UberSoldier Interview

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posted 3/15/2006 by Charles Husemann
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GamingNexus: Will the missions correspond with any of the historical battles or WWII?

Maxim Volkov: We wanted to avoid direct parallels with famous historical events since war is a serious thing, and we don't want to make light of it. Moreover, “Omaha Beach” or “Operation Market Garden” have already been included in 90% of the games with the same setting – we felt it was time for something new.


GamingNexus: Will you be able to drive vehicles in the game?  If so can you give us a hint of what to expect in the game?

Maxim Volkov: We felt that driving would take away from the game – in our minds, if you want to drive, you play a driving game, if you want to play and FPS, you play an FPS J

However, in order to diversify the gameplay, we’ve added different small levels where the player will be able to control a submarine's weapons, fire anti-aircraft guns and go up against tanks.   

GamingNexus: What is the final mission count in the game?  About how long do think it will take the average gamer to complete the game

Maxim Volkov: We’ve got 12 relatively different levels that take about 11-14 hours. It's about as long as Return to Castle Wolfenstein.


GamingNexus: Are there any multiplayer modes in the game? 

Maxim Volkov: We’ve decided to turn down Multiplayer from the very beginning and spend all our efforts on making a great single-player game. Who knows, multiplayer could show up in an add-on or patch, but it's not in the game right now.






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