X-Men: The Official Movie Game

Review

posted 6/19/2006 by John Yan
other articles by John Yan
One Page Platforms: 360
Most movie tie in games aren't really done well. There have been a few that have surpassed expectations but that’s a rare case. With the success of the Brett Ratner helmed X-Men: The Last Stand, a game comes along that bridges the gap between the second and third movie. It’s just too bad that the game doesn’t live up to the previous or current movie.

X-Men The Official Game tells the story of Wolverine, Nightcrawler, and Iceman as they battle new and old threats. You’ll be taking these characters through old and new environments as you work your way through the game from three different perspectives. You’ll also meet some characters from previous movies and do battle with them again. The one threat that many fans have been clamoring for in the movies, the Sentinels, are heavily featured in the game though which should make some fans happy.

The story will let loose Stryker’s other plans such as the Sentinels. While the film only had a Danger Room sequence of the robots, the game features a full story about the Sentinels and offers you the chance to take them down. A few characters from the previous movies return as well including some that you thought perished on the big screen. There are a few new characters as well to add to the mix. In the end you’ll learn the reason for Nightcrawler’s absence and also experience a short clip that leads right up to the movie.

The three characters encompass three different styles of gameplay. Wolverine offers brutal combat that’s straight button mashing. Iceman lets you glide around on his sheet of ice ala Spiderman and his Amazing Friends letting you partake in a rail shooter type game. Nightcrawler’s missions let you do some brawling like Wolverine but Nightcrawler’s teleporting abilities allows you to use stealth and agility to take down enemies. You can also partake in a very fast combat chaining mode that plays to Nightcrawler’s mutant powers.

As you progress through the game’s various missions, you’ll be able to choose one of three difficulty levels. Depending on how hard you choose the mission to be, the game will let you have a certain number of mutations. Using the mutations on successful completion of the mission, you can increase one of four abilities. Each character has different abilities to improve upon such as Wolverine’s healing factor or Iceman’s ice beam. You can replay the game with your amped up characters later on to make it easier.

The missions though are what hold this game back, namely Wolverine’s tedious outings. Of the three characters, his missions were the ones I disliked the most. Most of the time you’ll just be fighting wave after wave of enemy characters slashing your way through groups of enemies Sounds fun on paper but it’s pretty boring after a few waves. There’s only so much tapping of the quick or strong attack before you start wondering when you can move on to the more interesting Iceman and Nightcrawler missions. To add to the monotonous gameplay of Wolverine, you’ll be facing a very low variety of enemies. To say that Wolverine’s missions are tedious would be an understatement.
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