Tony Hawk's Project 8

Review

posted 2/5/2007 by Matt Mirkovich
other articles by Matt Mirkovich
One Page Platforms: PS2
To unlock new levels you have to complete a specific event that opens up once a few of the other challenges have been completed. Those who remember the old school Tony Hawk titles will be happy to know that the “Classic” challenges are back and are for the most part a good dose of fun. For the uninformed, the Classic mode takes you back to when you had two minutes flat to accomplish a myriad of goals. These ranged from things like collecting the letters to spell skate, or to kick-flip over a massive gap, or find the hidden tape. Good times here and I’m really glad that they included it because aside from those things, the only real fun is doing the pro challenges. There is a new addition as well called a Spot Challenge where you attempt to get from point A to point B via manual or grind or something else, and these would be great, if they could happen more spontaneously. On the 360 version you can see them out in the open and you can do them. On the PS2 you’ve got to find a guy that tells you what the challenge is. This one little thing really takes a lot of life out of the stages and makes me sad that it were not more streamlined in to the game.
 
The other big addition this year is Nail the Trick mode. Those of you who weren’t sick of the focus mode will be overjoyed to know that now you can control the board, using the analog sticks as extensions of your feet. This would be great if it could be used in point challenges, but it’s something you’re only going to experience during the missions that are dedicated to it, or when you’re out free-skating. A design like that is like hitting the back of your Achilles with your board. It freaking hurts. It’s also very clunky and does not feel well implemented at all. It’s slow and unresponsive to your commands. It’s a very good thing that Shaba was wise enough to highlight the board when it can be used during Nail the Trick, otherwise I would not have used the feature at all. For such a feature to enter the game in such a damaged state, it’s almost as if they shouldn’t have bothered.
 
Tony Hawk’s Project 8 was meant to be a revival for the series, but to me, this is like a burial, and they aren’t even bothering to sing Ave Maria. It’s still Tony Hawk and it still has a few moments of fun but if you’ve grown up playing Tony Hawk as I have, then this title feels like it’s a bail-out on a dying system, and that’s too bad because I’ve been playing just the demo of this game on X-Box 360, and I feel like my money would be better spent there. Tony Hawk’s Project 8 on the PS2 is a boring title, period. If you must try this game, then give it a rental, and then find a friend with a next generation system and then look at it there. I guess an upside to all of this is that we won’t have to suffer a mess like this next year.



F
Tony Hawk’s Project 8 was meant to be a revival for the series, but to me, this is like a burial, and they aren’t even bothering to sing Ave Maria. It’s still Tony Hawk and it still has a few moments of fun but if you’ve grown up playing Tony Hawk as I have, then this title feels like it’s a bail-out on a dying system, and that’s too bad because I’ve been playing just the demo of this game on X-Box 360, and I feel like my money would be better spent there.


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