES XL™ will shape the future of the genre by offering more variety, bigger cities and multiple gameplay layers.
For more information about CITIES XL™, which will ship in 2009, please join the continuously growing community at www.citiesxl.com
About Monte Cristo Games
Created in 1995 Monte Cristo is a leading game production company with over a decade of experience, having successfully published 30 games worldwide. Backed by leading international venture capitalists, we are currently focusing a team of over 80 people on the development of CITIES XL™ which merges video gaming with social networking and virtual worlds.