Humble Bundle kicked off its 24-hour Humble Flash Bundles with $66 worth of rhythm games. If you spent one second on each planet, it would take 5 billion years to visit each one in No Man's Sky. And that one-dollar game called Mountain where you get to stare at a mountain is now on Steam.
What are you playing this weekend?
Russell Archey, staff writer, @NeoScyther
A good chunk of my weekend will be spent playing Concursion in preparation for a review. The best way I can describe it is a mash-up of various video game genres...in the same stage. The demo gives a good example of this as you'll basically play a platformer, a shmup, and a ninja-style hack and slasher all in the single stage the demo gives. It's actually pretty fun so far.
Sean Colleli, staff writer, @scolleli
I'm slowly making my way through Dragon Age: Origins. I'm also on a Star Trek kick of sorts so I'm replaying Bridge Commander. It's old and a little clunky, but it's closer than anything else to getting an eighth season of Star Trek: The Next Generation.
Jeremy Duff, senior staff writer, @Duff3c
No need to mention that I will continue exploring the world of Diablo 3 in search of my complete Shadow of the Colossus armor set. Nor the fact that I am going to spend some time channeling my inner pinball wizard with the Guardians of the Galaxy pinball table from Zen Studios.
Charles Husemann, editor-in-chief, @chusemann
This week is the first weekend in many months where I don't have to worry about buying a home, selling a home, moving out of a home, or taking care of a home, so I'm going to finally get a chance to sit down and play The Last of Us, Counterspy, and maybe a few other games that have been gathering digital dust.
Randy Kalista, staff writer, @RandyKalista
Well, I'm out, guys! It's been fun. But I'm apparently playing Mountain now. And I think the only point of Mountain is to climb to its cloudy, antigaming apex and meditate on the fact that I've actually been staring at a screensaver for 15-minute sretches. Also, I'll take another stealthy stab at Dishonored, a game so universally adored that it's made me wonder what my problem is, trying to figure out why it never clicked with me. Though I realize I'm—wait a sec, guys, I think my Mountain just said something strangely...lacking in profundity. I'd better keep watching for...something. To. Happen?
Jeff Kintner, staff writer, @JKTerrezas
I'm spending what I'm sure will be the first of many hours on Clockwork Empires this week—I love me some cosmic horror wrapped in the mock severity of Victorian society. I've been slacking on my playthrough of the Second Quest of The Legend of Zelda, so I'll either catch up on that, or slack off even more by starting my first playthrough of Skyward Sword. One of the two.
Matt Mirkovich, staff writer, @Stillmywords
While I fight the urges to go get a PS4 solely to get PT, I'll be tearing at the layers of Akiba's Trip: Undead and Undressed, and Tales of Xillia 2 showed up in the mail, so I'll be checking that out. I also caught a video about Ridiculous Fishing and decided to plunk down on that instead of a random drink this week.
John Yan, senior hardware editor, @TheJohnYan
With some more support coming for the Oculus Rift, I'm going to dive back into Half-Life 2 so I can explore the world in a fully immersive 3D experience. I'll also go play a few quick rounds of Diablo 3 as I try and farm for more organs to create the new Hellfire Amulet that will be coming out in the 2.1 patch soon.
Even though almost everyone already knows that P.T. is a teaser demo for Hideo Kojima and Guillermo del Toro's Silent Hill's it hasn't stopped them from scrutinizing every detail in the game in an attempt to figure out the true path to the game's end. The ending was originally discovered by accident, but through some investigation players managed to find a pattern leading up to the final event, the phone ringing. This video explains those events then digs into the game's most obscure secrets in an attempt to find the true way to reach the ending. Check it out if you have played P.T., but beware spoilers if you haven't.
P.T. is currently my favorite game on the PS4. Yeah it really is that good. While I doubt that Silent Hills will be able to recreate P.T.'s magic on a grand scale I am happy that it exists, even if it is short and sweet (and scary!).
There may not be a more popular game mode across all of sports than Ultimate Team, and the FIFA version's popularity is taken to an entirely different level by players.
In the last two years, though, exploits by players and coin farmers/sellers have caused EA Sports a lot of headaches when trying to make sure that every player is purchased fairly. In a post on their main website, EA Sports has laid down the law, explaining how these issues will be handled in FIFA 15.
Bots are not the worst issue that players deal with, but the clog up traffic because of all the buying/selling/searching that they do at astronomical paces. Because of this, EA Sports actually deactivated the FUT Web App on May 9, 2014, to counter this issue. Yes, their servers were having issues, but one cannot put the blame squarely on EA for this one.
The biggest issue, of course, is coin farmers and sellers. These players, just like in any game that you'll find online with currency, farm for coin to sell for money on various websites. Thankfully, EA Sports has had enough of it after close to three years of having FUT as the most popular game mode. The result? Well, look at the image below.
It's simple: EA is fed up and is not taking any chances. I like how the punishment is broken down into football terms with discipline, and that selling ban is as harsh as it gets. If you are caught selling coins, you're done for all EA online games. No appeal process.
I have to applaud EA Sports for their push to correct this issue. I stopped playing FUT quite some time ago due to the issues with the servers, and it looks like the FIFA team is ready to take the next step.
FIFA 15 officially launches in September.
Roguelight is a game that takes place in a dark, randomly generated dungeon where you light your way by nocking and shooting flaming arrows. But you probably figured out most of that on your own based on the name. It's a small game made by Daniel Lissen that came out 1st overall in the recent GBJam3. The point of GBJam is to make GameBoy themed games, and the only rules are that the games must be in the original 160 x 144 GameBoy screen resolution, and your pallet is restricted to only 4 colors.
I picked up Roguelight a couple days ago, and I keep coming back to it in twenty-thirty minutes sprees. It's simple gameplay, green and black color scheme, and tinny music perfectly capture the GameBoy aesthetic. You play as a woman descending a dungeon with only her bow and arrow to protect and guide her. Each level is progressively darker and thicker with enemies and traps, and if you aren't careful with your resources, you'll quickly find yourself stumbling in the dark. When you die you spend your coins on upgrading your arrows, health, and abilities, and start all over again.
You can read more and download Roguelight through GameJolt, or name your own price through itch.io. You should definitely pick it up and play around with it, and I highly recommend pitching in at least a couple bucks for it.
Wargaming.net has announced Update 1.5 for World of Warplanes, and in a rather unexpected move, the update is highlighted by the introduction of a brand new PvE mode.
To quote the release straight from Wargaming.net, it seems as though there was a hard push from the fans for this type of mode to be included.
World of Warplanes pilots can now take to the skies with the brand new 15 vs. 15 PvE mode, where a team of 3-5 players are supplemented by AI-controlled allies and compete with an enemy team of NPC warplanes. The PvE mode comes with original battle missions and achievements. Upon completion of each mission, ammo and equipment are automatically resupplied and the level of difficulty for each battle increases.
Wargaming has prided itself on providing as much fresh content to its players as they can possibly give them in their free-to-play titles. World of Tanks continues to improve with each week and World of Warplanes is amassing a similar following.
Checking out both titles at wargaming.net and download now for free.
Well, this is a bit of a downer....
In an interview done by Operation Sports, Sean Ramjagsingh, producer of NHL 15, has confirmed that several game modes will not be included in the upcoming launch on the next-gen consoles, including the wildly popular EASHL online game mode.
Ramjagsingh, in the interview, addressed the concerns of gamers who are now questioning whether it's worth paying $60 for a title that is going to feel somewhat incomplete.
First of all with the move to the new console for us, it was about creating a great gameplay and presentation experience. Really it was about getting into that space and settings us up with a foundation for development on this generation of consoles. What we’ve done with gameplay and presentation this year, we are very, very, proud of.
We truly changed the gameplay experience and have delivered a brand new presentation. With the modes themselves, we are offering a suite of modes which will offer different ways to play our game on Gen-4.
We have Be a GM, Be a Pro, Online Versus, Hockey Ultimate Team and NHL Moments Live, which is a scenario mode where we will continuously update with moments from the real world.
Ramjagsingh would then comment later on about the direct exclusion of the game modes.
The big one which most people have been asking about is about OTP and EASHL. The reality there is, we had to start with the core and we had to get the online up and running. The team has been pushing as hard as we can to get OTP in for launch.
As of today, which is our beta date looking to get the game in the package-goods product for consumers to pick up on the first day, we had to make the decision that OTP will not be in the game for launch. It was a very tough decision for us. Obviously we recognize that OTP and EASHL are huge modes for us. Our fans, our community are very invested in those modes, so it was a very tough decision and tough day for us. But the reality is, its not going to get there for launch.
To summarize, these game modes are actually going to be available on the Xbox 360 and Playstation 3 versions, but because of the revamp in the graphics for the Xbox One and Playstation 4, these modes are not going to make it in and may only be added after launch via patch.
A word of the wise to EA Sports: You may want to get those modes in sooner rather than later, or else the sales figures for this title are going to be pretty awful.
CD Projekt Red is gearing up to launch The Witcher Battle Arena for mobile devices, but they need some help working out the bugs. They've just launched a closed beta, which you can sign up for now. If you are selected, you'll be testing the game for the Android platform. You can also take a look at the trailer they released to hype the beta. I'm not much of a mobile gamer but even I must admit that this looks pretty cool.
Nintendo's Pokemon franchise knows no bounds. On October 24th you can pick up Pokemon Art Academy for the 3DS, either at retail or on the eShop. The game gives you simple lessons on sketching, shading and painting your favorite pocket monsters, under the tutelage of art professor Andy. Pokemon is undeniably an evergreen cash cow for Nintendo, but I have to wonder if they'll make a Mario Paint reboot for all the hipsters who grew up on the SNES game.
No, this isn’t a joke... this is actually happening. Flappy Bird is becoming an arcade game.
Baytek Games has acquired the license to begin producing an official arcade version of the now-infamous mobile game. As you can see in the picture of the cabinet below, there really isn’t much to the setup. I don’t believe that they get any simpler than this; you have your screen and a flap button. What else do you need?
Let’s be honest though, this could be the perfect redemption style game where you earn tickets based on how far you get. It is ingenious actually and will likely be eating tokens like crazy when it releases.
Source: Arcade Heroes
We still have close to three weeks before Destiny drops for consoles. Bungie must be trying to make this the longest three weeks of our lives as they are teasing us with the game’s launch trailer. The trailer gives us a new look at the campaign and it certainly gets the heart pounding. I cannot wait to get my hands on the final version of this game as the alpha and beta tests barely scratched the surface of what it has to offer.
If only we could convince them to add back in the wizards from the moon.