Body blow, body blow

by: Chuck -
OK, this is pretty cool (at least if you own a 'Cube). EA announced today that they will be including a version of the classic SNES game Super Punch-Out with the Gamecube version of Fight Night 2. While this sucks for non-Nintendo owners it certainly is a nice bonus for those who do.
EA SPORTS FIGHT NIGHT ROUND 2 PACKS THE ULTIMATE PUNCH WITH THE INCLUSION OF THE CLASSIC NINTENDO BOXING VIDEO GAME,

SUPER PUNCH-OUT!!

REDWOOD CITY, Calif. – January 25, 2005 – Electronic Arts (NASDAQ: ERTS) and Nintendo announced today that the popular boxing title, Super Punch-Out!!™ for the Super Nintendo Entertainment System, will be included exclusively in the Nintendo GameCube™ version of EA SPORTS™ Fight Night Round 2. Shipping on March 1, 2005 under the EA SPORTS™ brand, the newest addition in the award-winning EA SPORTS Fight Night series is making its debut on the Nintendo GameCube bundled with an added bonus only available for Nintendo GameCube fans.

“We grew up as fans of the Punch-Out!! series that delivered hands-down, the best boxing gaming experience of its time,” said Kudo Tsunoda, executive producer, EA Chicago. “Now we’re offering Nintendo GameCube gamers double the boxing excitement with one of the best sports titles of the past as well as the most realistic and knuckle-clenching boxing game of today with Super Punch-Out!! and EA SPORTS Fight Night Round 2. This is the ultimate match-up.”

The sequel to the best selling boxing title of 2004 will introduce Nintendo GameCube players to the most innovative and realistic boxing video game on the market via EA SPORTS Fight Night Round 2 as well as bring a sense of nostalgia to gamers as they step into the ring with Super Punch-Out!!. Players will also be able to unlock Little Mac from Super Punch-Out!! to duke it out with more than 30 real world boxers featured in EA SPORTS Fight Night Round 2.

“The Punch-Out!! series defined boxing video games,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “We have a new contender in the ring that’s changing the face of boxing games. What better way to introduce our Nintendo gamers to EA SPORTS Fight Night Round 2 than allowing gamers to experience two boxing franchises that have had the most impact in this sports genre from the beginning of boxing games to now.”

EA SPORTS Fight Night Round 2 introduces exciting new features to the series including the EA SPORTSâ„¢ Haymaker, EA SPORTSâ„¢ Cutman, a unique create-a-player option and an extensive career mode. The game packs in more fearsome punches and total boxer control so that players can truly dominate the fight inside and outside of the ring.

For screen shots, please visit: http://info.ea.com. For more information on the game, please visit the official website at: www.fightnightround2.com.

About Electronic Arts

Electronic Arts, headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, EA posted revenues of $2.96 billion for fiscal 2004. The company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers and the Internet. In 2003, EA had 27 titles that sold more than one million copies. Electronic Arts markets its products under three brand names: EA SPORTS™, EA GAMES™ and EA SPORTS BIG™. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.

About Nintendo

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance SP, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo’s vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 336 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.

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