Massive Assault Network  Interview

Article

posted 10/9/2006 by Charles Husemann
other articles by Charles Husemann
One Page Platforms: PC
GamingNexus: Given that MAN 2 is a turn-based game, how many concurrent games can you play at once? 
Mike Belton: The number of games you want to play simultaneously is the self-dependent decision of each player. Personally, I prefer to have around 20 games with “live” adversaries in my reserve. Besides, I play few games with AI to practice my strategies. It is really comfortable, as you have to be always ready to get new turns from opponents.
 
GamingNexus: What makes MAN 2 different than other strategy games out there?
Mike Belton: Generally speaking, we guess that Massive Assault Network 2 will be among those few turn-based strategy games that combine streamlined gameplay with high-quality 3D graphics and effects. One more good advantage of this game is that you don’t need to devote a lot of time to the game at one sitting. You won’t have to spend an hour or three every single night, sitting at your PC moving, or watching your opponent move. You get your turn, watch the replay at different speeds or skip it completely if you desire, then take your turn, and send it off.
 
Besides, our game is not the game you play and then put it on the shelf so to speak. It’s the opposite; you’ll play it for years. M.A.N. 2 lets you step away from your everyday happenings and engage your mind in something totally different.
 
GamingNexus: The main focus of MAN2 seems to be on the multiplayer side, what kind of single player content is in the game to help new players get acclimated to the game?
Mike Belton: If you’re new to turn-based games then Massive Assault Network 2 is an appropriate game to commence with. There are well thought-out tutorial missions in the game, which assist newbie-players to handle the game very fast. Besides, our two rather sexy AI ladies – Kate and Emily – are always ready to teach any rookie the lesson of battle-wise and get them familiar with multiplayer part (since AI is server-based).
 
GamingNexus: Are you planning on releasing any new content for the game?
Mike Belton: At present the work is underway on interface improvement and on informational satiety of the game. By now the game is almost ready, just small details are being polished and finalized by our developers. Furthermore, we try to bring to perfection the system of ranking ladder.  
 
GamingNexus: How many players do you have signed up for the service now? 
Mike Belton: For the time being we’ve got about 7000 beta-testers. Besides, around 200 of them made a decision to get lifetime membership package even though it is still Beta.   And I’d like to thank all the players who chipped in beta-testing procedure. We are highly grateful for their participation and for their assistance in game development.
 
GamingNexus: Is there anything else that we didn’t talk about that we missed?
Mike Belton: Our team endeavored to develop the game, which will be fun to play for any strategy gamer. Make sure not to miss it!
 





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