As you can imagine, many developers will be present at this year’s Game Developers Conference in San Francisco. CCP Games will be amongst them, and they’re prepared to reveal information on an expansion to EVE Online
set to release in the summer of this year.
The expansion has been dubbed Tyrannis
, and CCP teases details of a new interaction system, which will give pilots control over planets.
Four speakers from CCP will also be leading four different sessions, including one NVIDIA sponsored session.
If you’re interested in getting involved in the industry, you should take the opportunity to harass one of the CCP members at GDC given that they’ve also announced that they are in the midst of recruitment and will be actively seeking talent out at GDC.
Read on for the booth details, including a look at what the speeches will be.
NEW DETAILS OF EVE ONLINE TO BE REVEALED AT 2010 GAME DEVELOPERS CONFERENCE
CCP Games Will Attend Conference to Recruit Developers and Discuss New Expansions
REYKJAVIK, ICELAND – March 8, 2010 – At this year’s Game Developers Conference (GDC) in San Francisco, CCP Games will release new details of upcoming expansions to its award-winning science-fiction MMO, EVE Online. Set for release in Summer 2010, Tyrannis, the 13th free expansion to EVE, will allow pilots to control entire planets with a new interaction system, demonstrating CCP’s continued dedication to evolving EVE Online for the player community.
As CCP ramps up development of its console and PC projects, it will actively recruit talent at GDC for positions in its offices around the world, including its home office in Reykjavik, Iceland, its North American studio based in Atlanta, and its Shanghai studio, which is developing DUST 514, a groundbreaking console-based hybrid MMO/FPS set within the EVE universe.
CCP will also host four speaking sessions at GDC, including an NVIDIA-sponsored session on simulating clothing with NVIDIA Apex. Speakers include EVE Lead Economist Eyjó Guðmundsson, EVE Lead Game Master Einar Hreiðarsson, Senior Software Engineer Snorri Sturluson, Lead Technical Artist Vigfús Ómarsson, Software Engineer Berglind Guðmundsdóttir and Senior Technical Producer Aðalsteinn Óttarsson.
When: March 11-13, 2010
Where: South Hall, Career Pavilion booth #2502, Game Developers Conference, Moscone Center, San Francisco, CA
Speaker session details
“The Art of War: Effective Ways to Address the RMT Issue”
When: Thursday, March 11 at 9:00am
Where: North Hall, Room 133
Who: Eyjó Guðmundsson, Lead Economist and Einar Hreiðarsson, Lead Game Master for EVE Online
“Physically Simulated Clothing Using NVIDIA Apex”
When: Thursday, March 11 at 1:30pm
Where: South Hall, Room 310
Who: Snorri Sturluson, Senior Software Engineer and Vigfús Ómarsson, Lead Technical Artist, with Monier Maher (NVIDIA)
“Code and Complexity: Managing EVE's Expanding Universe”
When: Friday, March 12 at 9:00am
Where: North Hall, Room 130
Who: Berglind Guðmundsdóttir, Software Engineer
“Building Global Bridges: The Benefits of Cross-Border Agile Game Development”
When: Friday, March 12 at 1:30pm
Where: South Hall, Room 309
Who: Aðalsteinn Óttarsson, Senior Technical Producer