E3 07: New impressions of The Witcher

Posted by: Chuck at 7/14/2007 4:26 PM
I found myself with a little free time after my Crave appointment this week so I snuck over to the Atari booth to see if I could get another peek at The Witcher.  As luck would have it they managed to sneak me in after Will "I'm not that Will Smith" Smith from Maximum PC.  The game has come a long way since I saw the game at last year's E3.  The game itself is finished but CD Projekt is now groing through the last bits of testing and putting that last coat of polish on the game.  If you've read our previous interview with the developers you know that this isn't your father's RPG, sure there are elves and dwarves but they are social outcasts who have to resort to terrorist style attacks because they have been marginalized by the humans in the game.

One of the main differences between this game and other RPG's is that your actions have consequences but those consequences aren't readily known.  Decisions that you make on early in the game have far reaching consequences and a lot of those decusion's aren't going to be the black or white but rather difference shades of grey.  Some of the new things I saw included a new bar fighthing mini-game that you can win to earn additional money, the new non-number based character development system, new combat mini-games, and Geralts long, beautiful hair.  CD Projekt is estimating those who just plow through the game will be able to do so in about 15 hours or so but those who really explore the world will be able to kill around 100 hours.

After seeing the game this year I'm still as excited as I was about it last year but I'm worried that this great game is going to get lost in the shuffle this holiday season.