GamingNexus: Can you talk about the three different “classes” for your character? Can you talk about some of the powers that will be available in the game? How will the powers evolve throughout the game? Do you have a favorite power?
Dmitri Zakharov: We define the genre of the game as a “tactical RPG” so just like in any classic RPG the player chooses a class for the character and earns new abilities through experience.
In the first mission, the player chooses his class. The Shapeshifter can turn into a strong combat animal, like a tiger or a wolf. He is the strongest of the three, meaning that he has the biggest amount of Action Points that he can use during one turn. He’s the best to use in close combat, where he can fight both by regular attack and by using his special abilities, such as a hit with the paw or a running vault attack. However, despite this class having the greatest physical power, his ability to use Magic Power is the lowest. Most of his abilities cause the player’s APs to drain quickly and offer few EPs (Energy Points).
The Mage is the class that takes advantage of all of the Energy Points, casting powerful spells on his enemies. He has a rich arsenal of spells, acquires new ones with experience, and he can both harm enemies and support teammates with spells.
The Enchanter is good in using magic to turn everyday objects into powerful artifacts, like turning sunglasses into a magic protection item – or turn a common chocolate into an item that restores your Energy Points.
Other than the main hero, the player can utilize other members of the team, and in most cases you’ll be able to select their class as well. So you will be able to try out various tactics.
No matter what class you choose you will be able to acquire new skills through experience. With each new level you will receive a chance to learn a new skill or an ability which you’ll be able to choose. Some are multi-class, like an ability to pass some of your Energy to another member of the team, and some are class specific. Also each skill and ability gets upgraded through usage. The more often you use the skill, the better you become with it.
All in all there are about 70 various spells and abilities. My favorite is the good old-fashioned fireball. I’m sure you’ll find something according to your personal preferences as well.
GamingNexus: Are you alone in this game or will you be working with a team of Others? Will you get to choose who you work with or will it be dictated by the game?
Dmitri Zakharov: The game is squad-based tactical RPG, as serving in Night Watch one can surely count on support of his colleagues. You will have a partner, Vera, who will be helping you most of the time, plus you will have other Light Others (and in some rare cases even Dark ones) joining your team in various situations. One of them is Tigra, a Shapeshifter girl, who you might know if you’ve seen the movie or have read the book – you will have her in your team for several missions. For almost every member joining your team you will be able to choose his or her class as well, so you will be able to carry out various tactical combinations and play all three classes in action. Since the game is story-driven, all the members joining your team will be determined by the plot, but as I’ve said most of the times you will have freedom to determine their characteristics.
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