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Sam & Max 202: Moai Better Blues by Cyril Lachel Options
GamingNexus
#1 Posted : Thursday, January 31, 2008 1:00:00 AM Quote
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Just in time to save us from the WGA writer`s strike, Sam & Max are back for their first new adventure of the new year. That`s right, Sam & Max are back and they`ve decided to trade in the chilly temperatures of their last outing (Ice Station Santa) for a warm tropical adventure. This is Moai Better Blues, and while this new Sam & Max game doesn`t break any new ground for the genre, it is a nice (warm) alternative to all of the left-over toys you could be playing with.

It`s just another exciting day outside of Sam and Max`s office, Bosco is freaking out about something new, the diner is open for business and there`s a giant dimensional gate chasing Sybil around. Yup, it`s just another normal day in the life of Sam and Max. Before you know it Sybil is being sucked into weird dimensional gate and it`s up to our two heroes to leap into action and save the damsel in distress.

But what`s this? Instead of being taken to some hellish pit of torture and chaos, Sam and Max are spit out in the Bermuda Triangle. That`s right; it`s time for our hard working heroes to take a vacation in Easter Island. But it`s not going to be fun and sun for Sam and Max, because these two smart-mouthed freelancers are about to set off on an adventure to stop a volcano from erupting, become a high priest and figure out what to do with the Fountain of Youth. Oh, and I mention that this episode explains what happened to Glenn Miller, Charles Lindbergh, Jimmy Hoffa and Amelia Earhart. Yeah, this is going to be a crazy adventure.

This episode is a bit more low-key than some of the previous episodes; it has a very laid back and straight forward story. There are a few moments of brilliance (including the hints that the woman running Stinky`s Diner may actually be up to no good), but the story isn`t as memorable this time around. That`s not to say there aren`t some good jokes, I was laughing throughout the entire episode. Part of the problem is the premise itself; the game introduces you to these long lost characters from our past only to do nothing with them. I was disappointed with how quickly they race past potentially funny situations in order to get to the boring and tedious main plot. The second half is also a bit weak this time around, after thinking I was going to help out D.B. Cooper the game takes a drastic turn that I didn`t find all that interesting.

Don`t get me wrong, I haven`t soured on the Sam & Max franchise; I still look forward to seeing what crazy situation these two characters get into. Hopefully Telltale Games can regain their footing with their next episode. But even if the next four episodes are no better than this one, gamers will still be in for a solid adventure game with some of the best writing around.

Outside of a few minor tweaks here and there, this brand new Sam & Max game controls exactly like all of the other titles in the series. Basically you point at an object and click your mouse button to interactive with it; it`s no different from all of the other graphic adventures that have flooded the computer space for the last thirty years. But while the basic mechanics are the same, Telltale Games has been busy at making the game more accessible. For example, this season Telltale Games decided to include a tutorial level, which gets you up to speed with how the game plays. You will also be able to the hints on, just in case you get frustrated with a certain puzzle and just want to move on. And best of all, Sam can finally run from place to place, which is accomplished by double tapping the mouse button. All of these improvements add something to the value of the game; it`s nice to see the company adding to what was already a streamlined series.

For the most part the graphics are the same as they were in the first season, which is certainly not a bad thing. While there may be a few minor upgrades to the...
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